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Post by dreman999 on May 14, 2017 5:08:44 GMT
I really appreciate the dialog that has been going on here. I think we have some very smart people debating these two topics. Ultimtely, my question is: Does the Hyperion hitting the scourge and/or Alec not attempting to hold his breath/share helmets impact your initial impression of the game? For me, it did. I began to notice lots of little things that seemed"off". And I am fine if you were ok with everything..i am not trying to convince anyone. Nah, ultimately, the Hyperion hitting the Scourge and Alec dying could be explained by science, unfortunate circumstance, bad decisions, etc.... I got WAY bigger issues with the plot of MEA. let me guess...slow start. My face is tired. That time I was a commando. That British guy everyone on the ship hates. Driving. The adolescent asari acting like an adolescent asari. That archon that acts like a saterday cartoon villain at the end. Etc...
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Post by docklenator on May 14, 2017 5:17:27 GMT
He fought well because of SAM's abilities, not to diminish his N7 status, but he is old. Humans don't live especially longer in ME than they do now. Its just biology dude. Breathing in an environment like that will absolutely kill the shit out of you in a mater of seconds. Just like it does on Earth in an enclosed environment. If anything they survived an unrealistically long time. 1. I already figured it out. 2. SAM would make more.likely he would.not pass out. 3. Human is ME can live up to 200 year old and 60 is considered and extended 30 in ME for humans. This is in the codex from me1. 1. No, you didn't. It was explained to you multiple times. Ryder passed out because a human will asphyxiate quickly, within seconds, while breathing air compositions that do not contain enough oxygen. Pure, simple, that is EXACTLY why. 2. Sam would alleviate certain symptoms given the control he has over his host's body. Alec performed well in the fight leading up to this because of SAM. Disconnecting SAM gives potential for complications in the way a man without a crutch would have issues walking without one. Ryder jr nearly died because he was cut off from SAM forcibly, and he had a UNIQUE connection to his father's (much more advanced than other SAMS) SAM. Alec passing control to Ryder, and having the connection severed, are not the same thing. 3. 200 is an extreme, 150 is the average, and when comparing expiration between two subjects (Alec and Ryder jr.) The younger of the two stands a better chance at survival with oxygen deprivation. (Accelerated by breathing air with no oxygen). This accounts just fine for the difference in their longevity in the oxygen deprived environment. 4. SAM, again if still connected to Alec could have slowed his heart rate to improve his chances of survival. Considering that part of the reason Ryder jr had complications and technically died is because of the botched transfer.... Is a plot hole that could use further explanation. It could be explained by character quirks, a father's worry, etc.... If you'd like to focus on something, focus there. To summarize: Space magic or not, BREATHING an air composition such as HAB7's will absolutely kill you within seconds to under a minute. Just like if you walked into an unventilated room full of it. (Given the story they were trying to tell, possibly WHY they chose that makeup for Hab7's atmosphere.)
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Post by docklenator on May 14, 2017 5:38:50 GMT
I'm more concerned with:
1. Several different golden worlds, for several different species and evolution paths.... And no differences in gravity while playing?
2. Why is Ryder able to be a biotic god while not having this referenced, even by Cora? Even if his SAM implant can work as a biotic implant, he has no history of biotic abilities. He's a recon specialist.
3. How exactly do a human and Turian make fucks?
4. The pathfinder/initiative gear is meant for exploring new worlds--- as is the nomad. Why is life support such an issue in -50 celsius?
5. No one, not one person, seems uncomfortable with no where to take a shit on the Tempest.
6. Why is the Archon able to control a SAM implant via proxy but not the remnant? Wtf is that little bot? Where did it get a recording of Alec accessing Hab 7's vault?
7. SAM is dismantled by human hackers. He needs Ryder's help to reboot. Wouldn't this have hurt him like the Archon did?
8. SAM can access thought and memories and communicate without sound to Ryder. Why does Ryder need to speak aloud to SAM?
9. How do Angara speak in their native tongue while being interpreted by a translator? Do they hit a button? On ship Ryder and crew can't understand them. Upon landing... No issue.
10. I don't have a 10 but no where in the MW are gigantic floating rocks present around a planet expected to be a paradise so FUCK YOU.
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Post by dreman999 on May 14, 2017 5:43:18 GMT
1. I already figured it out. 2. SAM would make more.likely he would.not pass out. 3. Human is ME can live up to 200 year old and 60 is considered and extended 30 in ME for humans. This is in the codex from me1. 1. No, you didn't. It was explained to you multiple times. Ryder passed out because a human will asphyxiate quickly, within seconds, while breathing air compositions that do not contain enough oxygen. Pure, simple, that is EXACTLY why. 2. Sam would alleviate certain symptoms given the control he has over his host's body. Alec performed well in the fight leading up to this because of SAM. Disconnecting SAM gives potential for complications in the way a man without a crutch would have issues walking without one. Ryder jr nearly died because he was cut off from SAM forcibly, and he had a UNIQUE connection to his father's (much more advanced than other SAMS) SAM. Alec passing control to Ryder, and having the connection severed, are not the same thing. 3. 200 is an extreme, 150 is the average, and when comparing expiration between two subjects (Alec and Ryder jr.) The younger of the two stands a better chance at survival with oxygen deprivation. (Accelerated by breathing air with no oxygen). This accounts just fine for the difference in their longevity in the oxygen deprived environment. 4. SAM, again if still connected to Alec could have slowed his heart rate to improve his chances of survival. Considering that part of the reason Ryder jr had complications and technically died is because of the botched transfer.... Is a plot hole that could use further explanation. It could be explained by character quirks, a father's worry, etc.... If you'd like to focus on something, focus there. To summarize: Space magic or not, BREATHING an air composition such as HAB7's will absolutely kill you within seconds to under a minute. Just like if you walked into an unventilated room full of it. (Given the story they were trying to tell, possibly WHY they chose that makeup for Hab7's atmosphere.) 1. No not that. I already figured out why Ryder passed out. The issue was with Alec doing so. What I mean is that I figured out it was him losing SAM that did it. 2.dude, Ryder and SAM's connect is only unquestionably because of the upgrades Alec did. Alec would have these upgrade as well being he is the one who made them. Why would he not have them? Also, the twin has this connection as well. 3.Agien. it matter not being that in ME 30 and 60 health wise has no difference and that is stated in lore. If 150 to 200 is the new max of human life 60 is not going to be considered old anymore. 4.I did not even point that out. I just said Alec passed out because he transfered SAM. 5.I did not say that it would not kill a person. I just said gas exchange is need first for a person to faint from that. Point is mute being the the SAM transfer is what cause him to pass out anyway.
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Post by dreman999 on May 14, 2017 6:02:14 GMT
I'm more concerned with: 1. Several different golden worlds, for several different species and evolution paths.... And no differences in gravity while playing? 2. Why is Ryder able to be a biotic god while not having this referenced, even by Cora? Even if his SAM implant can work as a biotic implant, he has no history of biotic abilities. He's a recon specialist. 3. How exactly do a human and Turian make fucks? 4. The pathfinder/initiative gear is meant for exploring new worlds--- as is the nomad. Why is life support such an issue in -50 celsius? 5. No one, not one person, seems uncomfortable with no where to take a shit on the Tempest. 6. Why is the Archon able to control a SAM implant via proxy but not the remnant? Wtf is that little bot? Where did it get a recording of Alec accessing Hab 7's vault? 7. SAM is dismantled by human hackers. He needs Ryder's help to reboot. Wouldn't this have hurt him like the Archon did? 8. SAM can access thought and memories and communicate without sound to Ryder. Why does Ryder need to speak aloud to SAM? 9. How do Angara speak in their native tongue while being interpreted by a translator? Do they hit a button? On ship Ryder and crew can't understand them. Upon landing... No issue. 10. I don't have a 10 but no where in the MW are gigantic floating rocks present around a planet expected to be a paradise so FUCK YOU. 1.you mean the mess up world's that were in mid terriform when we found them? I'm guessing they were made that way. 2.the same reason Shepard can be one and no one says anything about it. 3.*looks at mordin. We know they can do that from ME2. Think of it like doing it with an ostrich. 4.I'm not even...there is an entire forum topic hatin on this. 5.bathroom is next to the bunks. 6.who would he? SAM is a translator due him being an air that can quickly translate things. 7.no. Ryder was hurt because he was cut off from SAM. The hack did not do it because Sam caugh it on time. I just slowed him down. The archon was able to cut off the connect so Ryder suffered because of it. 8. synapses to hearing centers of the brain. Audio center control muscle movement and translation not relaying an actual message. Basically, the brain is not wired for it.
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Post by Reorte on May 14, 2017 11:43:54 GMT
I really appreciate the dialog that has been going on here. I think we have some very smart people debating these two topics. Ultimtely, my question is: Does the Hyperion hitting the scourge and/or Alec not attempting to hold his breath/share helmets impact your initial impression of the game? For me, it did. I began to notice lots of little things that seemed"off". And I am fine if you were ok with everything..i am not trying to convince anyone. Not really. The Scourge gets away with it being an obvious part of the scene setting at that point, and for me manages to fit in the gap between being realistically explicable and too much nonsense even for ME (and even hard science fiction, not that this is, can have a few far-fetched things thrown in as part of its universe-building). If you've got something like that then it not being detectable unless you know exactly what to look for, especially when we later found out it was a weapon, is reasonable. I think the plot hole there is that the Nexus should've been able to warn the Arks about it, disrupted communications from the Scourge feels like it's stretching things a bit. The helmet part for the reasons that have been explained often enough. I'd assumed Alec was planning on swapping helmets but saw that wasn't an option since Ryder was passing out anyway. Overall I rather liked the opening of the game. The shuttle ride in (before it broke) is, IIRC, the first time we've seen a space-to-atmosphere transition from the characters' perspective, I liked that.
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Post by docklenator on May 14, 2017 14:19:31 GMT
1. No, you didn't. It was explained to you multiple times. Ryder passed out because a human will asphyxiate quickly, within seconds, while breathing air compositions that do not contain enough oxygen. Pure, simple, that is EXACTLY why. 2. Sam would alleviate certain symptoms given the control he has over his host's body. Alec performed well in the fight leading up to this because of SAM. Disconnecting SAM gives potential for complications in the way a man without a crutch would have issues walking without one. Ryder jr nearly died because he was cut off from SAM forcibly, and he had a UNIQUE connection to his father's (much more advanced than other SAMS) SAM. Alec passing control to Ryder, and having the connection severed, are not the same thing. 3. 200 is an extreme, 150 is the average, and when comparing expiration between two subjects (Alec and Ryder jr.) The younger of the two stands a better chance at survival with oxygen deprivation. (Accelerated by breathing air with no oxygen). This accounts just fine for the difference in their longevity in the oxygen deprived environment. 4. SAM, again if still connected to Alec could have slowed his heart rate to improve his chances of survival. Considering that part of the reason Ryder jr had complications and technically died is because of the botched transfer.... Is a plot hole that could use further explanation. It could be explained by character quirks, a father's worry, etc.... If you'd like to focus on something, focus there. To summarize: Space magic or not, BREATHING an air composition such as HAB7's will absolutely kill you within seconds to under a minute. Just like if you walked into an unventilated room full of it. (Given the story they were trying to tell, possibly WHY they chose that makeup for Hab7's atmosphere.) 1. No not that. I already figured out why Ryder passed out. The issue was with Alec doing so. What I mean is that I figured out it was him losing SAM that did it. 2.dude, Ryder and SAM's connect is only unquestionably because of the upgrades Alec did. Alec would have these upgrade as well being he is the one who made them. Why would he not have them? Also, the twin has this connection as well. 3.Agien. it matter not being that in ME 30 and 60 health wise has no difference and that is stated in lore. If 150 to 200 is the new max of human life 60 is not going to be considered old anymore. 4.I did not even point that out. I just said Alec passed out because he transfered SAM. 5.I did not say that it would not kill a person. I just said gas exchange is need first for a person to faint from that. Point is mute being the the SAM transfer is what cause him to pass out anyway. Dude, wtf do you mean by "gas exchange" you keep saying that. Its just BREATHING. Alec Ryder transferring SAM would not cause him to pass out so quickly. (Being forcibly CUT OFF from SAM's signal would.) Breathing a mixture of nitrogen/argon did that. Just like it did with Ryder junior, just like it would with ANYONE. As far as Alec's age, the point of this isn't that he's elderly or feeble: Its that in this instance we have two subjects with a large difference in Age. The younger of the two subjects stands the better chance of survival here. As far as their SAM implants: You're either not reading or you missed the scene directly after HAB 7. Its directly stated that Ryder Jr and SAM are sharing a closer connection. The transfer didn't go well for Ryder and he had to be directly patched in to SAM node to avoid dying completely. And point 4 was to give you something legitimate to question, because you've shown an incredible lack of understanding so far.
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Post by docklenator on May 14, 2017 14:31:09 GMT
I'm more concerned with: 1. Several different golden worlds, for several different species and evolution paths.... And no differences in gravity while playing? 2. Why is Ryder able to be a biotic god while not having this referenced, even by Cora? Even if his SAM implant can work as a biotic implant, he has no history of biotic abilities. He's a recon specialist. 3. How exactly do a human and Turian make fucks? 4. The pathfinder/initiative gear is meant for exploring new worlds--- as is the nomad. Why is life support such an issue in -50 celsius? 5. No one, not one person, seems uncomfortable with no where to take a shit on the Tempest. 6. Why is the Archon able to control a SAM implant via proxy but not the remnant? Wtf is that little bot? Where did it get a recording of Alec accessing Hab 7's vault? 7. SAM is dismantled by human hackers. He needs Ryder's help to reboot. Wouldn't this have hurt him like the Archon did? 8. SAM can access thought and memories and communicate without sound to Ryder. Why does Ryder need to speak aloud to SAM? 9. How do Angara speak in their native tongue while being interpreted by a translator? Do they hit a button? On ship Ryder and crew can't understand them. Upon landing... No issue. 10. I don't have a 10 but no where in the MW are gigantic floating rocks present around a planet expected to be a paradise so FUCK YOU. 1.you mean the mess up world's that were in mid terriform when we found them? I'm guessing they were made that way. 2.the same reason Shepard can be one and no one says anything about it. 3.*looks at mordin. We know they can do that from ME2. Think of it like doing it with an ostrich. 4.I'm not even...there is an entire forum topic hatin on this. 5.bathroom is next to the bunks. 6.who would he? SAM is a translator due him being an air that can quickly translate things. 7.no. Ryder was hurt because he was cut off from SAM. The hack did not do it because Sam caugh it on time. I just slowed him down. The archon was able to cut off the connect so Ryder suffered because of it. 8. synapses to hearing centers of the brain. Audio center control muscle movement and translation not relaying an actual message. Basically, the brain is not wired for it. 1. No i mean each race from different MW planets (having evolved differently, with varying gravity) each chose a different golden world based on scans of Andromeda (pre teraform, though teraforming doesn't affect gravity....) Yet they all (aside from the broken turian choice) have the SAME gravity in gameplay. 2. Jack and Kaiden (powerful biotics) have asides if you decide to be a biotic. 3. SAM is capable of translating, but he's not the "traslators" they refer to. Everyone everywhere has them. That was a weird response from you, my point was they went instantly from being unable to understand the Angara in one scene, to conversing with them effortlessly. SAM or not, how do the Angara speak in their native tongue at will? They do it all the time, telling you their words for things. 4. The brain may not be wired for it, BUT SAM is. He records thought and memories and can communicate just fine without actually being "heard." There's no reason for Ryder to speak out loud to him.
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Post by Obadiah on May 14, 2017 14:59:14 GMT
Nah, ultimately, the Hyperion hitting the Scourge and Alec dying could be explained by science, unfortunate circumstance, bad decisions, etc.... I got WAY bigger issues with the plot of MEA. let me guess...slow start. My face is tired. That time I was a commando. That British guy everyone on the ship hates. Driving. The adolescent asari acting like an adolescent asari. That archon that acts like a saterday cartoon villain at the end. Etc... ....mainly that: 1) A massive project like the Initiative is characterized as an open secret while under development and recruitment, which is absurd. 2) In the game, we're modern pilgrims that turn on each other, and Ryder ends up killing a bunch of them as Raiders and Scavengers due to lethal and no-surrender shooter game mechanic, which is depressing. 3) We encounter the Kett through small squad ground combat on Voeld and Eos when they clearly have air power, and should just bomb the Nomad. Their air power appears to be limited to troop transport, which is ridiculous (more plausible with Scavengers and Exiles) I have a few others, but its for another thread.
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Post by Reorte on May 14, 2017 16:04:05 GMT
3) We encounter the Kett through small squad ground combat on Voeld and Eos when they clearly have air power, and should just bomb the Nomad. Their air power appears to be limited to troop transport, which is ridiculous (more plausible with Scavengers and Exiles) You could say the same in the original trilogy, for either bringing the Normandy in to do a bit of blasting (it gets brought up and dismissed a couple of times, and ignored the rest), and similar with most of the enemies Shepard fights, particularly the geth (geth dropships seem common enough).
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Post by melbella on May 14, 2017 16:07:36 GMT
3) We encounter the Kett through small squad ground combat on Voeld and Eos when they clearly have air power, and should just bomb the Nomad. Their air power appears to be limited to troop transport, which is ridiculous (more plausible with Scavengers and Exiles) You could say the same in the original trilogy, for either bringing the Normandy in to do a bit of blasting (it gets brought up and dismissed a couple of times, and ignored the rest), and similar with most of the enemies Shepard fights, particularly the geth (geth dropships seem common enough).
::cough::Harbinger::cough::
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, SWTOR, Anthem
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Post by Obadiah on May 14, 2017 16:24:40 GMT
3) We encounter the Kett through small squad ground combat on Voeld and Eos when they clearly have air power, and should just bomb the Nomad. Their air power appears to be limited to troop transport, which is ridiculous (more plausible with Scavengers and Exiles) You could say the same in the original trilogy, for either bringing the Normandy in to do a bit of blasting (it gets brought up and dismissed a couple of times, and ignored the rest), and similar with most of the enemies Shepard fights, particularly the geth (geth dropships seem common enough). I COULD, but the original ME is more mission based, as in: Shep went in, and the enemy didn't use air power THAT time because reason X, and then Shep left and didn't return. But, yes, the Geth drops ships on ME1 planets is an obvious parallel. In MEA, where Ryder can repeatedly return to the same area or just roam, with enemies replenishing the same bases over and over again, the mechanic just becomes more and more absurd.
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Post by alanc9 on May 14, 2017 16:30:22 GMT
Games where the PC is an infantryman are naturally going to avoid having air power be decisive.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by melbella on May 14, 2017 16:45:22 GMT
Look at it this way - the Initiative isn't the only outfit to not arm their scout ships.
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Post by dreman999 on May 14, 2017 17:22:04 GMT
let me guess...slow start. My face is tired. That time I was a commando. That British guy everyone on the ship hates. Driving. The adolescent asari acting like an adolescent asari. That archon that acts like a saterday cartoon villain at the end. Etc... ....mainly that: 1) A massive project like the Initiative is characterized as an open secret while under development and recruitment, which is absurd. 2) In the game, we're modern pilgrims that turn on each other, and Ryder ends up killing a bunch of them as Raiders and Scavengers due to lethal and no-surrender shooter game mechanic, which is depressing. 3) We encounter the Kett through small squad ground combat on Voeld and Eos when they clearly have air power, and should just bomb the Nomad. Their air power appears to be limited to troop transport, which is ridiculous (more plausible with Scavengers and Exiles) I have a few others, but its for another thread. 1.it was not an open secret. It's more of the case that they need to explain why Shepard did not hear about. We'very known from NovarIA that if corporations have enough money they can keep anything secret unless they come under investigation of a spectru. 2.this is a human nature thing. This is something that would happen but actually has happen. People don't work based on logic alone and many times in group can be vastly illogical. Does mob mentally really need to be explained. Look at the global warning issue we have now and you can already see how illogical actions is overturning logical ones. 3.the kett are not focused on us. They are not trying to hunt us down and are focused on other things. This is like asking why the kept just don't bombard prodromos attack the nexus.
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Post by dreman999 on May 14, 2017 17:27:18 GMT
You could say the same in the original trilogy, for either bringing the Normandy in to do a bit of blasting (it gets brought up and dismissed a couple of times, and ignored the rest), and similar with most of the enemies Shepard fights, particularly the geth (geth dropships seem common enough). I COULD, but the original ME is more mission based, as in: Shep went in, and the enemy didn't use air power THAT time because reason X, and then Shep left and didn't return. But, yes, the Geth drops ships on ME1 planets is an obvious parallel. In MEA, where Ryder can repeatedly return to the same area or just roam, with enemies replenishing the same bases over and over again, the mechanic just becomes more and more absurd. are you kidding me? Shepard had to fight multiple airships in ME and Kia Lang used one to help him successes in a mission. And me3 was nothing but the reaper showing how superior their air support was. They were bombarding troops to the ground from space with giant flying bug things dropping bombs All over the place. And me2 had giant flyING space crabs and fly drones in both me1 and 2. Yet Shepard still was not constantly bombarded from the air even though the enemy easily could of.
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Post by dreman999 on May 14, 2017 17:58:10 GMT
1. No not that. I already figured out why Ryder passed out. The issue was with Alec doing so. What I mean is that I figured out it was him losing SAM that did it. 2.dude, Ryder and SAM's connect is only unquestionably because of the upgrades Alec did. Alec would have these upgrade as well being he is the one who made them. Why would he not have them? Also, the twin has this connection as well. 3.Agien. it matter not being that in ME 30 and 60 health wise has no difference and that is stated in lore. If 150 to 200 is the new max of human life 60 is not going to be considered old anymore. 4.I did not even point that out. I just said Alec passed out because he transfered SAM. 5.I did not say that it would not kill a person. I just said gas exchange is need first for a person to faint from that. Point is mute being the the SAM transfer is what cause him to pass out anyway. Dude, wtf do you mean by "gas exchange" you keep saying that. Its just BREATHING. Alec Ryder transferring SAM would not cause him to pass out so quickly. (Being forcibly CUT OFF from SAM's signal would.) Breathing a mixture of nitrogen/argon did that. Just like it did with Ryder junior, just like it would with ANYONE. As far as Alec's age, the point of this isn't that he's elderly or feeble: Its that in this instance we have two subjects with a large difference in Age. The younger of the two subjects stands the better chance of survival here. As far as their SAM implants: You're either not reading or you missed the scene directly after HAB 7. Its directly stated that Ryder Jr and SAM are sharing a closer connection. The transfer didn't go well for Ryder and he had to be directly patched in to SAM node to avoid dying completely. And point 4 was to give you something legitimate to question, because you've shown an incredible lack of understanding so far. 1. asphyxiation is the only way for Alec to be passed out by the atmosphere of that planet. And for that to happen all the oxygen needs to be out of his blood stream. And for that to happen he need to breath a good protion of the air first. Talking does not allow it to happen in secs. And he has not yet at that time. 2.yes the transfer would do it. The connecting may be more with Ryder but it's not unquie. Alec has the same kind of connnection. Sam cutting off from Ryder hurt them because Sam is connected and is controlling even major system in ryder's body. Sam is connected and can change it. Sam even points out that disconnecting is impossible with out ryder's death.Alec had the same connection. It was connect to every system in Alec's body. The only difference is ryder advanced more of his body with it..that does not mean Alec disconnection would be less deadly.the node connection would not make it more unquie being that the twin has the same type of connection as well. 3. Alec is still at the peak of health and has an upgraded body. Age would not in any away be a factor. If you body is tune to the peak of human performance itmate not your age.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, SWTOR, Anthem
Origin: Obadaya
XBL Gamertag: ObadiahPearce
Posts: 2,677 Likes: 3,624
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Post by Obadiah on May 14, 2017 18:33:10 GMT
Look at it this way - the Initiative isn't the only outfit to not arm their scout ships. For sure. Look, there's SOME explanation for the Kett. To me though, it looks like there was a much different idea for these worlds (especially Voeld), with a harsh landscape and hidden Angara civilization, and a designer decided wildlife and Remnant was too boring, and more random Kett bases was the solution.
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Post by dreman999 on May 14, 2017 19:12:24 GMT
Look at it this way - the Initiative isn't the only outfit to not arm their scout ships. For sure. Look, there's SOME explanation for the Kett. To me though, it looks like there was a much different idea for these worlds (especially Voeld), with a harsh landscape and hidden Angara civilization, and a designer decided wildlife and Remnant was too boring, and more random Kett bases was the solution. it really is just lazy. You just drive around them.
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Post by docklenator on May 14, 2017 20:18:12 GMT
Dude, wtf do you mean by "gas exchange" you keep saying that. Its just BREATHING. Alec Ryder transferring SAM would not cause him to pass out so quickly. (Being forcibly CUT OFF from SAM's signal would.) Breathing a mixture of nitrogen/argon did that. Just like it did with Ryder junior, just like it would with ANYONE. As far as Alec's age, the point of this isn't that he's elderly or feeble: Its that in this instance we have two subjects with a large difference in Age. The younger of the two subjects stands the better chance of survival here. As far as their SAM implants: You're either not reading or you missed the scene directly after HAB 7. Its directly stated that Ryder Jr and SAM are sharing a closer connection. The transfer didn't go well for Ryder and he had to be directly patched in to SAM node to avoid dying completely. And point 4 was to give you something legitimate to question, because you've shown an incredible lack of understanding so far. 1. asphyxiation is the only way for Alec to be passed out by the atmosphere of that planet. And for that to happen all the oxygen needs to be out of his blood stream. And for that to happen he need to breath a good protion of the air first. Talking does not allow it to happen in secs. And he has not yet at that time. 2.yes the transfer would do it. The connecting may be more with Ryder but it's not unquie. Alec has the same kind of connnection. Sam cutting off from Ryder hurt them because Sam is connected and is controlling even major system in ryder's body. Sam is connected and can change it. Sam even points out that disconnecting is impossible with out ryder's death.Alec had the same connection. It was connect to every system in Alec's body. The only difference is ryder advanced more of his body with it..that does not mean Alec disconnection would be less deadly.the node connection would not make it more unquie being that the twin has the same type of connection as well. 3. Alec is still at the peak of health and has an upgraded body. Age would not in any away be a factor. If you body is tune to the peak of human performance itmate not your age. 1. He is breathing the air. Just like anyone else. There is literally no difference in passing out from walking into an enclosed space with no oxygen. The effect can happen in under a minute, well under a minute, in seconds even. I do not understand how you do not get this. You have absolutely nothing to dispute this with, and I posted an article on this already. If you are breathing air, with no oxygen, you will absolutely pass out in seconds, with no need for inclusions from other factors. 2. The link that Ryder Jr. and SAM share is ABSOLUTELY unique. That's not up for debate. This is explained IN-GAME the moment you wake up from the events on Habitat 7, so if you take issue with that you are EXACTLY wrong. Alec and SAM were not connected on the in depth level that Ryder Jr and SAM are. Its their exact unique bond that makes them inseperable/dependant. This is also explained in game. There are also examples. For instance: Upon crash landing on Habitat 7 the QEC link between SAM node and the landing party is completely severed; Alec Ryder suffered no ill effects from this. SAM can control Alec's bio functions (profiles) but Alec is most DEFINITELY not dependant on SAM. Nothing in the game suggests he would be, and all references otherwise are SPECIFIC to Ryder Jr and SAM's unique connection. 3. Peak health or not (and enhanced how exactly? He's not a super soldier. His enhancements are SAM's influence only. He didn't have them at his time of death, and without them he's not impaired, just normal. I posted a crutch allegory for this earlier) the comparison is between two subjects. The constant is the atmosphere. The only difference between them is their age. You say it can't possibly be a factor, but that's exactly wrong. It's a thing that would most definitely be taken into consideration when comparing how long each of them were able to survive without oxygen.
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Post by dreman999 on May 14, 2017 20:31:17 GMT
1. asphyxiation is the only way for Alec to be passed out by the atmosphere of that planet. And for that to happen all the oxygen needs to be out of his blood stream. And for that to happen he need to breath a good protion of the air first. Talking does not allow it to happen in secs. And he has not yet at that time. 2.yes the transfer would do it. The connecting may be more with Ryder but it's not unquie. Alec has the same kind of connnection. Sam cutting off from Ryder hurt them because Sam is connected and is controlling even major system in ryder's body. Sam is connected and can change it. Sam even points out that disconnecting is impossible with out ryder's death.Alec had the same connection. It was connect to every system in Alec's body. The only difference is ryder advanced more of his body with it..that does not mean Alec disconnection would be less deadly.the node connection would not make it more unquie being that the twin has the same type of connection as well. 3. Alec is still at the peak of health and has an upgraded body. Age would not in any away be a factor. If you body is tune to the peak of human performance itmate not your age. 1. He is breathing the air. Just like anyone else. There is literally no difference in passing out from walking into an enclosed space with no oxygen. The effect can happen in under a minute, well under a minute, in seconds even. I do not understand how you do not get this. You have absolutely nothing to dispute this with, and I posted an article on this already. If you are breathing air, with no oxygen, you will absolutely pass out in seconds, with no need for inclusions from other factors. 2. The link that Ryder Jr. and SAM share is ABSOLUTELY unique. That's not up for debate. This is explained IN-GAME the moment you wake up from the events on Habitat 7, so if you take issue with that you are EXACTLY wrong. Alec and SAM were not connected on the in depth level that Ryder Jr and SAM are. Its their exact unique bond that makes them inseperable/dependant. This is also explained in game. There are also examples. For instance: Upon crash landing on Habitat 7 the QEC link between SAM node and the landing party is completely severed; Alec Ryder suffered no ill effects from this. SAM can control Alec's bio functions (profiles) but Alec is most DEFINITELY not dependant on SAM. Nothing in the game suggests he would be, and all references otherwise are SPECIFIC to Ryder Jr and SAM's unique connection. 3. Peak health or not (and enhanced how exactly? He's not a super soldier. His enhancements are SAM's influence only. He didn't have them at his time of death, and without them he's not impaired, just normal. I posted a crutch allegory for this earlier) the comparison is between two subjects. The constant is the atmosphere. The only difference between them is their age. You say it can't possibly be a factor, but that's exactly wrong. It's a thing that would most definitely be taken into consideration when comparing how long each of them were able to survive without oxygen. 1. He did not breath everything out yet. Talking a sentence does not expel all your breath. Does that really need to be explained to you? 2.no it's not. Nothing in the story or plot says that. Sam only says he links the Ryder the most. If you insist on that then you need to link to proof. Other only thing unquie about Ryder is that sam. 3.he is a super soldier. Look up all.the detail on what the same connection does.Alec was able use biotic powers with out being a naturally born biotic. ALEC is a self made supersoldier.the sam upgrades make him a super solider. And health is the different factor not age.
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