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Post by Lebanese Dude on Mar 23, 2017 11:16:27 GMT
Design choice. They wanted Biotics to be more subtle.
Anyway, the abilities seem fine but the Biotic Combos are a bit quiet I agree.
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Post by Lebanese Dude on Mar 23, 2017 3:03:01 GMT
lol it's not even about the old characters. It's so transparent lmao
This person made a new account with the name Korben Dallas (the Fifth Element), bought the game, refunded it, and is pretending to be a woman while saying sexist and lowkey racist (lol "multicultural") things just for the hell of it.
Ignore the troll.
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Post by Lebanese Dude on Mar 23, 2017 3:01:16 GMT
I think Liam is good looking and Jaal certainly looks interesting. Everyone is ugly as sin. Female characters are downright repulsive. Male characters are all "mystery meat" and "multicultural". Give me back my Normandy and my old crew *cry* Get laid.
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Post by Lebanese Dude on Mar 23, 2017 0:06:44 GMT
How are you guys so far ahead? lol
I've only just finished everything before the 2nd planet.
Then again I think I have like 3hrs worth of reloads. Vanguard on insanity is a MASOCHIST MESS but so worth it.
I also have played a lot of MP. I used it to test out builds before committing on SP. I loved Vanguard the most so I stuck with it. Goddamn it's fun.
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Post by Lebanese Dude on Mar 23, 2017 0:03:41 GMT
And all of this is beside the point that : Alec knew about AI's and how we could work better than ever, if only we were together! wut? That is just some shitty writing. Ah the infamous "bad writing" argument. He didn't "know" about it as much as he was super optimistic about it (yay visionaries). He's allowed to have an opinion. In fact the videos you unlock explore this very arc.
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Post by Lebanese Dude on Mar 23, 2017 0:02:09 GMT
Yeah the scan bit is one of the more inexplicable things in the game.
We all know that the real reason is "we wanted to gtfo of Milky Way but with at least some direction".
I suppose now it's established fact that the Geth can see the future.
Come to think of it... maybe they didn't see Andromeda as much as they predicted what it would be like to within an acceptable error margin. *shrug* lol
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Post by Lebanese Dude on Mar 22, 2017 23:43:03 GMT
The whole problem with the planet was gravitational distortion lol I know. It's just that what SAM said are self-contradicting. You cannot reach terminal velocity if acceleration is increasing, regardless of how weird the gravity field is. Again, perhaps you stopped accelerating due to the sudden absence of that distortion and you simply ended up at terminal velocity. It's a weak argument but it can be justified given that we don't know how those rock formations were floating to begin with, and we end up seeing gravity wells in vaults.
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Post by Lebanese Dude on Mar 22, 2017 23:37:05 GMT
One science sin I found during the prologue mission is this: when you are falling into the planet and are approaching the terminal velocity, the acceleration should be decreasing (while velocity is increasing). However during the fall scene, SAM told you that your acceleration is increasing. This makes no sense in physics because the terminal velocity is defined as the final velocity that you reach when the air drag force cancels out the gravity, i.e. when the acceleration drops to zero. Your argument depends on the assumption that only the gravitational pull of the planet is in effect. Not only was gravity a mess on that planet, but perhaps even other objects had their own gravitational forces on you.
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Post by Lebanese Dude on Mar 22, 2017 22:35:44 GMT
A lot of things in this thread were explained in the trilogy and in the game itself. A lot of it is space magic and AI, but it's reasonable for the scope of the game. They already established that parts of the body can wake from stasis. Perhaps the Krogan isolated one of their ... quads and did not subject them to stasis. Their redundancy would make it relatively low risk. Krogan have a very long lifespan so age isn't an issue. That would explain how they could undergo gene therapy. Employ your imagination people
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Post by Lebanese Dude on Mar 22, 2017 22:27:54 GMT
Nope. Lots of Biotic and Tech skills you can use from range for damage, CC, and "summoning". Profiles allow you to mix it up without screwing yourself over.
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Post by Lebanese Dude on Mar 22, 2017 21:48:10 GMT
You don't get an A just for getting the right answer. Typically you have to show your work too. Depends on the subject
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Post by Lebanese Dude on Mar 22, 2017 21:45:20 GMT
Well not really. Even someone who gives the game a D (6/10) is closer to an A (10) than an F- (0). Giving a D is already pretty extreme in itself too. You don't give someone a D for lacking polish. The features are all there. What people are doing here are giving the game an F for getting the answers right but not putting them in the necessary format. Many people give an A for at least getting the right answer. Honestly. A 0 is inexcusable. ME:A is not 9 or 10 material at its current state... at all. 7 is not a bad score at all. But I was expecting more in the story side though... it was just not enough really. Well yeah if you genuinely had problems with many of the game's systems, giving it a 7 or even a 6 is acceptable. Anything less is just ridiculous. In regards to story, I haven't even ventured past Eos yet, but I have noticed that a lot of focus was placed on world-building this time around. I think the expectation was that people will appreciate more of that, rather than have the content always presented to them directly. You also have to go out there and see the story for yourself. If you don't like that, MEA will probably disappoint.
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Post by Lebanese Dude on Mar 22, 2017 18:31:16 GMT
As an individual score, sure that's fine, but the real problem are those goofy people putting 0's and using hyperbole for context. People giving it a 10 are just as bad. They even list the problems with the game and still give it a 10. Well not really. Even someone who gives the game a D (6/10) is closer to an A (10) than an F- (0). Giving a D is already pretty extreme in itself too. You don't give someone a D for lacking polish. The features are all there. What people are doing here are giving the game an F for getting the answers right but not putting them in the necessary format. Many people give an A for at least getting the right answer. Honestly. A 0 is inexcusable.
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Post by Lebanese Dude on Mar 22, 2017 18:29:12 GMT
So what exactly is better in the game besides the combat? UI? Animations? Dialogue? Having only 3 skills per loadout? You say it falls a bit short but to me it falls in line with other small budget games like the Technomancer which had all the same shortcomings and was hammered by critics and fans for it. ME:A should of had FAR more polish then what was given to us. I've always loved Bioware for the most part but people really need to stop looking at this game through rose colored glasses and call it like it is. Such broad categories. How can you analyze it properly if you only think in absolutes? UI is lacking in some learnability and usability issues. However it is functional for those who are experienced with it, and ultimately that's all that matters. There are some facial animations that are a bit lacking, but they're actually better than any in the series when looked at individually. The main reason people are viewing animations so badly is that there are MORE of them. Previously, NPCs had blank stares with the occasional expression. Now they have expressions for every sentence. They are more present. People see them more. It's an improvement in structure, if not in application. Even then, people are REALLY exaggerating here and falling for their own negative feedback loop. What about dialogue? Your actions and words are actually referenced down the line. Dialogue is no longer mostly self-contained. There are four personality types. The downside is that none of them are inherently "renegade" but it wouldn't make sense given your position anyway. You can also talk to way more people than before to learn more about the game. It's not all relegated to codices and convenient plot devices. There is also more ambient dialogue, and NPCs say relevant things that change depending on your mission progress. You actually have access to more skills than ever before. You only have to change profiles, and given that each profile augments your abilities, your individual abilities are stronger. Why did you stop here though? Visual and Aural fidelity. The best I've seen in a while. I'm running the game on 900p with medium settings and it's better than most games on ultra 1080p World building. You actually see your outputs grow. Planets change over time. You choose the development of the Nexus and outposts. There's ambient dialogue everywhere. Some of the broadest RPG elements every seen in a game from combat to research to crafting. Steep learning curve =/= quality Exploration and actual mysteries. I wet my pants in the vault. Nomad. I can go on and on. Where were those in your measurements? Or did you leave them out?
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Post by Lebanese Dude on Mar 22, 2017 17:48:18 GMT
Haters will bring it down. They always show up to vote their hate. Haters? I think 70 is fair... in this day and age... a game claiming to be "AAA" and asking what $80 on launch with crap animations and chopped off content deserves higher than that?! come on... game does not even have QUARIANS for crying out loud. 70 is average and is justified IMHO but higher than that? nope. Gun play looks fun though You know what pisses me off about people like you? Literally no mention on what the game offers as improvements, as if scores can only go down. So what? A game has to fulfill an arbitrary set of requirements, and even if it falls a bit short on them, no amount of additions can make up for them.
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Post by Lebanese Dude on Mar 22, 2017 17:43:46 GMT
It's bitching when that's all what people talk about, and the OP was referring to the collective QQ rather than individual ones.
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Post by Lebanese Dude on Mar 22, 2017 17:39:59 GMT
Most games have no CC options at all. Those that do usually let you customize one or two things at most. Most games have scripted encounters presented in a linear fashion with little to no dialogue. or dialogue that is only between the NPC and the player. I would say that many players like you like to make arguments in bubbles with little regard for context. Most games have other names other than Bioware. Most games have a dev team of no more than 5. Most games are around or less than £25. Most games have ponies in them. I really like this game and think it's worth buying, but I am not employed to cover up for Bioware's mistakes. What's your point? Most games with large teams and over 60$ don't have CC and of those that are RPGs, most have a single protagonist and/or no variation on dialogue. Call whatever you want a mistake. It doesn't make it objectively true, especially when you don't have much of an argument other than "BioWare did it better" when this is the first time they have used face scans, have actually convincing skin tones, and allow you to put all sorts of mods to your face.
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Post by Lebanese Dude on Mar 22, 2017 15:10:40 GMT
Never really cared for Biotics all that much til now. It's all so pretty.
I'd say it's (ANY PRIMER) + Charge. Holy hell that feeling of annihilation
I haven't invested in any Tech yet, but I think I'll save it for my second playthrough.
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Post by Lebanese Dude on Mar 22, 2017 15:04:52 GMT
They haven't succeeded and they've been rolling on the "Citadel DLC" train ever since they released that DLC; DA:I had this element too which sparked sit-com memes because that's what it is. The thing is, Citadel DLC worked as a wrap and bow on ME3 because for one, everyone were depressed over the endings and their lack of closure and how much doom and gloom there was in the game. They just wanted some lightheartedness as we saw from ME2 back. BioWare decided to go even further and make a straight up chill DLC. The second point is that the DLC was earned for being so lighthearted because the crew was so well established. They had been on such a memorable adventure together they had earned a right to chill and goof around for an entire DLC - but then something bad happened. BioWare looked at their response and numbers and took it for granted: "Fans love it!" but what they did not understand was the red part. They didn't understand why it was successful. It's not because the jokes are so good or because the tone is much better than what it was before. It's because of the context of having a trilogy of emotional gut-wrenching to back up a DLC where everything just feels fine. But alas we have DA:I and now MEA where BioWare assumed they'd been given a free ticket to keep goofing around even at the expense of setting up new characters. Every scene wasted on beer-drinking or movie-watching is a scene that could've been spent examining the character or their plight. We're not there yet, BioWare. We haven't earned another Citadel DLC yet, but they think they have because they thought the success of Citadel DLC was a free pass to keep doing it. Unfortunately they have fans from cons wearing cosplay, BioFan and others who tell them as they gush over it "OMG, I LOVE THIS! IT'S SO GREAT!" and they're extremely easy to please so long as BioWare has made it. That, to me is damaging and another sign that I may either be getting too old for BioWare (though I'm technically younger than most of those fans) or they're simply insiting on targeting their most inbred audience. 10/10 fanfic
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Post by Lebanese Dude on Mar 22, 2017 14:23:19 GMT
I would say the hate comes from the fact that no game developer would have the gall to make a CC and facial animation this bad and expect people to seriously except it. Fan's feel as if Bioware have physically slapped them in the face hard, and then said 'what's the matter it was only a friendly slap', you should be thanking me. Most games have no CC options at all. Those that do usually let you customize one or two things at most. Most games have scripted encounters presented in a linear fashion with little to no dialogue. or dialogue that is only between the NPC and the player. I would say that many players like you like to make arguments in bubbles with little regard for context.
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Post by Lebanese Dude on Mar 22, 2017 13:52:24 GMT
Seriously, FINAL metascore and the poll is locked before it is even released?! lmao... poor Europe.
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Post by Lebanese Dude on Mar 22, 2017 13:45:40 GMT
Probably an issue of too many hosts. Not in BioWare's control.
If you want higher priority, start the game. Otherwise be ready for a wait.
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Post by Lebanese Dude on Mar 22, 2017 13:27:01 GMT
People compare ME to Witcher because they don't understand the concept of context.
The best example is comparing non-plot missions. They say "ME has only fetch quests while Witcher has beautiful stories"
1) Witcher has classifications for its quests. It has a few side quests which are well-made, but the rest are all hunts and random fetch quests 2) Witcher does not have the concept of companions and squad members. The few well-made side quests are comparable to the entire character arc of a companion. This includes introductory dialogue (establish character), their life stories (establishing context), and then pursuing a plot mission. 3) Witcher's zone quests are part of the main quest. In MEA this is not the case. Zone quests support and complement the main quest but are not required 4) In MEA, zone quests are dispersed in such a way that they are disconnected in form but connected in function. You are improving the area as a whole. In the Witcher, they all tie together as part of the same quest.
So as a result, if you are going to compare side quests in Witcher to MEA, then you need to use the proper analogy.
TW3 side quests :: MEA squad and main zone missions TW3 hunts and fetch quests :: MEA scan and fetch quests
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Post by Lebanese Dude on Mar 22, 2017 13:11:55 GMT
Very little tension? Jesus I almost wet myself in the vault.
Regarding squad, we don't have any edgelords this time around. They all want to help in their way and aren't needlessly pessimistic given that shit has been hitting the fan for months.
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Post by Lebanese Dude on Mar 22, 2017 13:06:49 GMT
Ah the ultimate irony of women reducing other women to how they look rather than how they act.
SJW BioWare can't win with anyone it seems. They do it too much for the bigots and too little for the self-righteous.
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