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Post by Deleted on Apr 22, 2017 1:24:07 GMT
Decent overall. I can make a black character to better reflect myself and they'll look good. Not something that I could do with ME1-3 but Mark Meer's voice was a big part of that problem. I like the new, longer hairstyles for both sexes as well. What it could use is more individual sliders for noses, ears, and hair. My only real gripes are the mostly underwhelming facial hairs and beards. No decent goatees or beards to choose from nor was there a good French soulpatch/moustache combo. I like the sideburns and textures though. Another big gripe I had was the terribly scanned and/or texured scars. ME1 does it far better and in more logical places (cheek, over mouth, over eye). The scars look more like tattoos than anything. I voted for the second option; it's an improvement in many ways over ME3 but could use more content.
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Post by VanSinn on Apr 22, 2017 1:43:00 GMT
Decent overall. I can make a black character to better reflect myself and they'll look good. Not something that I could do with ME1-3 but Mark Meer's voice was a big part of that problem. I like the new, longer hairstyles for both sexes as well. What it could use is more individual sliders for noses, ears, and hair. My only real gripes are the mostly underwhelming facial hairs and beards. No decent goatees or beards to choose from nor was there a good French soulpatch/moustache combo. I like the sideburns and textures though. Another big gripe I had was the terribly scanned and/or texured scars. ME1 does it far better and in more logical places (cheek, over mouth, over eye). The scars look more like tattoos than anything. I voted for the second option; it's an improvement in many ways over ME3 but could use more content. Overall agreed about the scar issue, but if you lighten 'em up to almost invisible, they look a little more realistic. They still look too "painted on" with no texture to 'em, but at least they don't look like tattoos. Scars should either "pucker outwards" a bit, or sink into the skin a hair. Having the skin stay "smooth" over where the scar sits just...don't look right.
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Post by misoandricegamer on Apr 22, 2017 2:17:17 GMT
It's crap.
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Post by decafhigh on Apr 22, 2017 3:26:24 GMT
Quick, to the point, and completely conveying my own thoughts. I like it.
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Post by R'Shara on Apr 22, 2017 18:21:09 GMT
Oh holy crap. I just went into the MP for the first time. The human female adept looks amazing. Why isn't THAT a freaking preset?
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Post by VanSinn on Apr 22, 2017 18:31:50 GMT
Oh holy crap. I just went into the MP for the first time. The human female adept looks amazing. Why isn't THAT a freaking preset? You can make some really nice F!Ryders, my favorite preset is #5, but #1 (the first Asian preset) and #8 (I think) the longer faced black woman can give good Ryders as well. I certainly, however, wouldn't argue against more presets, especially that one!
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Post by R'Shara on Apr 22, 2017 18:36:48 GMT
Yeah I've got some decent ones, but they all look like everyone else's Ryder, and aren't quite what I want. I would love Head 5 (I think) with its shape and lips, head 9's eyebrows and eyes, and I can't remember which head had the complexion I wanted.
This would have been fairly easy to do early on. Instead of making the head one mesh, make each part (eyes, nose, mouth) a mesh that can be swapped out, like the hair. This late in the game, I don't know if that's going to be feasible.
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Post by decafhigh on Apr 22, 2017 19:36:01 GMT
Oh holy crap. I just went into the MP for the first time. The human female adept looks amazing. Why isn't THAT a freaking preset? Yeah I could work with that.
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Post by garrusfan1 on Apr 22, 2017 20:33:09 GMT
It needs a f*ck ton of work. I am not usually the type to be so negative but this is the thing that irks me the most about this game.
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Post by decafhigh on Apr 22, 2017 22:03:40 GMT
It needs a f*ck ton of work. I am not usually the type to be so negative but this is the thing that irks me the most about this game. I'm right there with you and it really is the root of all my issues with MEA. I find the story and the characters ho-hum at best, none of the 'big' moments in the game connect with me the way they did in the OT. They don't connect with me because I can't find enough, as Ryder would put it, give a fucks about my character. I don't care about my character because I can't even get out of the CC before I am already scoffing at her. My entire MEA experience was doomed before I ever fired a shot or quipped a one liner.
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Post by DoctorFox on Apr 23, 2017 3:51:27 GMT
It needs a f*ck ton of work. I am not usually the type to be so negative but this is the thing that irks me the most about this game. I'm right there with you and it really is the root of all my issues with MEA. I find the story and the characters ho-hum at best, none of the 'big' moments in the game connect with me the way they did in the OT. They don't connect with me because I can't find enough, as Ryder would put it, give a fucks about my character. I don't care about my character because I can't even get out of the CC before I am already scoffing at her. My entire MEA experience was doomed before I ever fired a shot or quipped a one liner. Same. First the first time in a ME game i actually gave up on the CC and went with the default Scott. It's less immersive because you can't create the character you see in your imagination. It makes ME feel more like someone else's story rather than your RPG.
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Post by aylindel on Apr 23, 2017 6:36:11 GMT
be nice if they add more presets .
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Post by President of Boom on Apr 23, 2017 13:51:02 GMT
I was very lucky to get almost exactly what I was going for for my canon Sara Ryder. I always go for pretty much the same look and as a comparison here is my Sara next to my inquisitor: My Sara even has a better hairstyle and exactly the type of eyebrows I always wanted for my character. Unfortunately, it's a completely different story with my Scott. I'm still working on my first playthrough with Sara and I'm hoping that by the time I finish BioWare will have included some improvements to the male options. More specifically, I would like at least one preset with a nose that I like (or at least a nose that I don't hate) or, alternatively, the ability to sculpt the nose in a much greater detail, and, of course, better facial hair (if the day ever comes when BioWare includes somewhat natural-looking full beards in one of their games, I will send them a metric tonne of cookies, a herd of fluffy, cute animals of their choice, a truckload of pretentiously named, rare artisan beer or wine--whichever they prefer, pork-genocide-sized mountain of bacon--I'm a vegetarian but I've been told that for some reason "everybody" loves and would sell their soul for bacon, and real jump-jets for everyone... and I can be this generous with my promises because our character will never have access to Gimli-esque beards in Dragon Age, let alone in Mass Effect *beard-rant over*). I also don't like any of the male hairstyles, so at the very least, and I can't believe I'm about to type this, I would like to see a better looking buzz cut.
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Post by Mellow MacVoutee on Apr 23, 2017 14:09:15 GMT
to be fair that's a problem with probably every CC out ther you have to allow for some limitations as games can't account for every possible look out there. I remember when I tried to make a character that looked like someone from the X factor once. Igot the face mostly right except for the eyye as there wasn't an option for the eyes that I wanted so ended up having to go with something else it's just the way of CC's unfortunately we can only use what we're given and rty to make the best of it that's the challenge. I spent a few minutes trying to think of one in my 25 or so years of video gaming and I can't think of a single CC from any game where you can't make a single white character. Even putting aside the limited number of adjustment sliders one has in MEA, the inability to change eye/brow/nose/cheek/chin shapes, the small selection of hair types, and the overall aesthetic quality of the presets, we don't have even a single skin tone for anyone paler than a rather swarthy Spaniard? In the case of MEA it is far less a case of "just the way of CC's" and feels a lot more like BW telling us "these are the kind of characters you should be playing". Frankly I'd even rather have ME1's CC just dropped down into the middle of MEA. Bad textures with low poly meshes and all. At the very least give me some pale, fair, and rosy colored skin tones. Some varying choices for complexion would be great as well. I will go further and say that I would rather have Star Trek Online character creator dropped into the middle of MEA. It seems obvious to me that giving people maximum options in the chracter creator maximizes the probability that the player will identify or otherwise attach themselves to the chracter and the game. It is the game's chance to make a brilliant first impression and to sell itself. They did not succeed with me at all and to some degree it has spoiled my experience of the rest of the game.
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Post by Psychevore on Apr 23, 2017 14:51:08 GMT
It's limited, very limited. The upside though is that the characters you make that do end up looking good look better than anything you've ever made in a game before. Use this CC as a base, but find a good way to match scans with swapping out the various facial features like noses, eyebrows and lips and we'll have a stunning CC. And I don't even think it needs to be that hard. Use those aging prediction programs as a base for how skin might change up changing a shape. Hell, you could go even further and make a lot of different scans of skins and let us choose those. Go wild. Put 10 million bucks in a CC you can use for every future Frostbite RPG. p.s. How is that NOT a white character?
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Post by wickedcool on Apr 23, 2017 14:56:38 GMT
Needs a ton of work
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Post by decafhigh on Apr 23, 2017 14:57:52 GMT
I will go further and say that I would rather have Star Trek Online character creator dropped into the middle of MEA. It seems obvious to me that giving people maximum options in the chracter creator maximizes the probability that the player will identify or otherwise attach themselves to the chracter and the game. It is the game's chance to make a brilliant first impression and to sell itself. They did not succeed with me at all and to some degree it has spoiled my experience of the rest of the game. Never played STO so I had to google their CC and dang, that thing is way better than anything Bioware has ever done. So many options and sliders and adjustments that can be made. So yeah, I'd be happy with that. How is that NOT a white character? That is some pretty washed out lighting, or everyone else's game is broke hiding the white options. Here is the lightest skin tone you can put on Sara with her standing beside Cora. The difference is pretty dramatic.
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Post by Psychevore on Apr 23, 2017 15:05:13 GMT
Cora is ghostly pale though. Compared to myself, a guy who frequently hears how pale he is, she's pale. Like she never goes outside or something. I'll grant that the palest option for custom made characters could be a bit paler, but saying it's not possible to make a white person is really stretching it. edit: totally messed up the bbcode
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Post by decafhigh on Apr 23, 2017 15:09:51 GMT
Cora is ghostly pale though. Compared to myself, a guy who frequently hears how pale he is, she's pale. Like she never goes outside or something. I'll grant that the palest option for custom made characters could be a bit paler, but saying it's not possible to make a white person is really stretching it. edit: totally messed up the bbcode That's still some pretty washed out lighting there, to the point it is drowning out all the texture detail, and she is still noticeably 'browner' than anyone else. Simple fact is pale, rosy, and beige skin complexions shouldn't have been left out in the first place. I'm very glad they added a lot of good options for folks that want something different but it didn't have to come at the expense of everyone else.
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Post by Alien Fodder on Apr 23, 2017 15:58:41 GMT
The CC definitely needs a truck load of work. I swear to you, I almost fell out of my chair when I started looking around the options and realized that you simply cannot modify eyes, mouth, and nose shapes... Why the backward move, BW?! It makes absolutely NO sense... Did they not expect a sh**fest when someone over there made the final decision to release this imcomplete, gimped version of a CC? I was actually expecting something even better than what we had in the OT and what we got is just 10X worse. And whatever little effort they poured into the presets was apparently strictly aimed at the females. Again, my jaw dropped when I first went through the male presets and realized that they were all ugly, and that the only one I thought was decent had a nose I didn't like at all but couldn't even change later. So yeah, we need great-looking male presets, just like we had in ME2 and ME3. Please BW, make it happen. It can't be that hard...
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Post by R'Shara on Apr 23, 2017 17:56:40 GMT
Cora is ghostly pale though. Compared to myself, a guy who frequently hears how pale he is, she's pale. Like she never goes outside or something. I'll grant that the palest option for custom made characters could be a bit paler, but saying it's not possible to make a white person is really stretching it. edit: totally messed up the bbcode That's still some pretty washed out lighting there, to the point it is drowning out all the texture detail, and she is still noticeably 'browner' than anyone else. Simple fact is pale, rosy, and beige skin complexions shouldn't have been left out in the first place. I'm very glad they added a lot of good options for folks that want something different but it didn't have to come at the expense of everyone else. Of my critiques of the CC, I don't think "not pale enough" is one of them. IIRC, the .50 value on the skin tone slider is pretty light. I didn't choose the lightest, I think this is 1.5 or whatever the 3rd lightest option is.
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Post by turianlannister on Apr 23, 2017 17:58:32 GMT
The CC was my main problem during early access. It needs a lot of work to be comparable to DAI. Spoiler tagged for length: DAI Options (63 fields) 1. Face Shape 2. Skin Tone 3. Complexion 4. Eye Color 5. Hair 6. Hair Color 7. Beard 8. Ear Size 9. Ear Position 10. Earlobe Size 11. Cheekbones 12. Cheek Shape 13. Brow Size 14. Forehead 15. Eye Shape 16. Eye Size 17. Eye Position 18. Eye Rotation and Spacing 19. Eyebrow Style 20. Eyebrow Position 21. Eyelash Style 22. Outer Iris Color 23. Inner Iris Color 24. Nose Shape 25. Nose Size 26. Nose Position 27. Nose Bridge Size 28. Bridge Position 29. Nose Tip Size 30. Nose Tip Position 31. Nostril Size 32. Broken Nose 33. Mouth Shape 34. Mouth Width 35. Mouth Position 36. Lip Thickness 37. Jawline 38. Jaw Size 39. Jowls 40. Chin Size 41. Chin Shape 42. Double Chin 43. Adam’s Apple 44. Scars 45. Scar Intensity 46. Scar Horizontal Position 47. Scar Vertical Position 48. Tattoo Design 49. Tattoo Color 50. Eye Shadow Color 51. Eye Shadow Intensity 52. Under-Eye Color 53. Under-Brow Color 54. Under-Brow Intensity 55. Eyelash Color 56. Eyeliner Color 57. Eyeliner Intensity 58. Blush Color 59. Blush Intensity 60. Lip Color 61. Lip Color Intensity 62. Lip Liner Color 63. Lip Shine
MEA Options (43 fields) 1. Skin Tone 2. Brow Height 3. Brow Depth 4. Cheek Height 5. Cheek Width 6. Cheekbone Width 7. Chin Height 8. Chin Depth 9. Chin Width 10. Jaw Width 11. Eye Height 12. Eye Depth 13. Eye Width 14. Lip Thickness 15. Mouth Height 16. Mouth Depth 17. Mouth Width 18. Nose Height 19. Nose Depth 20. Nose Width 21. Nose Size 22. Hair Style 23. Hair Color 24. Facial Hair Style 25. Outer Color 26. Inner Color 27. Eyeliner Style 28. Eyeliner Opacity 29. Eyeliner Color 30. Eye Shadow Style 31. Eye Shadow Opacity 32. Eye Shadow Color 33. Lipstick Style 34. Lipstick Opacity 35. Lipstick Gloss 36. Lipstick Color 37. Blush Style 38. Blush Opacity 39. Blush Color 40. Scar Style 41. Scar Intensity 42. Tattoo Style 43. Tattoo Color
A few notes: - Some options in are consolidated in DAI's CC, such as Mouth Height/Depth in MEA is just Mouth Position in DAI.
- I'm not entirely sure why DAI has eye color in one category, and then outer/inner iris later in the creator.
- One of MEA's main strengths over DAI is hair. DAI doesn't have the same hair color variety and has over a dozen versions of bald or near-bald.
- It is much easier to make a believable non-white character in DAI.
- DAI's sculpting and scars blow MEA's out of the water.
- Dragon Age CCs have usually been more powerful, but they don't spend resources on marketing defaults in the same way.
One of the advantages DAI had over MEA hairwise was that most of the hairstyles were unisex, the two afro options are only available to MRyder and the braids are only available to FemRyder
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Post by turianlannister on Apr 23, 2017 18:03:47 GMT
The problem with the CC isn't that you ant make good-looking characters. It's that you can't make them look how YOU want them to look. For me, I have this weird thing where I like to make "snow white" type characters. I did it in DAO, DA2, DAI, etc. Super fair skin, black hair, blue or brown eyes, and red lips. Exhibit A: imgur.com/a/OCCLfBut I can't do this with the MEA CC. Mostly because I just cant make a character with fair enough skin. Ain't the end of the world but kinda annoying. to be fair that's a problem with probably every CC out ther you have to allow for some limitations as games can't account for every possible look out there. I remember when I tried to make a character that looked like someone from the X factor once. Igot the face mostly right except for the eyye as there wasn't an option for the eyes that I wanted so ended up having to go with something else it's just the way of CC's unfortunately we can only use what we're given and rty to make the best of it that's the challenge. Please tell me you tried to make Simon Cowell in a CC
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Post by turianlannister on Apr 23, 2017 18:20:02 GMT
Did you see the hairstyles on the Nexus? That really long ponytail and that cute and short curly one? Why can't we have those? I didn't, which ones are you talking about? I didn't see any on the MEA Nexus. Hopefully some of the mod'ers will come up with some new presets for us too. Wish I knew how to do all that modelling work I would just make my own. LadyConsular's talking about the Nexus in the game, not the modding site, there are NPCs on the Nexus who have hairstyles and colours that arent available to Ryder So far I've seen *Woman near Addison with curly hair (I think she might have a curly version of Cora's hair) *Wiman with default FemRyder's ponytail with blonde hair and a brunette fringe or vice versa
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Post by shechinah on Apr 23, 2017 18:26:53 GMT
*Woman near Addison with curly hair (I think she might have a curly version of Cora's hair) Man, I wanted that one so much
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