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Post by leo3abp on Apr 7, 2017 13:33:12 GMT
If they spend money on fat next time does that mean they can only make the characters half as ugly? Is that a win-win? I don't even know anymore... See what happens when you start down this slope. :D8: What are you talking about in regards to characters being ugly, btw? In addition to what Decafhigh wrote, here is the link that shows Sara model from supposedly early build and how she initially looked before BW decided to make her ugly. Note the facial and especially lips animation that fit in perfectly with her expressions. No wonder that new Sara looksl ike a freak, because her facial feature got greatly exaggerated while animation stayed the same.
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Post by Deleted on Apr 7, 2017 13:35:23 GMT
What are you talking about in regards to characters being ugly, btw? A few threads about it around here. Part of their feminist agenda BW deliberately made the female characters less attractive to try and make them more relatable or some dumb crap like that. It is especially notable on default Sara, compare what she looks like to her real life model then what Scott looks like to his. Even comparing Sara pre and post day 1 patch shows attempts by BW to make her less attractive to fit into some b.s. PC non-beauty ideal. The custom Sara's speak for themselves honestly. A few of them are outright hideous. Really? Guess my taste is bad then, because i don't really see any issues. Think the default Sara is very cute.
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Post by Pyrceval78 on Apr 7, 2017 13:36:02 GMT
Where are all the Native Indians? I didn't see or hear anyone telling me they were a Sioux, Cherokee, Comanche, or any Indian nation. How inconsiderate of BW. I think I'll go start a hashtag!
As one of the aforementioned groups there, the were smart enough to stay on earth and let the idiots die fighting reapers and flying to Andromeda. By the 600 year later mark of Andromeda, the Native peoples have risen back up to become the predominate race on earth now and they laugh every day at the foolish wasi'chu that got themselves all killed and lost in space.
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Post by Deleted on Apr 7, 2017 13:36:14 GMT
What are you talking about in regards to characters being ugly, btw? In addition to what Decafhigh wrote, here is the link that shows Sara model from supposedly early build and how she initially looked before BW decided to make her ugly. Note the facial and especially lips animation that fit in perfectly with her expressions. No wonder that new Sara looksl ike a freak, because her facial feature got greatly exaggerated while animation stayed the same. Don't like that look at all for her, then again taste is subjective. Yes there is conventional beauty, but beauty is always in the eye of the beholder. I like the default Sara we got.
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Post by warbaby2 on Apr 7, 2017 13:37:36 GMT
What are you talking about in regards to characters being ugly, btw? In addition to what Decafhigh wrote, here is the link that shows Sara model from supposedly early build and how she initially looked before BW decided to make her ugly. Note the facial and especially lips animation that fit in perfectly with her expressions. No wonder that new Sara looksl ike a freak, because her facial feature got greatly exaggerated while animation stayed the same. Pretty sure that's a custom face... looks good, though.
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Post by leo3abp on Apr 7, 2017 13:38:54 GMT
In addition to what Decafhigh wrote, here is the link that shows Sara model from supposedly early build and how she initially looked before BW decided to make her ugly. Note the facial and especially lips animation that fit in perfectly with her expressions. No wonder that new Sara looksl ike a freak, because her facial feature got greatly exaggerated while animation stayed the same. Don't like that look at all for her, then again taste is subjective. Yes there is conventional beauty, but beauty is always in the eye of the beholder. I like the default Sara we got. Problem with default sara is not that she is ugly per se - she has maybe somewhat special, but definatly not repulsive face, cartoonish rather, and I am totally ok with that. The problem is that when her model combined with facial animations not meant for her, she starting to look like a freak in up-close shots that are meant to show facial expressions.
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Post by Deleted on Apr 7, 2017 13:39:13 GMT
And that's why you should've read it. So if James was the only exception, there wasn't any others. Anderson wasn't fat in his ME3 attire, that was the clothing. He was exactly the same as the others in the Admiral outfit. And still, you didn't show us any overweight people in the trilogy, and we're all curious to see them, since nobody else seems to remember them. I already provided two examples, so if you bothered to read the thread instead of coming here being snarky, maybe you would have realized that there are overweight, if some of them only mildly, ppl in Mass Effect. But hey, why bother doing all that, when you just can come and be dismissive of actual facts in the defence of your athletic paradise, because clearly overweight ppl are not ppl and BW cant be bothered including them into the game in 2017, but will go out of their way making public apologies for some dialogue line with trans character. Clearly no selective bigotry representation here... Why don't you save us both time, stop making excuses in attempt not to look like a bigot, and just put it plainly that overweight ppl are less important than straight/lgbtq white/poc athletic character to bother including them into this game, and be done with that, snowflake. P.S: Also if we follow the logic of "oh but that too expensive to make more than one body model in a AAA game in 2017", then how do we have 20 cyberscanned face presets of different ppl of different races? 2 Completely voiced main protagonists of different genders... the list can go on, and you trying to say they couldn't make a fat and slim alternative to a currently "one size fits all" athletic body??? Sorry, not buying it. Oh dear, that's a lot of assumptions about me . 90% of what you just wrote I didn't even make any comment upon. I simply stated that there are no overweight people in the trilogy. I do admit that some of you guys here do make me laugh with a lot of these posts accusing while not providing any justification for it. Now, I do think that in the future they should include every kind of person, fat, thin, tall, short, etc. Not just LGBTQ. Representation is extremely important, but their tech might not have a way to accommodate all these different types of characters yet. One day it will!
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Post by Deleted on Apr 7, 2017 13:40:57 GMT
Don't like that look at all for her, then again taste is subjective. Yes there is conventional beauty, but beauty is always in the eye of the beholder. I like the default Sara we got. Problem with default sara is not that she is ugly per se - she has maybe somewhat special, but definatly not repulsive face, cartoonish rather, and I am totally ok with that. The problem is that when her model combined with facial animations not meant for her, she starting to look like a freak in up-close shots that are meant to show facial expressions. She is in fact very cute. The are of course an issue with animations, but it is just not for her, also for many NPC's. Those animations doesn't mean that the default faces was made less attractive because of some feminist agenda.
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Post by decafhigh on Apr 7, 2017 13:41:53 GMT
In addition to what Decafhigh wrote, here is the link that shows Sara model from supposedly early build and how she initially looked before BW decided to make her ugly. Note the facial and especially lips animation that fit in perfectly with her expressions. No wonder that new Sara looksl ike a freak, because her facial feature got greatly exaggerated while animation stayed the same. Don't like that look at all for her, then again taste is subjective. Yes there is conventional beauty, but beauty is always in the eye of the beholder. I like the default Sara we got. The Sara we ended up with isn't "unattractive". Compare her to Scott or their real life models though and its pretty clear their was a definite intent in the changes she went through. Also as leo stated it explains a lot about why the female Sara's expressions often look so out of place.
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Post by warbaby2 on Apr 7, 2017 13:42:56 GMT
Problem with default sara is not that she is ugly per se - she has maybe somewhat special, but definatly not repulsive face, cartoonish rather, and I am totally ok with that. The problem is that when her model combined with facial animations not meant for her, she starting to look like a freak in up-close shots that are meant to show facial expressions. She is in fact very cute. The are of course an issue with animations, but it is just not for her, also for many NPC's. Those animations doesn't mean that the default faces was made less attractive because of some feminist agenda. It might be more coincidence then planning, but "the agenda" did play into it at some point... when "the sources" can be believed.
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Post by leo3abp on Apr 7, 2017 13:43:12 GMT
In addition to what Decafhigh wrote, here is the link that shows Sara model from supposedly early build and how she initially looked before BW decided to make her ugly. Note the facial and especially lips animation that fit in perfectly with her expressions. No wonder that new Sara looksl ike a freak, because her facial feature got greatly exaggerated while animation stayed the same. Pretty sure that's a custom face... looks good, though. that's not a custom face - it had been already discussed. It was a live stream, guy just used quick start option. Also it was proven impossible to create that Sara in CC, and considering that streamers game was bugged (look at sparks that are not supposed to be there before arc hits scourge cloud for example), the assumption that it is a leftover model from early build that replaced our current Sara due to bug, has its merit. Also I saw ppl here on forum that were able to reproduce this bug to get that sara model into their game, but the game was unplayable in hyperion otherwise - only opening sequence.
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Post by Deleted on Apr 7, 2017 13:43:37 GMT
Don't like that look at all for her, then again taste is subjective. Yes there is conventional beauty, but beauty is always in the eye of the beholder. I like the default Sara we got. The Sara we ended up with isn't "unattractive". Compare her to Scott or their real life models though and its pretty clear their was a definite intent in the changes she went through. Also as leo stated it explains a lot about why the female Sara's expressions often look so out of place. Yeah they did want the girl next door kind of look, and since they wanted that they shouldn't have scanned a super model. Still i think her facial structure is mostly on point, what is missing is the makeup. If you see the model in any picture she is caked in makeup, you can't even see her moles, so they did indeed scan her without makeup. Does that then make it wrong to show the face without makeup?
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Post by decafhigh on Apr 7, 2017 13:48:32 GMT
The Sara we ended up with isn't "unattractive". Compare her to Scott or their real life models though and its pretty clear their was a definite intent in the changes she went through. Also as leo stated it explains a lot about why the female Sara's expressions often look so out of place. Yeah they did want the girl next door kind of look, and since they wanted that they shouldn't have scanned a super model. Still i think her facial structure is mostly on point, what is missing is the makeup. If you see the model in any picture she is caked in makeup, you can't even see her moles, so they did indeed scan her without makeup. Does that then make it wrong to show the face without makeup? The facial structure is changed quite a lot. Sara has at best a passing resemblance to Jayde Rossi. It is painfully obvious so I don't really see the need to start posting photos of it. If you want to say that they are the same face just without makeup, we'll just have to agree to disagree.
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Post by leo3abp on Apr 7, 2017 13:51:56 GMT
I already provided two examples, so if you bothered to read the thread instead of coming here being snarky, maybe you would have realized that there are overweight, if some of them only mildly, ppl in Mass Effect. But hey, why bother doing all that, when you just can come and be dismissive of actual facts in the defence of your athletic paradise, because clearly overweight ppl are not ppl and BW cant be bothered including them into the game in 2017, but will go out of their way making public apologies for some dialogue line with trans character. Clearly no selective bigotry representation here... Why don't you save us both time, stop making excuses in attempt not to look like a bigot, and just put it plainly that overweight ppl are less important than straight/lgbtq white/poc athletic character to bother including them into this game, and be done with that, snowflake. P.S: Also if we follow the logic of "oh but that too expensive to make more than one body model in a AAA game in 2017", then how do we have 20 cyberscanned face presets of different ppl of different races? 2 Completely voiced main protagonists of different genders... the list can go on, and you trying to say they couldn't make a fat and slim alternative to a currently "one size fits all" athletic body??? Sorry, not buying it. Oh dear, that's a lot of assumptions about me . 90% of what you just wrote I didn't even make a comment upon. I simply stated that there are no overweight people in the trilogy. I do admit that some of you guys here do make me laugh with a lot of these posts accusing people while not providing any argument. Now, I do think that in the future they should include every kind of person, fat, skinny, tall, short, etc. Not just LGBTQ. Representation is extremely important, but their tech might not have a way to accommodate all these different types of characters yet. One day it will, I'm sure! Again, your statement that BW lacks technology or funds to create an extra body model is outright stupid to say the least. They had time to model a Pyjak, yet could not afford to take existing body, increase some dimensions of it in certain parts and maybe make one or two skins for it? They already had mo-cap, and before you say - no, there is no need to make a separate mocapping of mildly overweight person, especially considering that there are enough animation clipping in game as it is, and there is even less problems if that overweight character had some static role like bartender or something. So there literally no frigging excuse, but a selective representation here, and that's a fact, no matter how much you want to weasel and try to turn it around.
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Post by Deleted on Apr 7, 2017 13:53:30 GMT
Yeah they did want the girl next door kind of look, and since they wanted that they shouldn't have scanned a super model. Still i think her facial structure is mostly on point, what is missing is the makeup. If you see the model in any picture she is caked in makeup, you can't even see her moles, so they did indeed scan her without makeup. Does that then make it wrong to show the face without makeup? The facial structure is changed quite a lot. Sara has at best a passing resemblance to Jayde Rossi. It is painfully obvious so I don't really see the need to start posting photos of it. If you want to say that they are the same face just without makeup, we'll just have to agree to disagree. I agree to disagree. We won't get anywhere anyway. Take care.
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Post by warbaby2 on Apr 7, 2017 13:56:45 GMT
The Sara we ended up with isn't "unattractive". Compare her to Scott or their real life models though and its pretty clear their was a definite intent in the changes she went through. Also as leo stated it explains a lot about why the female Sara's expressions often look so out of place. Yeah they did want the girl next door kind of look, and since they wanted that they shouldn't have scanned a super model. Still i think her facial structure is mostly on point, what is missing is the makeup. If you see the model in any picture she is caked in makeup, you can't even see her moles, so they did indeed scan her without makeup. Does that then make it wrong to show the face without makeup? The skin texture might be ok - who knows - but the face scan isn't... and - since we already know what tech was used - it was to be expected that the animations wouldn't be quite right either without somebody doing some manual tweaking.
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Post by Deleted on Apr 7, 2017 14:05:24 GMT
Oh dear, that's a lot of assumptions about me . 90% of what you just wrote I didn't even make a comment upon. I simply stated that there are no overweight people in the trilogy. I do admit that some of you guys here do make me laugh with a lot of these posts accusing people while not providing any argument. Now, I do think that in the future they should include every kind of person, fat, skinny, tall, short, etc. Not just LGBTQ. Representation is extremely important, but their tech might not have a way to accommodate all these different types of characters yet. One day it will, I'm sure! Again, your statement that BW lacks technology or funds to create an extra body model is outright stupid to say the least. They had time to model a Pyjak, yet could not afford to take existing body, increase some dimensions of it in certain parts and maybe make one or two skins for it? They already had mo-cap, and before you say - no, there is no need to make a separate mocapping of mildly overweight person, especially considering that there are enough animation clipping in game as it is, and there is even less problems if that overweight character had some static role like bartender or something. So there literally no frigging excuse, but a selective representation here, and that's a fact, no matter how much you want to weasel and try to turn it around. Well, no, I didn't say they lack the technology or funds to create a different body model, I said they might not have a way to accommodate doing all these kind of different characters in one game. Now, of course Bioware can create different types of characters (they created kids already, created Vega, males and females for all species that have them), but it was something that was gradually increasing over the games. It might still be too cost prohibitive, I don't know, I don't develop games. Your best bet is to ask one of devs. I'm simply stating what I think are their reasons for not implementing that yet, who knows, they're the only ones that can give you the answer you seek. I can assure you however, that calling people trolls here, or simply assuming things about their statements won't make your case look better. Cool down, friend. Peace.
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Post by decafhigh on Apr 7, 2017 14:15:18 GMT
Yeah they did want the girl next door kind of look, and since they wanted that they shouldn't have scanned a super model. Still i think her facial structure is mostly on point, what is missing is the makeup. If you see the model in any picture she is caked in makeup, you can't even see her moles, so they did indeed scan her without makeup. Does that then make it wrong to show the face without makeup? The skin texture might be ok - who knows - but the face scan isn't... and - since we already know what tech was used - it was to be expected that the animations wouldn't be quite right either without somebody doing some manual tweaking. I would have been pretty happy with that pre Day 1 patch Sara. She fit very well with the animations too from what I've seen. Neither of them look like the original model, but that isn't really the important part. She was attractive without being the apparently dreaded "Hollywood beautiful". The custom Sara's though are quite a problem. Two or three of them can be made decent looking by the CC wiz's but some of them are just complete write-offs. A few good looking new presets would suit me just fine.
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Post by NUM13ER on Apr 7, 2017 14:18:36 GMT
Always assumed we'd transcended our fatty days after finding the relays and genetic engineering becoming standard place.
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Post by doch on Apr 7, 2017 14:20:17 GMT
Don't forget about the preset customizations. Mostly every one of them is um,...slightly hard on the eyes. That's being generous.
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Post by maximusarael020 on Apr 7, 2017 14:21:54 GMT
Any body pics? From here he just looks like a big-headed weight-lifter. You can search for it yourself, sorry but I am not going to indulge you in your asshattery. There are clearly ppl of varied body proportions in OT, that's an undeniable fact, so what you doing right now is essentially trolling. Ok, I searched it, because you didn't want your point disproved, and so here's the proof. So where is this guy fat? I don't see it. I wasn't being a troll. Sorry, I was taught that you should prove your statements, not rely on others to do so. So now I have disproved your assertion. Move along.
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Post by Psychevore on Apr 7, 2017 14:23:12 GMT
Fatness ain't a thing in the future.
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Post by Ahriman on Apr 7, 2017 14:23:44 GMT
genetic engineering becoming standard place. I'd think so too if I didn't see female Ryder presets.
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Post by Psychevore on Apr 7, 2017 14:24:13 GMT
The codex in the original trilogy mentions how the prevalence of gene therapy among humans has eliminated obesity. Right, and yet we are perfectly fine with seeing ugly or even average looking people... with the lengths people - especially woman - go to be beautiful even today? Quite selective, this vision of the future... Oh, so you know how people in the future value beauty? Please, tell me more.
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Post by NUM13ER on Apr 7, 2017 14:25:09 GMT
genetic engineering becoming standard place. I'd think so too if I didn't see female Ryder presets. Cryo stasis had some unfortunate side effects in some subjects.
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