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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by KaiserShep on May 16, 2017 1:19:04 GMT
To be fair, that is how that trope is used in every comic book, or movie, it's ever used in. To be fair Saren and Sovereign could have killed Shepard within the first hour or two of ME 1 but didn't because plot. This takes me back to Virmire when Saren had Shepard by the neck. All this steeled resolve as a reaper thrall, and someone pulling the fire alarm makes him lose his concentration.
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Post by KaiserShep on May 16, 2017 1:20:13 GMT
I kind of liked outing Sarissa just to see that other newbie asari raise her hand reluctantly. Of course, I left Sarissa as Pathfinder, but now she's never gonna get free drinks. I exposed her but kept her as pathfinder just because the only option was a mess and needed Cora to relax her and tell her what to do. Plus that ass on Sarissa. I like when you can tell Sarissa that she goofed up and Cora snaps like you just told Jesus His Birkenstocks look like trash.
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Post by themikefest on May 16, 2017 1:24:29 GMT
The thought occured to me though...since Shepard could revoke their Spectre status in ME 2, that would have basically been declaring themselves supportive of a terrorist organization, a known member in fact, without even the justification of being a Spectre. Which means the Council should have thrown them in jail, and it would have made a lot of political sense too. Especially in some circumstances. Everyone loves a good 'hero falls from grace' story. And if Shepard killed the Council in ME 1 it would have been politically expedient too. Oh well, just another weakness of BioWare writing in service of the Shepard. My Shepard doesn't have a problem not wanting the spectre title anymore. She wouldn't have a problem saying she doesn't mind working with an organization that is willing to stop the abductions of human colonists. She had no problem having the forces concentrate on the reaper instead of saving the destiny. But the destiny could have been saved. Had the commander of the destiny flown her ship away from the battle getting the council to safety, she chose to put the council in harms way. Oh well. Sure the council could throw Shepard in jail. I'm sure the reapers would be pleased with that. The cycle continues.
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Post by themikefest on May 16, 2017 1:26:07 GMT
Wait, the Archon counts? He's an evil space alien. If he didn't shit on the PC he wouldn't have a job. Archie is a pathetic little weasel. Hopefully Primus is a better villian
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Post by colfoley on May 16, 2017 1:27:27 GMT
The thought occured to me though...since Shepard could revoke their Spectre status in ME 2, that would have basically been declaring themselves supportive of a terrorist organization, a known member in fact, without even the justification of being a Spectre. Which means the Council should have thrown them in jail, and it would have made a lot of political sense too. Especially in some circumstances. Everyone loves a good 'hero falls from grace' story. And if Shepard killed the Council in ME 1 it would have been politically expedient too. Oh well, just another weakness of BioWare writing in service of the Shepard. My Shepard doesn't have a problem not wanting the spectre title anymore. She wouldn't have a problem saying she doesn't mind working with an organization that is willing to stop the abductions of human colonists. She had no problem having the forces concentrate on the reaper instead of saving the destiny. But the destiny could have been saved. Had the commander of the destiny flown her ship away from the battle getting the council to safety, she chose to put the council in harms way. Oh well. Sure the council could throw Shepard in jail. I'm sure the reapers would be pleased with that. The cycle continues. nor did mine. But the point is the council reacted with mild indignation what should have been borderline treasonous.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by KaiserShep on May 16, 2017 1:31:32 GMT
Wait, the Archon counts? He's an evil space alien. If he didn't shit on the PC he wouldn't have a job. Archie is a pathetic little weasel. Hopefully Primus is a better villian Well, he was obviously not a real combatant, just an overseer, or something of a high priest since the kett are all Borg Presbyterian. He did come pretty close to fucking things up for everyone though.
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Post by themikefest on May 16, 2017 1:39:14 GMT
Well, he was obviously not a real combatant, just an overseer, or something of a high priest since the kett are all Borg Presbyterian. He did come pretty close to fucking things up for everyone though. Pretty close doesn't count. He was so fixated on the Meridian thing, he doomed himself.
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Daft Arbiter
N3
Wealth beyond measure, Outlander.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR
Origin: dasriboflavin
Posts: 275 Likes: 325
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Wealth beyond measure, Outlander.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR
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Post by Daft Arbiter on May 16, 2017 1:45:54 GMT
Ryder is simply Bioware's answer to toxic masculinity. Even if you played FemShep, she was a total bad-ass alpha personality. Ryder is your hipster beta-male/female replacement, if you had any doubt just checkout that new "casual" outfit. I mean half the time I was just waiting for the mouse button to light up so I could punch an idiot in the face when I was getting called weak, unprepared, or a moron by Random_NPC_01. Instead, you are literally forced to be nice to these people, when in MET, as Shepard you could at least be an asshole right back, if they didn't allow you to be openly violent. It's funny too, because Bioware has no problem with you killing 1,000's of bad guys, but when it becomes conversation time, it's back to being forced into beta-boy/girl roles. Snark and Comedy are great to break up tense moments in a story, over use them though, and it turns into a Sitcom, which is what ME:A did. Must really suck looking at everything as some kind of SJW message. "My god the protagonist isn't a monotone robot and lack a sense of humor. DAMN YOU TWITTER AND ANTIA!" This is something I've always liked about having a silent protagonist or multiple voice sets. People who want their protag to be a dick can be happy, along with people who want their protag to be a paragon, as well as people who want something in between or something in a completely different galaxy.
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Post by colfoley on May 16, 2017 1:46:34 GMT
Well, he was obviously not a real combatant, just an overseer, or something of a high priest since the kett are all Borg Presbyterian. He did come pretty close to fucking things up for everyone though. Pretty close doesn't count. He was so fixated on the Meridian thing, he doomed himself. Ironically enough back in the day villains with character flaws were once considered a good thing.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by KaiserShep on May 16, 2017 1:48:06 GMT
Well, he was obviously not a real combatant, just an overseer, or something of a high priest since the kett are all Borg Presbyterian. He did come pretty close to fucking things up for everyone though. Pretty close doesn't count. He was so fixated on the Meridian thing, he doomed himself. Sure it does. Saren did. ME3 Cerberus did. Coming close means that the enemy tries but the protagonist ultimately prevails. If he actually accomplished what he set out to do, then it's game over. As for the Meridian thing, if it means anything, it really all started with Alec Ryder. Had he not successfully interfaced with the remnant tower on Habitat 7, the kett would just go back to its protracted conflict with the resistance and now the Initiative's riffraff while he tinkered with remnant junk on his army sausage spaceship.
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Fen'Harel Faceman
N7
GIF Addict
Workin' so hard, to make it easy.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 13,331 Likes: 30,906
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GIF Addict
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30,906
Fen'Harel Faceman
Workin' so hard, to make it easy.
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August 2016
almostfaceman
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Fen'Harel Faceman on May 16, 2017 1:49:06 GMT
I kind of liked outing Sarissa just to see that other newbie asari raise her hand reluctantly. Of course, I left Sarissa as Pathfinder, but now she's never gonna get free drinks. I exposed her but kept her as pathfinder just because the only option was a mess and needed Cora to relax her and tell her what to do. Plus that ass on Sarissa. I've exposed her and kept her and not exposed her... I kinda like not exposing her because the other way seems like just being honest for the sake of being honest. The practical value just isn't there.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by KaiserShep on May 16, 2017 1:50:40 GMT
I exposed her but kept her as pathfinder just because the only option was a mess and needed Cora to relax her and tell her what to do. Plus that ass on Sarissa. I've exposed her and kept her and not exposed her... I kinda like not exposing her because the other way seems like just being honest for the sake of being honest. The practical value just isn't there. Yeah I agree with this. My initial decision in my first playthrough was to not bother telling anyone, especially if I intend to keep her as Pathfinder. It's not like Ryder has to live with it. I didn't side with Sid either in Life on the Frontier.
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Post by colfoley on May 16, 2017 1:50:53 GMT
I exposed her but kept her as pathfinder just because the only option was a mess and needed Cora to relax her and tell her what to do. Plus that ass on Sarissa. I've exposed her and kept her and not exposed her... I kinda like not exposing her because the other way seems like just being honest for the sake of being honest. The practical value just isn't there. The way I view it is the threat is over, might as well have the Asari know the truth.
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Post by aglomeracja on May 16, 2017 1:50:55 GMT
Being a dick can lead to the Asari pathfinder being replaced so if Ryder went around punching and murdering those he disagree with could get him in big trouble. Could Ryder be more ruthless? Sure it's possible but not to the level of Shepard. Which reminds me about the wasted opportunity the Asari ark was... Sarissa make a hard decision to sacrifice the pathfinder for valuable data, but they never explain why this data was of any importance. They keep calling it "the kett data" and even though there is some hint that she went after it to save the whole ark it's never explained how it was supposed to help. We just never get learn anything that would help to determine whether it was a reasonable call or not. Instead, the only thing suddenly everyone cares about is that she didn't tell anyone about it and then she does a really horrible job defending herself. After that for some reason the captain of Asari ark suggest we can replace her. Just like that, even though it wasn't possible in Ryder's case. " Vederia? Maybe a pathfinder with some humility can do better. You can look to Ryder's example." Really? I mean, really? Is humility the trait that a good pathfinder needs? That's what this quest is about ? Vederia is an infantile rookie with no resolve and we're even considering her for that role? Why? Because she seems like a nice person? Seems like it. I really don't like Andromeda's writing, it's like fantasy of saving the galaxy cluster through incompetence and politness.
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Party like it's 2023!
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by KaiserShep on May 16, 2017 1:52:46 GMT
I thought it was a mapping of the scourge, unless I'm mistaken and it was never specified.
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Fen'Harel Faceman
N7
GIF Addict
Workin' so hard, to make it easy.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 13,331 Likes: 30,906
inherit
GIF Addict
374
0
30,906
Fen'Harel Faceman
Workin' so hard, to make it easy.
13,331
August 2016
almostfaceman
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Fen'Harel Faceman on May 16, 2017 1:56:21 GMT
I've exposed her and kept her and not exposed her... I kinda like not exposing her because the other way seems like just being honest for the sake of being honest. The practical value just isn't there. The way I view it is the threat is over, might as well have the Asari know the truth. I think that's fine if you don't agree with the Asari Pathfinders actions and decisions in the first place but if you do... spilling the beans just needlessly undermines the Asari Pathfinders reputation. But that's just my two cents and since it's a video game who really knows if or how Bioware will choose to play out the ramifications.
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Post by colfoley on May 16, 2017 1:59:33 GMT
Being a dick can lead to the Asari pathfinder being replaced so if Ryder went around punching and murdering those he disagree with could get him in big trouble. Could Ryder be more ruthless? Sure it's possible but not to the level of Shepard. Which reminds me about the wasted opportunity the Asari ark was... Sarissa make a hard decision to sacrifice the pathfinder for valuable data, but they never explain why this data was of any importance. They keep calling it "the kett data" and even though there is some hint that she went after it to save the whole ark it's never explained how it was supposed to help. We just never get learn anything that would help to determine whether it was a reasonable call or not. Instead, the only thing suddenly everyone cares about is that she didn't tell anyone about it and then she does a really horrible job defending herself. After that for some reason the captain of Asari ark suggest we can replace her. Just like that, even though it wasn't possible in Ryder's case. " Vederia? Maybe a pathfinder with some humility can do better. You can look to Ryder's example." Really? I mean, really? Is humility the trait that a good pathfinder needs? That's what this quest is about ? Vederia is an infantile rookie with no resolve and we're even considering her for that role? Why? Because she seems like a nice person? Seems like it. I really don't like Andromeda's writing, it's like fantasy of saving the galaxy cluster through incompetence and politness. Yet its also very consistant with your typical Asari psychology. And besides, why the line may seem a little odd you have to account for the fact the Asari Captain was pissed at Sarissa for: Not doing her job. For getting her ship in trouble. And getting a lot of her people killed. Whereas Vedaria may be untrained but did her job admirably. As far as the data is concerned. Its made quite explicit through the quest that it is the scourge mapping that the Kett has used to get a jump on everyone. Sarrissa speculates that they can then turn those routes against the Kett while Cora says something...similar. Damn and I just did this quest that morning.
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Post by themikefest on May 16, 2017 1:59:42 GMT
Sure it does. Saren did. ME3 Cerberus did. Coming close means that the enemy tries but the protagonist ultimately prevails. If he actually accomplished what he set out to do, then it's game over. It should have been game over. I would have held the Hyperion and Nexus hostage while heading to Meridian forcing the Rookie to choose what to do. If the Rookie comes after me, I would have the forces destroy the Hyperion and Nexus. Bye, bye Initiative. Bye, bye 20 000 humans. Bye, bye however many other species onboard. I blame that on the Rookie. Ryder learns from the Moose that Archie knows the location of Meridian, but is unable to unlock its secret. All of a sudden it becomes a priority. What would the rookie have done if the Salarian ship wasn't captured by Archie and tethered to his ship?
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Post by colfoley on May 16, 2017 2:01:31 GMT
The way I view it is the threat is over, might as well have the Asari know the truth. I think that's fine if you don't agree with the Asari Pathfinders actions and decisions in the first place but if you do... spilling the beans just needlessly undermines the Asari Pathfinders reputation. But that's just my two cents and since it's a video game who really knows if or how Bioware will choose to play out the ramifications. True. I suppose you are right. Shit now I am regretting my choice I made today with Robert. Hmm. I just thought it would have been better for the Asari to know the truth and deal with it then, but you are right, from that standpoint having Sarissa actually be able to lead effectively the secret might need to be kept.
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Cyan_Griffonclaw
N5
Uncle Cyan
Dang it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: griffonclaw39
Posts: 2,516 Likes: 2,607
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0
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Dang it.
2,516
March 2017
griffonclaw39
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Cyan_Griffonclaw on May 16, 2017 2:37:27 GMT
To be fair Saren and Sovereign could have killed Shepard within the first hour or two of ME 1 but didn't because plot. This takes me back to Virmire when Saren had Shepard by the neck. All this steeled resolve as a reaper thrall, and someone pulling the fire alarm makes him lose his concentration. Nostalgia makes you forget these things. I'm playing ME 1 all over again. Okay, enough time has passed that I'm seeing this portrait from a different perspective. You miss the fluidity of combat in Andromeda, but I still see what made ME 1 so special. It's still nostalgia.
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Rochrok
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
Posts: 133 Likes: 246
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
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Post by Rochrok on May 16, 2017 2:41:07 GMT
Ryder had moments of assertiveness, just never on the level of Renegade Shepard. Shepard may be a polarizing character, but I actually consider that a good thing because it means people have strong opinions of him whether positive or negative. After all, the opposite of love is indifference. Which is what I feel for Ryder. There is nothing to hate about him, imo. He doesn't inspire that type of passion from me. I don't think Ryder was a terrible character per se, I just think the dialogue system failed him more than anything. BW was just too rigid with him. He was written to be a certain type of person and the dialogue options rarely strayed from that. Which is why even his renegade options are lukewarm and riddled with backtracking just moments later. ie, the Sarissa choice.
Shepard made decisions that were wild no matter the alignment, and sure you can argue that those decisions should have blown up in his face, I agree with that. But it made him and his story interesting to experience. Shepard felt larger than life, his decisions held weight, and the reason people argued about Renegade vs Paragon choices is because they were so different from each other to the point where players couldn't even understand the motivations behind a another player making the decision they made.
I'm not saying the R/P system was perfect but it was better than this inconsequential tone choice system we have now. It just makes Ryder a one note character.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by KaiserShep on May 16, 2017 3:12:53 GMT
Sure it does. Saren did. ME3 Cerberus did. Coming close means that the enemy tries but the protagonist ultimately prevails. If he actually accomplished what he set out to do, then it's game over. It should have been game over. I would have held the Hyperion and Nexus hostage while heading to Meridian forcing the Rookie to choose what to do. If the Rookie comes after me, I would have the forces destroy the Hyperion and Nexus. Bye, bye Initiative. Bye, bye 20 000 humans. Bye, bye however many other species onboard. I blame that on the Rookie. Ryder learns from the Moose that Archie knows the location of Meridian, but is unable to unlock its secret. All of a sudden it becomes a priority. What would the rookie have done if the Salarian ship wasn't captured by Archie and tethered to his ship? Heh, well, you know BioWare villains are slave to the plot. The reapers are the greatest example of all. But in this scenario, this banks on the idea that the Archon can fully control the situation on both ends. If the Archon leaves with Sibling to use the implant, but leaves the Hyperion behind, Ryder wouldn't really have to follow him to prevent him from controlling Meridian. All Ryder has to do is repel the kett from Nexus space with the remnant fighters and whatever other fighters the Initiative and allies have, make their way to the habitation deck and disconnect SAM. The Archon would basically be pissing in the wind and I guess he just went on a long wasteful road trip with a SAMless Sibling. Really then, it comes down to whether or not you're risking the lives of tens of thousands to save a single person. Blame who for whatnow? Good question. If Ark Paarchero wasn't captured, then I guess it would have ultimately made its way to the Nexus. As for the flagship, no doubt the plot would have provided us with some kind of access to the ship itself, be it a hatch or a hacked airlock. The Tempest is a stealth ship so it's not inconceivable. However, in a worst case scenario, it would basically be a stalemate for the moment, but ultimately bad for the kett. Ryder never being able to access the Meridian map leaves the Archon in the dark about SAM and Ryder's connection to the remnant. Regardless of actually controlling Meridian, Ryder has at least accessed the vaults on the various worlds where successful settlements can grow. Time that passes makes this considerably worse as the active population of the Initiative expands and resources become more available. This means an increasing number of people that can resist, and the Archon would have little recourse. After all, they couldn't even totally crush the angara and they've been in the cluster for decades. You'd have a growing alliance and an exponential increase in basic infrastructure as colonies start to become small cities.
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Post by clips7 on May 16, 2017 3:36:59 GMT
Ryder had moments of assertiveness, just never on the level of Renegade Shepard. Shepard may be a polarizing character, but I actually consider that a good thing because it means people have strong opinions of him whether positive or negative. After all, the opposite of love is indifference. Which is what I feel for Ryder. There is nothing to hate about him, imo. He doesn't inspire that type of passion from me. I don't think Ryder was a terrible character per se, I just think the dialogue system failed him more than anything. BW was just too rigid with him. He was written to be a certain type of person and the dialogue options rarely strayed from that. Which is why even his renegade options are lukewarm and riddled with backtracking just moments later. ie, the Sarissa choice. Shepard made decisions that were wild no matter the alignment, and sure you can argue that those decisions should have blown up in his face, I agree with that. But it made him and his story interesting to experience. Shepard felt larger than life, his decisions held weight, and the reason people argued about Renegade vs Paragon choices is because they were so different from each other to the point where players couldn't even understand the motivations behind a another player making the decision they made. I'm not saying the R/P system was perfect but it was better than this inconsequential tone choice system we have now. It just makes Ryder a one note character. I agree with this. Maybe the writing has to do with Ryder being a rookie and 22 years old, AND they probably didn't want to create a duplicate Shepard in terms of character, but still Ryder felt like he was getting steam-rolled in alot of conversations.
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Post by colfoley on May 16, 2017 3:38:31 GMT
Ryder had moments of assertiveness, just never on the level of Renegade Shepard. Shepard may be a polarizing character, but I actually consider that a good thing because it means people have strong opinions of him whether positive or negative. After all, the opposite of love is indifference. Which is what I feel for Ryder. There is nothing to hate about him, imo. He doesn't inspire that type of passion from me. I don't think Ryder was a terrible character per se, I just think the dialogue system failed him more than anything. BW was just too rigid with him. He was written to be a certain type of person and the dialogue options rarely strayed from that. Which is why even his renegade options are lukewarm and riddled with backtracking just moments later. ie, the Sarissa choice. Shepard made decisions that were wild no matter the alignment, and sure you can argue that those decisions should have blown up in his face, I agree with that. But it made him and his story interesting to experience. Shepard felt larger than life, his decisions held weight, and the reason people argued about Renegade vs Paragon choices is because they were so different from each other to the point where players couldn't even understand the motivations behind a another player making the decision they made. I'm not saying the R/P system was perfect but it was better than this inconsequential tone choice system we have now. It just makes Ryder a one note character. I agree with this. Maybe the writing has to do with Ryder being a rookie and 22 years old, AND they probably didn't want to create a duplicate Shepard in terms of character, but still Ryder felt like he was getting steam-rolled in alot of conversations. Honestly it was kind of refreshing.
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Fen'Harel Faceman
N7
GIF Addict
Workin' so hard, to make it easy.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 13,331 Likes: 30,906
inherit
GIF Addict
374
0
30,906
Fen'Harel Faceman
Workin' so hard, to make it easy.
13,331
August 2016
almostfaceman
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Fen'Harel Faceman on May 16, 2017 3:39:21 GMT
I agree with this. Maybe the writing has to do with Ryder being a rookie and 22 years old, AND they probably didn't want to create a duplicate Shepard in terms of character, but still Ryder felt like he was getting steam-rolled in alot of conversations. It's funny you mention this because I often felt that Sheppy-poo was steamrolled as well. I think we're going to be stuck with that because these games have rails they have to ride.
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