obatalaryder
N2
Games: Mass Effect Trilogy, Mass Effect Andromeda
Posts: 248 Likes: 402
inherit
4335
0
May 19, 2021 14:12:04 GMT
402
obatalaryder
248
March 2017
obatalaryder
Mass Effect Trilogy, Mass Effect Andromeda
|
Post by obatalaryder on May 14, 2017 23:06:44 GMT
I wonder what made them take that road. Who were they afraid to lose if they'd chosen a more serious tone? With humorous options where they fit the situation like in previous games. The writing's really one of the biggest problems of this game. Not the plot, not the story. You already get a load when first meeting Addison. I mean, who says their face is tired? I don't know, my guess would be either Marvel movies or Citadel DLC. I can see a lot of both in Andromeda, but done in a wrong way. Also, it seems that they sometimes used first draft scenarios in the actual game. Plenty of quest feel like it was only a concept that was never polished or even properly finished as if they wrote them last minute I think this is something most people don't want to confront, but I have a feeling that the tone of this game is entirely bassed off the reception of the the Citadel DLC. Bioware saw this pure surge of adulation, fan acclaim, and praise for something they created past all the anger and hatred of the ending of ME3. So they obviously thought " 99% of our fans loved the Citadel DLC -- and it's obviously something that they truly want if they loved it so much -- so they're going to obviously love this if we just put this entire tone into the new game". Personally, I wasn't the biggest fan of Citadel...
|
|
inherit
1033
0
Member is Online
36,987
colfoley
19,158
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on May 14, 2017 23:10:13 GMT
I don't know, my guess would be either Marvel movies or Citadel DLC. I can see a lot of both in Andromeda, but done in a wrong way. Also, it seems that they sometimes used first draft scenarios in the actual game. Plenty of quest feel like it was only a concept that was never polished or even properly finished as if they wrote them last minute I think this is something most people don't want to confront, but I have feeling that the tone of this game is entirely bassed off the reception of the the Citadel DLC. Bioware saw this pure surge of adulation , fan accalaim, and praise for something they created past all the anger and hatred of the ending of ME3. So they obviously thought " 99% of our fans loved the Citadel DLC -- and it's obviously something that they truly want if they loved it so much -- so they're going to love this". And some of us do.
|
|
obatalaryder
N2
Games: Mass Effect Trilogy, Mass Effect Andromeda
Posts: 248 Likes: 402
inherit
4335
0
May 19, 2021 14:12:04 GMT
402
obatalaryder
248
March 2017
obatalaryder
Mass Effect Trilogy, Mass Effect Andromeda
|
Post by obatalaryder on May 14, 2017 23:10:31 GMT
You know how it is with humor. The same as with tastes. What makes some people laugh makes others cringe. The above comparison with the Buffy series nails it. I hated it. That's not to say I would find every attempt at humor in this game cringeworthy. Only most of it. Well I enjoy a bad joke more than most (at least telling them and watching others cringe). Even having the choice to say inappropriate things at the wrong time might be fine, if that's how you want to play your character. But some things I've called facepalming were really more WTF?! moments (alas I can't recall specific examples), with the summary on the line really not giving the impression. Maybe that's the issue. I really like the idea of the tone, much more nuanced for shaping a character, it just needs a bit of polishing. Yeah for me Bioware are on the tip of something truly effective with this dialogue system, I just can't help but feel something's missing still.
|
|
inherit
1033
0
Member is Online
36,987
colfoley
19,158
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on May 14, 2017 23:14:22 GMT
Well I enjoy a bad joke more than most (at least telling them and watching others cringe). Even having the choice to say inappropriate things at the wrong time might be fine, if that's how you want to play your character. But some things I've called facepalming were really more WTF?! moments (alas I can't recall specific examples), with the summary on the line really not giving the impression. Maybe that's the issue. I really like the idea of the tone, much more nuanced for shaping a character, it just needs a bit of polishing. Yeah for me Bioware are on the tip of something truly effective with this dialogue system, I just can't help but feel something's missing still. maybe add an assertive tone option.
|
|
Fen'Harel Faceman
N7
GIF Addict
Workin' so hard, to make it easy.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 13,331 Likes: 30,906
inherit
GIF Addict
374
0
30,906
Fen'Harel Faceman
Workin' so hard, to make it easy.
13,331
August 2016
almostfaceman
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
|
Post by Fen'Harel Faceman on May 14, 2017 23:19:43 GMT
I don't know, my guess would be either Marvel movies or Citadel DLC. I can see a lot of both in Andromeda, but done in a wrong way. Also, it seems that they sometimes used first draft scenarios in the actual game. Plenty of quest feel like it was only a concept that was never polished or even properly finished as if they wrote them last minute I think this is something most people don't want to confront, but I have a feeling that the tone of this game is entirely bassed off the reception of the the Citadel DLC. Bioware saw this pure surge of adulation , fan accalaim, and praise for something they created past all the anger and hatred of the ending of ME3. So they obviously thought " 99% of our fans loved the Citadel DLC -- and it's obviously something that they truly want if they loved it so much -- so they're going to obviously love this if we just put this entire tone into the new game". Personally, I wasn't the biggest fan of Citadel...
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
1818
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on May 14, 2017 23:25:26 GMT
I also have trouble understanding the constant commentary on Rydrrs humor. Some of the things in the game,and out of Ryders mouth has had me rolling and laughing so hard i was afraid of waking the neighbors. You know how it is with humor. The same as with tastes. What makes some people laugh makes others cringe. The above comparison with the Buffy series nails it. I hated it. That's not to say I would find every attempt at humor in this game cringeworthy. Only most of it. Love it, hate it, or don't care about it - that series made an indelible mark on popular culture. Though production ended in 2003, there are still ongoing academic symposiums about it and its legacy. The Washington Post in a 2005 article called Buffy “one of the best, most influential, genre-defining television series in decades.”
The series, which concluded in 2003, resulted in conferences, journal articles, monographs, edited collections, book chapters and university courses on the show. Those who have studied Buffy work in philosophy, English, sociology, psychology, religious studies, mathematics, law, music, art, women’s and gender studies, film and television studies, rhetoric, and pedagogy.Personally, I think it's brilliant. YMMV.
|
|
inherit
5160
0
493
dreman999
979
March 2017
dreman999
|
Post by dreman999 on May 15, 2017 2:13:59 GMT
it's not dumb just not to your tastes but I'm glad someone understand if they don't like it to not pick it.*looks at everyone else. What you're leaving out is that people who don't like it are stuck with one or two reply options if they don't want to cringe. I also learned not to use certain iterrupts, since they're on the same lines. Which reduces your options even further. I never felt that way over the writing of any previous Bioware game. Other people have. Not every one want to be paragon and renegade. Or be part of Cerberus, or part of the alliance or a warden or so on. But it would be solved with more options...but this is a video game and it's going to have limit of line due to the plot.
|
|
inherit
Glorious Star Lord
822
0
16,819
KaiserShep
Party like it's 2023!
9,233
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by KaiserShep on May 15, 2017 8:15:41 GMT
I don't know, my guess would be either Marvel movies or Citadel DLC. I can see a lot of both in Andromeda, but done in a wrong way. Also, it seems that they sometimes used first draft scenarios in the actual game. Plenty of quest feel like it was only a concept that was never polished or even properly finished as if they wrote them last minute I think this is something most people don't want to confront, but I have a feeling that the tone of this game is entirely bassed off the reception of the the Citadel DLC. Bioware saw this pure surge of adulation , fan accalaim, and praise for something they created past all the anger and hatred of the ending of ME3. So they obviously thought " 99% of our fans loved the Citadel DLC -- and it's obviously something that they truly want if they loved it so much -- so they're going to obviously love this if we just put this entire tone into the new game". Personally, I wasn't the biggest fan of Citadel... I honestly didn't get much of a Citadel DLC vibe from the bulk of the game, save for Liam's loyalty mission and Movie Night (funny that the most Citadel-like stuff was pretty much Liam's doing).
|
|
inherit
1817
0
11,096
Kappa Neko
...lives for biotic explosions. And cheesecake!
4,201
Oct 18, 2016 21:17:18 GMT
October 2016
kappaneko
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by Kappa Neko on May 15, 2017 10:06:10 GMT
I learned quickly NEVER to pick the left side answers to anything. I'm not even reading them because even if it sounds ok written it's NOT at all what comes out of Ryder's mouth. The only time upper left is fine is when there's only two choices and it's just a normal emotionally appropriate response. My problem isn't so much with Ryder sounding like a complete moron when I have options (professional pick is fine by me) it's the brain dead auto dialogue. It's either a really bad joke or a question asked in the tone of a ten year old boy talking to an adult. There is NO way you can avoid the disconnect. Or pretend Ryder is a mature confident person. I made mine look very young on purpose to match the ridiculous tone o the game. So at least there is no constant visual disconnect... its very easy to avoid the disconnect. My second Ryder is a mature, confident, professional. I'd even go with the term bad ass. I also have trouble understanding the constant commentary on Rydrrs humor. Some of the things in the game,and out of Ryders mouth has had me rolling and laughing so hard i was afraid of waking the neighbors. I suppose you're better at mental gymnastics if you don't see the disconnect between the professional options and the auto dialogue... I'm glad you enjoy the humor in MEA. I think it's god awful most of the time. Most of the Nomad banter is fine though. And not taking Liam on missions has increased my enjoyment of the game by 500%. So I have found ways to make the game as fun as possible for me. But it's still a bad joke as a Mass Effect game in my opinion. Feels like SAM is Ryder's kindergarten teacher. Then you meet the space teletubbies and the kids field trip is complete. Group hug! This is not at all my cup of tea. And I do like the humor in Guardians of the Galaxy. But MEA is a bad bad imitation at best. But yeah, boils down to taste.
|
|
inherit
7535
0
2,066
abaris
2,013
April 2017
abaris
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
|
Post by abaris on May 15, 2017 11:11:52 GMT
This is not at all my cup of tea. And I do like the humor in Guardians of the Galaxy. But MEA is a bad bad imitation at best. But yeah, boils down to taste. There are certain instances where I appreciate the humor. They're just not Ryder or team related. Such as the holograms at the cultural exchange center with their propagandistic messages. That's subtle and good for a chuckle. On the same lines I would have expected that programming the pathfinder Hologram would have allowed for saying something outrageous, but suddenly all is serious. Or the Keri interview when she asks what you do to cope with the strain. You can reply with hit the bar hard. Keri's reply though stays exactly the same as if you had said, you're using the time to study. So there are instances where it's not misplaced but lost and other instances where it's rubbed in your face.
|
|
fchopin
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 453 Likes: 431
inherit
670
0
431
fchopin
453
August 2016
fchopin
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
|
Post by fchopin on May 15, 2017 11:47:13 GMT
I think this is something most people don't want to confront, but I have feeling that the tone of this game is entirely bassed off the reception of the the Citadel DLC. Bioware saw this pure surge of adulation , fan accalaim, and praise for something they created past all the anger and hatred of the ending of ME3. So they obviously thought " 99% of our fans loved the Citadel DLC -- and it's obviously something that they truly want if they loved it so much -- so they're going to love this". And some of us do. The Citadel DLC does not belong in the ME3 game. Nothing wrong with liking the DLC but it has no business to include it with the ME3 game.
|
|
inherit
7535
0
2,066
abaris
2,013
April 2017
abaris
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
|
Post by abaris on May 15, 2017 12:29:03 GMT
The Citadel DLC does not belong in the ME3 game. Nothing wrong with liking the DLC but it has no business to include it with the ME3 game. I loved the Citadel DLC, but it was a good DLC, not a whole game based on that kind of comic relief.
|
|
lyq3r
N2
Origin: lyq3r
Posts: 92 Likes: 317
inherit
2098
0
Jan 22, 2020 20:31:40 GMT
317
lyq3r
92
November 2016
lyq3r
lyq3r
|
Post by lyq3r on May 15, 2017 12:54:50 GMT
Ryder is a whimp, kiddo who would fail all the way through the game if not SAM. If Shepard went to Andromeda..
|
|
inherit
5499
0
Mar 27, 2020 15:14:04 GMT
159
force58
292
Mar 22, 2017 12:35:56 GMT
March 2017
force58
|
Post by force58 on May 15, 2017 15:25:50 GMT
There's definitely a major difference in the speech options for Ryder vs Shepard. My feeling on it is that I didn't want another Shepard this time around. Ryder is fine for me, I just wish I hadn't gone with the face I picked. I mean, seriously, he looks like a dork. And when he speaks, he sounds even more dorky. It was just after midnight on launch night when I started playing and I was probably half asleep when I picked his features. Bioware probably thought that since this was a much younger main character, his speech options should reflect that. He's learning on the fly based on what happened to his Dad. Makes sense to me, but I can see where others might not like the passive options. Oh, by the way OP, great topic!!! Nice to see something that's not about people screaming about animation issues. Good job! I know what you mean about the look. I messed up mine and spent the game with a Ryder looking like a rabbit in the headlights. Glad I'm not the only one who feels that way, hahaha. It was even more evident last night when Cora called me to the maintenance bay, then to my room, where the deed was done. Ryder looked so goofy and stupid, I couldn't watch it. Well, maybe a little bit, haha.
|
|
mofojokers
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Mass Effect Andromeda
Posts: 203 Likes: 350
inherit
7477
0
Jun 28, 2017 21:12:11 GMT
350
mofojokers
203
Apr 10, 2017 23:00:41 GMT
April 2017
mofojokers
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Mass Effect Andromeda
|
Post by mofojokers on May 15, 2017 15:45:15 GMT
Ryder is a whimp, kiddo who would fail all the way through the game if not SAM. If Shepard went to Andromeda.. Seriously Renegade Shep would make the entire MEA crew shit themselves in fear. I absolutely adored the Renegade Shep because they were more of a fear icon than the reapers. Ryder isn't in the same league and without Sam wouldn't of lasted two seconds against the kett. Honestly we should of played as the father because he had that Shep feel. Problem is people would of lost their shit because no female version but a good story setup trumps it (TW3 /HZD). Again for reference because people tend to forget what a proper renegade hero is...
|
|
lyq3r
N2
Origin: lyq3r
Posts: 92 Likes: 317
inherit
2098
0
Jan 22, 2020 20:31:40 GMT
317
lyq3r
92
November 2016
lyq3r
lyq3r
|
Post by lyq3r on May 15, 2017 18:27:54 GMT
Ryder is a whimp, kiddo who would fail all the way through the game if not SAM. If Shepard went to Andromeda.. Seriously Renegade Shep would make the entire MEA crew shit themselves in fear. I absolutely adored the Renegade Shep because they were more of a fear icon than the reapers. Ryder isn't in the same league and without Sam wouldn't of lasted two seconds against the kett. Honestly we should of played as the father because he had that Shep feel. Problem is people would of lost their shit because no female version but a good story setup trumps it (TW3 /HZD). Again for reference because people tend to forget what a proper renegade hero is... Aye!
|
|
inherit
1033
0
Member is Online
36,987
colfoley
19,158
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on May 15, 2017 19:35:23 GMT
its very easy to avoid the disconnect. My second Ryder is a mature, confident, professional. I'd even go with the term bad ass. I also have trouble understanding the constant commentary on Rydrrs humor. Some of the things in the game,and out of Ryders mouth has had me rolling and laughing so hard i was afraid of waking the neighbors. I suppose you're better at mental gymnastics if you don't see the disconnect between the professional options and the auto dialogue... I'm glad you enjoy the humor in MEA. I think it's god awful most of the time. Most of the Nomad banter is fine though. And not taking Liam on missions has increased my enjoyment of the game by 500%. So I have found ways to make the game as fun as possible for me. But it's still a bad joke as a Mass Effect game in my opinion. Feels like SAM is Ryder's kindergarten teacher. Then you meet the space teletubbies and the kids field trip is complete. Group hug! This is not at all my cup of tea. And I do like the humor in Guardians of the Galaxy. But MEA is a bad bad imitation at best. But yeah, boils down to taste. another common complaint i don't understand is the intrusive nature of the auto dialog. Most of it was questions or fairly neutral statements. Though i suppose it's because i don't view having a sense of humor as being contrary to being a professional
|
|
inherit
Glorious Star Lord
822
0
16,819
KaiserShep
Party like it's 2023!
9,233
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by KaiserShep on May 15, 2017 20:57:05 GMT
Ryder is a whimp, kiddo who would fail all the way through the game if not SAM. If Shepard went to Andromeda.. Seriously Renegade Shep would make the entire MEA crew shit themselves in fear. I absolutely adored the Renegade Shep because they were more of a fear icon than the reapers. Ryder isn't in the same league and without Sam wouldn't of lasted two seconds against the kett. Honestly we should of played as the father because he had that Shep feel. Problem is people would of lost their shit because no female version but a good story setup trumps it (TW3 /HZD). Again for reference because people tend to forget what a proper renegade hero is... But Ryder can fight the Kett just fine before the implant's powers unlock. The only thing that really changes is the ability to access the vaults. Otherwise, all Ryders are powerful combatants on their own.
|
|
inherit
6940
0
Jan 14, 2018 13:29:22 GMT
25
re0503
16
April 2017
re0503
|
Post by re0503 on May 15, 2017 21:27:47 GMT
I played Ryder mostly as a logical professional who eased up a bit with his crew over the course of the journey. I allowed him a few emotional reactions, more when i felt that he gotten to know the crew better and felt more comfortable in his leadership position. Same for casual responses, when i felt they were appropriate.
I was mostly pleased and pleasantly surprised how well the Ryder is saw matched the one i envisioned.
This is not to say that i did not experience some disconnect. Like when on Eladeen, in a certain ship Ryder starts to talk to himself. Totally out of character for my Ryder. Also from time to time i felt like the dialogue choices did not match what was actually said, but at least for me, these instances were rare enough that i can be pleased how my Ryder turned out.
I would also like to point out the phrase: "We got this." It is said often enough by Ryder that everyone should have noticed it. The way he says the phrase, changes during the course of the game and shows a pretty clear change in attitude and confidence.
As for the writing overall, it was really uneven. Had some really good moments and some serious eyeroller's. Have to agree with the posters here, who said that it felt like some of the ideas were first drafts and unpolished. I'm no writer, but i know that even the best writers put out some solid turds in their first drafts and that's okay, it's what second and third drafts are for.
Personally i would like to see more of Ryder and the new dialogue system. I really think that they have some great opportunities to show how a young and inexperienced explorer can grow into a mature and hardened leader. For me, it would be a really rewarding journey. I don't think i have seen something like that done in a video game before. I am not saying there isn't anything like that out there, just i haven't seen it. The Max Payne series perhaps, but it's not really the same.
In regards to the overall tone and it being similar to Citadel, maybe a little bit, but i really hope the devs will not take Citadel as an inspiration. I liked Citadel, but it was at times a bit too goofy and made some of the characters a bit too much like caricatures of who they were, like Wrex or Kasumi. However i still liked it and mainly because i think the brevity of Citadel was earned. If we leave out the OT's ending and how Citadel was something of a apology, then the OT as a whole was a pretty grim ride. It's my favorite game series and i loved it, but it was dark and even depressing at times, so Citadel was earned in that regard and i understand the almost universal acclaim it got. However, i do not wish to see the whole franchise turn into something like that tonally. It doesn't have to get as dark as the OT, but neither should it become as goofy as Citadel. Which in my opinion it has not, at least not yet.
|
|
inherit
Warning Points: 1
3116
0
Aug 28, 2024 23:38:02 GMT
8,041
vonuber
2,580
January 2017
vonuber
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
|
Post by vonuber on May 15, 2017 21:59:41 GMT
Problem is people would of lost their shit because no female version but a good story setup trumps it (TW3 /HZD). What? Have you ever played Mass Effect?
|
|
inherit
7535
0
2,066
abaris
2,013
April 2017
abaris
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
|
Post by abaris on May 15, 2017 22:14:14 GMT
another common complaint i don't understand is the intrusive nature of the auto dialog. Most of it was questions or fairly neutral statements. Though i suppose it's because i don't view having a sense of humor as being contrary to being a professional The first meeting room converation comes to mind as one of the most glaring examples. We achieved something and didn't get killed, and yada, yada, yada, only to deliver Cora the opportunity to have a shot at Drack and the Krogans. I spammed the X button in my NG+ run. Which happens more often in this game than in any Bioware game before when it came to conversations. I said it before, it's also because NPCs often reply with the same line, regardless of the option you choose to start the dialogue. Already obvious when first entering the Nexus and they put your faculties as pathfinder into doubt. There are four options that lead to the exact same reply of "youthful enthusiam". They could have let run that one on auto, since it would have spared you the effort of looking for an appropriate comeback.
|
|
mofojokers
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Mass Effect Andromeda
Posts: 203 Likes: 350
inherit
7477
0
Jun 28, 2017 21:12:11 GMT
350
mofojokers
203
Apr 10, 2017 23:00:41 GMT
April 2017
mofojokers
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Mass Effect Andromeda
|
Post by mofojokers on May 15, 2017 22:21:11 GMT
Problem is people would of lost their shit because no female version but a good story setup trumps it (TW3 /HZD). What? Have you ever played Mass Effect? I know what your talking about but in this day and age for rpgs it's not easy for one sex leads anymore. HZD really copped it for a female only lead but the story was just so well done because of her personal story.
|
|
inherit
5170
0
Aug 24, 2017 17:19:04 GMT
192
mordrek
169
March 2017
mordrek
|
Post by mordrek on May 15, 2017 22:43:42 GMT
Ryder is simply Bioware's answer to toxic masculinity. Even if you played FemShep, she was a total bad-ass alpha personality. Ryder is your hipster beta-male/female replacement, if you had any doubt just checkout that new "casual" outfit.
I mean half the time I was just waiting for the mouse button to light up so I could punch an idiot in the face when I was getting called weak, unprepared, or a moron by Random_NPC_01. Instead, you are literally forced to be nice to these people, when in MET, as Shepard you could at least be an asshole right back, if they didn't allow you to be openly violent.
It's funny too, because Bioware has no problem with you killing 1,000's of bad guys, but when it becomes conversation time, it's back to being forced into beta-boy/girl roles.
Snark and Comedy are great to break up tense moments in a story, over use them though, and it turns into a Sitcom, which is what ME:A did.
|
|
inherit
1033
0
Member is Online
36,987
colfoley
19,158
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on May 15, 2017 23:04:06 GMT
Ryder is simply Bioware's answer to toxic masculinity. Even if you played FemShep, she was a total bad-ass alpha personality. Ryder is your hipster beta-male/female replacement, if you had any doubt just checkout that new "casual" outfit. I mean half the time I was just waiting for the mouse button to light up so I could punch an idiot in the face when I was getting called weak, unprepared, or a moron by Random_NPC_01. Instead, you are literally forced to be nice to these people, when in MET, as Shepard you could at least be an asshole right back, if they didn't allow you to be openly violent. It's funny too, because Bioware has no problem with you killing 1,000's of bad guys, but when it becomes conversation time, it's back to being forced into beta-boy/girl roles. Snark and Comedy are great to break up tense moments in a story, over use them though, and it turns into a Sitcom, which is what ME:A did. what was that? My Ryder can't b hear you popping kett heads at 200 meters. The muzzle report is very loud.
|
|
inherit
The Smiling Knight
538
0
24,124
smilesja
14,579
August 2016
smilesja
|
Post by smilesja on May 15, 2017 23:14:14 GMT
Ryder is simply Bioware's answer to toxic masculinity. Even if you played FemShep, she was a total bad-ass alpha personality. Ryder is your hipster beta-male/female replacement, if you had any doubt just checkout that new "casual" outfit. I mean half the time I was just waiting for the mouse button to light up so I could punch an idiot in the face when I was getting called weak, unprepared, or a moron by Random_NPC_01. Instead, you are literally forced to be nice to these people, when in MET, as Shepard you could at least be an asshole right back, if they didn't allow you to be openly violent. It's funny too, because Bioware has no problem with you killing 1,000's of bad guys, but when it becomes conversation time, it's back to being forced into beta-boy/girl roles. Snark and Comedy are great to break up tense moments in a story, over use them though, and it turns into a Sitcom, which is what ME:A did. You could get away with a lot of that stuff because you're a spectre. If you punched someone like Addison, you'll most likely have your Pathfinder status revoked.
|
|