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Post by krazyguy on Apr 14, 2017 0:15:32 GMT
Like some have said here, best comparison is ME1 and MEA... in my opinion for me, ME1 had the best story moments while MEA had better character moments, if I had to compare.
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Post by cypherj on Apr 14, 2017 0:33:57 GMT
Someone made a thread about your favorite moments in Andromeda, and reading what people are saying in that thread and comparing to the things people are remembering in this one just says all that needs to be said.
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Post by decafhigh on Apr 14, 2017 0:58:57 GMT
Personally I think ME3 dominates in the special moments because of the buildup the other games established. Mordin's soul searching in ME2 made the genophage ending extra special. As he is my favorite character of all the companions, as well as being the best written, in my opinion, it was both painful and immensely satisfying to watch him go out like he did. I beg to differ because to me ME3 felt like this forced "greatest hits" of the trilogy where it just pitstops at one giant lore-piece like the Genophage and then Shepard universally resolves it and then on to the next thing like the Rannoch struggle. It was all slightly contrived which in itself is a tad too contrived for my tastes. I wasn't against curing the Genophage but not in such a monolithic way. "Shepard, I'm not helping unless we cure the genophage!" Me: Really, they're gonna do this? *Later* "I have figured out how to cure the genophage, we just use Maelon's data because [plot-flag] and it's like science and research and stuff and it can somehow do something. We can use this convenient tower which has a convenient thresher maw to conveniently kill the Reaper-- And oooh, the Krogan were once a beautiful, peaceful and culturally sophistiacted race, look at the contrived scenery before we cure them oooh -- and conveniently cure all Krogan through Tuchanka's atmosphere" Too far. It was too far :/ I'm going to, as usual, blame it all on ME2. If ME2 had served as a bridge between ME1 and ME3 instead of a spinoff they could have taken time to resolve some of these larger issues there. Both giving the issues more time to develop and feel more like a natural part of the story instead of everything being shoved into ME3 like I'm going down a checklist of loose ends that need tied up.
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Post by Link"Guess"ski on Apr 14, 2017 1:31:42 GMT
And I say "BS" as I always do. ME2 could've smoothed it over for sure, but it was never established to me that we were going to completely cure the Genophage. I always just saw it as a significant part of the lore and sure you could give the Krogan some sort of resolve against the Reapers in ME3 but not so far as to say "let's cure the genophage". I loved the part with Maelon in ME2 and the hope that there might be a cure some day for the genophage but I never saw it as if it was building up to simply curing it in ME3. The Tuchanka arc could've been something more subtle and something that promised a future with a cure but not just a cure like, "BAM! Cured!". That's not ME2's fault. That's on ME3 entirely and it's not even a "flaw" per se but I just wasn't impressed and it's not hard to tell that you're supposed to be swept up in how impressive and beautiful it is when Vigil cues after curing the Genophage.
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Post by decafhigh on Apr 14, 2017 1:51:08 GMT
And I say "BS" as I always do. ME2 could've smoothed it over for sure, but it was never established to me that we were going to completely cure the Genophage. I always just saw it as a significant part of the lore and sure you could give the Krogan some sort of resolve against the Reapers in ME3 but not so far as to say "let's cure the genophage". I loved the part with Maelon in ME2 and the hope that there might be a cure some day for the genophage but I never saw it as if it was building up to simply curing it in ME3. The Tuchanka arc could've been something more subtle and something that promised a future with a cure but not just a cure like, "BAM! Cured!". That's not ME2's fault. That's on ME3 entirely and it's not even a "flaw" per se but I just wasn't impressed and it's not hard to tell that you're supposed to be swept up in how impressive and beautiful it is when Vigil cues after curing the Genophage. I don't particularly care what the eventual outcomes would have been. If we had never cured the genophage completely that would have been fine with me. ME2 and its departure from the series though is why a lot of ME3 felt like checking off a checklist. It is also why we got ham fisted plot conveniences like all of the sudden finding plans for a super Reaper killing weapon on Mars. Meh, its all water under the bridge now I suppose.
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Post by Deleted on Apr 14, 2017 1:59:48 GMT
And I say "BS" as I always do. ME2 could've smoothed it over for sure, but it was never established to me that we were going to completely cure the Genophage. I always just saw it as a significant part of the lore and sure you could give the Krogan some sort of resolve against the Reapers in ME3 but not so far as to say "let's cure the genophage". I loved the part with Maelon in ME2 and the hope that there might be a cure some day for the genophage but I never saw it as if it was building up to simply curing it in ME3. The Tuchanka arc could've been something more subtle and something that promised a future with a cure but not just a cure like, "BAM! Cured!". That's not ME2's fault. That's on ME3 entirely and it's not even a "flaw" per se but I just wasn't impressed and it's not hard to tell that you're supposed to be swept up in how impressive and beautiful it is when Vigil cues after curing the Genophage. What I saw in ME2 was Mordin still holding too the solution for the genophage while at the same time beginning to have his doubts. The conversation about the collectors comes to mind. Even the one on the data Maelon collected. While he seems to be okay with the choice he made back then, he looks to be unhappy about all of it. A lot of regret. Regret creates the desire to change. He was the source about the female krogan. He saw a chance to change things and he took it. I think they took that material and how they wrote Wrex's POV and felt it was a logical place to go to fix what was broken. I think it was more about the ethical debate. They clearly create a lot of conversation back and forth about the rightness and wrongness of the genophage, also emphasizing that the Salarians screwed up. I wasn't surprised when it came up as an option. I think it was very fitting because it mirrored the Salarian choice to use the krogan. The difference that time is that if you have Wrex then he has learned and he can help be a better leader with the female krogan leading too. But back when the salarians did it they just 'uplifted' them playing god with only concern for what their needs were. You, as shepard, can shut the whole thing down in a few conversations if it is Reave. But that's just my take on it. Though yeah, they want you to feel awesome about it. I felt icky about it when it was reave. So I betrayed him. With Wrex, I wanted that cure because I saw what he had been doing and I believed he could really help his people recover and bring out the best in them in a way they didn't have prior to him being a leader.
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Post by Archangel on Apr 14, 2017 2:45:56 GMT
Does MEA have anything like this? Well it has this...
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Post by KaiserShep on Apr 14, 2017 2:50:58 GMT
And I say "BS" as I always do. ME2 could've smoothed it over for sure, but it was never established to me that we were going to completely cure the Genophage. I always just saw it as a significant part of the lore and sure you could give the Krogan some sort of resolve against the Reapers in ME3 but not so far as to say "let's cure the genophage". I loved the part with Maelon in ME2 and the hope that there might be a cure some day for the genophage but I never saw it as if it was building up to simply curing it in ME3. The Tuchanka arc could've been something more subtle and something that promised a future with a cure but not just a cure like, "BAM! Cured!". That's not ME2's fault. That's on ME3 entirely and it's not even a "flaw" per se but I just wasn't impressed and it's not hard to tell that you're supposed to be swept up in how impressive and beautiful it is when Vigil cues after curing the Genophage. I dunno man. When I saved Maelon's data, I was all but certain that there would be a major thread to come that would involve it somehow. I just didn't see BioWare wrapping up the trilogy without somehow giving us some kind of final outcome for this.
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Post by Deleted on Apr 14, 2017 3:07:13 GMT
Does MEA have anything like this? Well it has this... I know you might probably be kidding, but I just have to say ... I don't really think that tops a Gilbert and Sullivan Pirates of Penzance Rewrite that is not only very amusing but rather cleverly done. I wonder how many people here recognized it at all. That they did it was just all kinds of awesome. That they did it well, rather impressive. I don't think MEA anything can top that.
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Post by KaiserShep on Apr 14, 2017 3:09:22 GMT
This is why Mordin is one of the best things to happen to Mass Effect. But, if I'm being honest, he almost feels like a fluke that will never really happen again.
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Post by Archangel on Apr 14, 2017 3:38:48 GMT
I know you might probably be kidding, but I just have to say ... I don't really think that tops a Gilbert and Sullivan Pirates of Penzance Rewrite that is not only very amusing but rather cleverly done. I wonder how many people here recognized it at all. That they did it was just all kinds of awesome. That they did it well, rather impressive. I don't think MEA anything can top that. You sound like you've made up your mind nothing is going to measure up to your nostalgia for the original.
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Post by Addictress on Apr 14, 2017 3:42:24 GMT
Archon is way better than Kai Leng. To be fair, Kai Leng isn't so much a real character in ME3 as he is an extension of the Illusive Man that we can actually fight on the field. This is my way of reconciling how much he actually sucks as a character. If he was a true anti-Shepard, he should have been the leader of an actual team that we can whittle down throughout the game until we get to the big guy himself. This is why Kai Leng never bothered me, either. He was just a vanguard of Illusive Man, who constantly disappointed him... he wasn't all that bad, honestly, except the ridiculous lore-disrespecting ninja sword and all.
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Post by doch on Apr 14, 2017 3:54:45 GMT
Mordin was brilliant. Not sure there was a character with more depth, and self reflection in the entire series.
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Post by Deleted on Apr 14, 2017 4:27:53 GMT
I know you might probably be kidding, but I just have to say ... I don't really think that tops a Gilbert and Sullivan Pirates of Penzance Rewrite that is not only very amusing but rather cleverly done. I wonder how many people here recognized it at all. That they did it was just all kinds of awesome. That they did it well, rather impressive. I don't think MEA anything can top that. You sound like you've made up your mind nothing is going to measure up to your nostalgia for the original. I see a ton of potential, but I see it being squandered with bad writing. Right now they have so much to work with from the foundation they laid here in MEA, but given that they didn't really even really knock themselves out with the writing, I'm not sure if I should be excited and hopeful for the future or if I should be cautious. I really thought this would be on par with ME1. While I do like it, right now it looks like (based on the lackluster writing we had here) that it might not live up to any of the MET games. That isn't nostalgia. I could play any one of those games now and find stuff I just love about them. Here, while there is stuff I like about it, I wish I had that level of love for this game as I had for any of the others. Even ME3 with all of its missteps got a lot of stuff right, much of it story related. Sure they got stuff wrong, but mostly it could be overlooked except the endings. But still the journey was pretty great. The games were solid. Here, they started in the right direction but made a few misteps that I think cost the game some of the enjoyment people were hoping for. And of course, a huge part of it is the writing. It's meh to good. I did not give this game a single thought until they started releasing more details and footage. I wrote the series off after DAI and the ME3 ending because I felt like it was going to be a cash cow. After seeing what Bethesda has done to ESO (elder scrolls online) turning it into an MMO cash cow, I have become very cautious with such things. I do feel like they really did try to get MEA right. But I really hope they realize that their writing needs to improve. A lot of people fell in love with MET for the story. At this moment, the future of all the different pieces of the MEA story has tremendous potential. Let's hope the know how to take that potential and turn it into a well written, captivating, immersive series of stories. If not, it will be sort of sad because they have set it up very well. The writing of the setup could have been better, but they did lay a good foundation. Fingers crossed that they get it right.
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Post by cotheer on Apr 14, 2017 7:32:09 GMT
I'm calling it, Kallo dies at some point.
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Post by doch on Apr 14, 2017 8:10:36 GMT
Andromeda in a nutshell... (possible spoilers)
...everything is a bowl of laughs.
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Post by Conquer Your Dreams on Apr 14, 2017 8:28:10 GMT
After finishing main story with 98% i must honestly admit: Andromeda doesn't have EVEN ONE moment like these. Not even a single one.
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Post by vonuber on Apr 14, 2017 8:30:19 GMT
Don't get people saying killing Kai Leng is an awesome moment - unless it is catharsis for finally getting rid of the worst designed and implemented enemy in the series.
Plus who can forget Anderson's hammy "Kaaiii lennnnnnnngggggggtyhhhthyhğgght" bit.
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Post by Ieldra on Apr 14, 2017 8:39:26 GMT
I don't agree with a few of the moments in that video For me, one of the best scenes/moments is the conversation between Harbinger and Shepard in Arrival Tell me you aren't serious. That was the most cheesy, stereotypical POS conversation in the whole trilogy, and that in the worst way possible, topping even the Catalyst encounter. I was never as close to ritually dissecting my game DVDs.
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Post by Ieldra on Apr 14, 2017 10:01:17 GMT
You sound like you've made up your mind nothing is going to measure up to your nostalgia for the original. I see a ton of potential, but I see it being squandered with bad writing.Right now they have so much to work with from the foundation they laid here in MEA, but given that they didn't really even really knock themselves out with the writing, I'm not sure if I should be excited and hopeful for the future or if I should be cautious. I really thought this would be on par with ME1. While I do like it, right now it looks like (based on the lackluster writing we had here) that it might not live up to any of the MET games. That isn't nostalgia. I could play any one of those games now and find stuff I just love about them. Here, while there is stuff I like about it, I wish I had that level of love for this game as I had for any of the others. Even ME3 with all of its missteps got a lot of stuff right, much of it story related. Sure they got stuff wrong, but mostly it could be overlooked except the endings. But still the journey was pretty great. The games were solid. Here, they started in the right direction but made a few misteps that I think cost the game some of the enjoyment people were hoping for. And of course, a huge part of it is the writing. It's meh to good. I did not give this game a single thought until they started releasing more details and footage. I wrote the series off after DAI and the ME3 ending because I felt like it was going to be a cash cow. After seeing what Bethesda has done to ESO (elder scrolls online) turning it into an MMO cash cow, I have become very cautious with such things. I do feel like they really did try to get MEA right. But I really hope they realize that their writing needs to improve. A lot of people fell in love with MET for the story. At this moment, the future of all the different pieces of the MEA story has tremendous potential. Let's hope the know how to take that potential and turn it into a well written, captivating, immersive series of stories. If not, it will be sort of sad because they have set it up very well. The writing of the setup could have been better, but they did lay a good foundation. Fingers crossed that they get it right. QFT @the bolded. I don't think it was just the writing, though. Things didn't really come together - even where the writing was ok, there were the animations and the often lacklustre voice acting. The scenes just weren't coming alive as those in ME2 and ME3. Some characters had ok lines but little distinctive personality, with some their distinctiveness was ruined by generic and uninspired lines. Many non-human characters lacked even the little distinctiveness as non-human characters Bioware allows them, compared to the MET. Interaction scenes lack tension, it's as if some characters don't really care about themselves, or anything. The result is, from my perspective, very odd: MEA has a premise and a setup I like a great deal, and the main mystery element - the Remnant - has the potential to be as exciting as the Reapers had in ME1 before they pushed the horror up to eleven and inserted certain tropes I dislike. MEA's ending, considered by its bare facts, is easily the ending I like best among all ME games. Yet....MEA doesn't have the same magic. Too many scenes remain lifeless. Also, both the angara and the kett are too human. Much more than some of the old non-human species were in the MET. For instance, right in the intro, you can recognize that the Archon is pissed off from his facial expression. Try that with a salarian. Or an elcor, or a hanar. Or a Rachni queen. Or Legion. I want *interesting* non-human species, not copies of humans. I want the writers to go as far away from the human template as it's possible to get without losing all connection. As much as the MET stays behind my standards in this, influenced as they are by several decades of written SF, it's significantly better in this than MEA. I'd like to tell the ME team: Ok, you've created a great foundation. Now do more interesting things with it, and make the world and the story come more alive.
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Post by themikefest on Apr 14, 2017 11:12:26 GMT
Tell me you aren't serious. That was the most cheesy, stereotypical POS conversation in the whole trilogy, and that in the worst way possible, topping even the Catalyst encounter. I was never as close to ritually dissecting my game DVDs. Do you have a problem with me liking that scene? What is your favorite moment?
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Post by Deleted on Apr 14, 2017 12:44:05 GMT
Don't get people saying killing Kai Leng is an awesome moment - unless it is catharsis for finally getting rid of the worst designed and implemented enemy in the series. Plus who can forget Anderson's hammy "Kaaiii lennnnnnnngggggggtyhhhthyhğgght" bit. I think partly it is that, but it also a moment where someone who as annoying as he was he also dealt hurt some of Shepard's friends and comrades. Thane or Kirrahe. But especially Thane. There aren't too many people that I have noted that dislike Thane. So this makes that a great moment when Shepard can avenge him. He was the weakest of all the villains from the MET series from what I can remember. Tim was complex though toward the end of ME3 he began to drift rather far toward a caricature of himself. He was always in it for the power but he had shades of wanting to help even if that might be motivated by fear/dislike for other species, belief in superiority of humans or xenophobia, etc. That was still part of his character at one point or believed to be part of it. Kai Leng was more of an annoyance whose motivations are unclear (was he indoctrinated or just a dick?). Best guess a dick with some issues. His backstory does nothing to create any kind of empathy for him as a character. He was just a Xenophobic nut job who lied to get into the military (essentially). They would have done better to give him some kind of motivation or to give him a turning point where he was once a solid soldier. If they had done at least that much then even if they did not explain why he changed, that he changed would have been rather interesting and even if we never could understand what happened we could understand that something happened for him to shift so drastically, but instead it seems they went down the borderline psychopath route so the high point I guess is killing him because he is 1) a hindrance 2) we get revenge. Kai Leng reminds me an awful lot of the Archon. We have the least complex of motivations (desire for power) which makes him not complex at all. Arguably he already had power so seeking more via Meridian falls flat. What he intended to do with this power (destroy worlds IIRC) almost made no sense given they are there to cull the galaxy and re-purpose all there to furthe enhance the kett. Best I can tell is that he spirals into some sort of absurd trash talking madman who wants to destroy worlds for some unknown reason. At least Kai Leng's behavior made sense on some level. He was driven by xenophobia and possibly indoctrinated at some point. Shepard is in the way. Shepard and friends become his targets when in the way. He doesn't even seek them out actively but more acts to stop or deter them either motivated by indoctrination, by his own xenophobia or simply following Tim's rules because that is his leader. Those motivations make more sense than the Archon's at least. They are understandable even if they are fuzzy and we don't have any solid understanding of the character we can based on what little we know (xenophobia) imagine what drives him and understand to some degree that this fear factors into his behavior and choices. No such luxury with the archon.
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Post by Ieldra on Apr 14, 2017 12:45:15 GMT
Tell me you aren't serious. That was the most cheesy, stereotypical POS conversation in the whole trilogy, and that in the worst way possible, topping even the Catalyst encounter. I was never as close to ritually dissecting my game DVDs. Do you have a problem with me liking that scene? No, I just can't remotely understand why anyone would like it. Edit: Actually, in a roundabout way I do have a problem with it: every person who likes it increases the probability such scenes will appear again I would like that probability to be zero. The world of storytelling would be a better place for it. The encounter with Sovereign on Virmire in ME1 is the first that comes to mind (not that Shepard's options are all that great). Also, the talk with the dying Reaper on Rannoch in ME3, if you ask for understanding rather than use any of the red/blue options. Finally, the talk with the Prothean VI on Thessia, but only until Kai Leng shows up and ruins everything. There is a pattern here I suppose. I like moments that explain more of the world to me. As opposed to that, I absolutely despise moments that make it appear as if determination alone can win you anything, and/or being human alone makes you capable of it, regardless of your understanding and competence, and the scene with Harbinger in Arrival had nothing else. The best heroic moments *are* full of heroic determination, but they're also grounded in understanding and competence, and if you don't know you'll be able to "do it" because you don't know enough about your enemy, assertions that you can just come across as ridiculous. Much better to answer with something like "We shall see" and walk away with a determined expression. The absolute worst part was "That's what humans do". I was actually shocked into a few seconds of silence to hear something with such an infinite level of stupidity the first time I played that scene, and that from the mouth of MY protagonist with no way to opt out of it. I felt so insulted by the ME team at that point, I'm getting enraged just by remembering it.
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Hope for the best, plan for the worst
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Mar 15, 2017 21:36:52 GMT
March 2017
griffith82
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Post by griffith82 on Apr 14, 2017 12:55:12 GMT
You know last night I started ME3 and while I love the Mars scene I came across a part no one can love. When fighting Eva. If you remember if you used any gun other than the default pistol well you're fucked.
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Glorious Star Lord
822
0
16,819
KaiserShep
Party like it's 2023!
9,233
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by KaiserShep on Apr 14, 2017 12:57:39 GMT
You know last night I started ME3 and while I love the Mars scene I came across a part no one can love. When fighting Eva. If you remember if you used any gun other than the default pistol well you're fucked. N7 Eagle. All the gun you'll ever need. The guns that screw you over have a small clip since the scene ignores impact.
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