malgus
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Post by malgus on Jun 12, 2017 0:58:16 GMT
But why they should have more exception for mass effect than they had for dragon age? they had the proof that a dragon age game sold extremly well, just as much as ME 3. Did dragon age cost them more than mass effect 3? and even if it did, Dragon age had no fondation at all and despite that it sold more. So I don't see why mass effect is suddenly suppose to sell more than dragon age. That's not responding to my argument. Which is, stop number crunching already. Different development cycles, different amount of manpower needed, different projections tied to the particular release. You can't say apples sold x amount of times and oranges y amount of times and construct an argument of how successful the sale was around that. There are different business plans tied to every release. Based on what they expected to be the reception and the revenue. So, once again, numbers in itself don't tell you anything on their own. Oh yes it is. My response was to that other guy that said that ME was a bigger franchise than DA for whatever reason, that more was excepted from ME, and if you want prove this me, go ahead, tell me how the manpower needed for one game differs from one another, tell me how the projection is different, how could it be considering that dragon age can sell just as much as ME. You want to prove me that those are different in terms of projection and manpower needed, go ahead explain to me how it is different for dragon age or Mass effect, why it would be that way?
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Post by abaris on Jun 12, 2017 1:03:58 GMT
Oh yes it is. My response was to that other guy that said that ME was a bigger franchise than DA for whatever reason, that more was excepted from ME, and if you want prove this me, go ahead, tell me how the manpower needed for one game differs from one another, tell me how the projection is different, how could it be considering that dragon age can sell just as much as ME. You want to prove me that those are different in terms of projection and manpower needed, go ahead explain to me how it is different for dragon age or Mass effect, why it would be that way? Kinda obvious if one game takes five years and the other one 18 months. Should be obvious, I would think. I'm not familar with the budget that went into DAO or DAII, but with MEA it's 40 millions and 5 years. So there's your difference that renders sales number crunching obsolete. DAII at least had a much shorter development cycle as had ME2, as well as ME3. You can't compare them based on sheer numbers.
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Post by 10k on Jun 12, 2017 1:09:20 GMT
then a remaster of the trilogy would probably lead to a rekindling of the franchise. This is what should have happened in the first place. A damn remaster, not Andromeda. TLDR - Anthem is going to replace Mass Effect. HA HA HA HA HA, you're funny my friend Anthem is nothing but a Destiny wannabe. A MP game where you shoot monsters together.
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Post by marshalmoriarty on Jun 12, 2017 1:10:04 GMT
Its a combination of factors. Sales obviously matter, but a well established series will generally sell regardless, as the mentions of FF earlier have pointed out. Resident Evil 6 and even Operation Raccoon City are other examples. Bioshock Infinite is another. All sold well, but were greeted with mixed to hostile reviews from critics and fans (Bioshock Infinite was initially praised by critics, but most backslid on that due to their readers not agreeing).
In the case of big name sequels, fan reaction and criticism in the social media age, mean that even finnancially successful games can quickly become a millstone that turns it from industry darling to PR disaster. Rockstar for example pride themselves on only having their name associated with popular games that endlessly generate positive comments. So they were quick to distance themselves from the perfectly acceptable LA Noir when it didn't prove the ultra smash hit they hoped it would be.
As for Dragon Age 2, it was always unfairly maligned. Many hardcore fans were extremely hard on the game for a combination of budget issues leading to recycled locations, short dev time and simply not being like DAO. Many of the complaints are valid, but none were the fault of the development team themselves who had no control over resource allocation and deadlines. David Gaider has always seemed rueful that all this detracted from what is in fact an excellent RPG. He never seemed to accept it deserved such criticism, nor should he because it didn't deserve that. He admitted the budget and deadlines meant compromises and a poor final Act. But rightly flagged up the great Act 2 of the game.
MEA falls somewhere short of being an underappreciated gem IMO. But it is certainly underrated and underappreciated with flashes of brilliance and of what could have been. I think its a generally worse written game than DA2, but with a more satisfying and varied world, greater freedom and genuinely good exploration and combat. I place a high value on story and characters in RPGs though, and MEA flops in that regard for me, preventing me from placing it in my unsung gems list as I did for games like DA2 and Fallout New Vegas etc.
But I would contend that ME 3 is also very poorly written (and IMO an overall worse game than MEA). So I agree that the rot in this series started there (and arguably even further back in ME 2, though that was more a case of poor continuity of story and world building than writing quality - it changed ME from hard sci fi to hard boiled space adventure ripping yarns etc. Not bad, more exchanging one good thing for another very good, but very different kind of thing, such that it was hard to reconcile them being from the same series, even before you get to the actual retcons).
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Post by Giant Ambush Beetle on Jun 12, 2017 1:11:59 GMT
I think the question should rather be: how can game developers focus so damn hard on one future game that they ruin all their other great franchises through neglect and half-arsery?
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Post by armass81 on Jun 12, 2017 1:16:32 GMT
I just dont get it. FFXIII was a horrible game and it got 2 bad sequels and the series is still going. Same with Assassins Creed with some of its entries, even Bubsy is getting a new fucking game apparently. BUBSY! WTF? Theres a game series that deserves 3/10, not MEA as some peopel have branded it. MEA is above average game and apparently it sinks the entire series? Explain this to me please. Or is it just a bunch of chicken littles now yelling Well, firstly, the game is way below average - if we’re going by critical reviews and/or overall sales. It’s been ridiculed to death online - no one’s saying it sunk the entire franchise, but it’s sure as hell sunk Andromeda. If Dylan is as good as it looks, then a remaster of the trilogy would probably lead to a rekindling of the franchise. But - Dylan looks kinda like what Andromeda should have been, so if anything, Dylan / Anthem, will probably replace Mass Effect. TLDR - Anthem is going to replace Mass Effect. What MEA should have been? A 10 hour shooter with pretty graphics, but lacking that something like destiny did, probably? It looks almost exactly like Destiny to me. Lets just hope that it doesn end up like Destiny. A hyped game, but ultimately a shallow experience delivered. And with a story akin to "I could tell you... But i wont" "I dont even have time to explain why i dont have time to explain". But hey, who cares. Thats where the money is, right. Lots of Loot and monsters to shoot, whee.
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Post by nastrodamus on Jun 12, 2017 1:24:50 GMT
A normal developer/studio should love their own creation,so what if a book,movie,game tanks,there are tons of story's to tell,the next one will be so much better. EA on the other hand is a publisher,it care's about sales,there is no love,only cash and how much cash a product makes........if a game does not make money,it goes in the bin,it's a bad investment. Hence why EA's portfolio is full of shooters and sports......cos that's what sells. Those games fit the 1 month sales cycle to a tee. You can squeeze a sizable profit from those games and not have to worry too much support as they have a pretty cut and paste formula. Instant profit with minimal effort. If Anthem falls below what EA wants (and if any of the current feeling for the game is any indication) Bioware's day's are up. Hate to see if ME get's sac'd for a new ip that end's up being a failure itself, but it is a real big possibility.
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Post by Deleted on Jun 12, 2017 1:26:20 GMT
Well, firstly, the game is way below average - if we’re going by critical reviews and/or overall sales. It’s been ridiculed to death online - no one’s saying it sunk the entire franchise, but it’s sure as hell sunk Andromeda. If Dylan is as good as it looks, then a remaster of the trilogy would probably lead to a rekindling of the franchise. But - Dylan looks kinda like what Andromeda should have been, so if anything, Dylan / Anthem, will probably replace Mass Effect. TLDR - Anthem is going to replace Mass Effect. What MEA should have been? A 10 hour shooter with pretty graphics, but lacking that something like destiny did, probably? It looks almost exactly like Destiny to me. Lets just hope that it doesn end like Destiny. A hyped game, but ultimately a shallow experience delivered. So now we're already prematurely ripping apart Bioware's new IP, eh? Heaven forbid that people just wait to see what develops and give Bioware a little bit of space to develop it.
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Post by suikoden on Jun 12, 2017 1:28:10 GMT
then a remaster of the trilogy would probably lead to a rekindling of the franchise. This is what should have happened in the first place. A damn remaster, not Andromeda. TLDR - Anthem is going to replace Mass Effect. HA HA HA HA HA, you're funny my friend Anthem is nothing but a Destiny wannabe. A MP game where you shoot monsters together. Watch the gameplay trailer - it’s even got the jet packs. Although I suppose if your main goal is to get laid in Mass Effect games then Anthem might not be your thing.
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Post by blueasari on Jun 12, 2017 1:28:42 GMT
I think the question should rather be: how can game developers focus so damn hard on one future game that they ruin all their other great franchises through neglect and half-arsery? So much this
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Post by armass81 on Jun 12, 2017 1:28:54 GMT
What MEA should have been? A 10 hour shooter with pretty graphics, but lacking that something like destiny did, probably? It looks almost exactly like Destiny to me. Lets just hope that it doesn end like Destiny. A hyped game, but ultimately a shallow experience delivered. So now we're already prematurely ripping apart Bioware's new IP, eh? Heaven forbid that people just wait to see what develops and give Bioware a little bit of space to develop it. It might be an excellent game, but a Destiny like shooter doesnt intrest me, and thats what it looks like. Almost a carbon copy. Game like this from a company that makes RPGS... Wheres the rpg? It looks more like a game EA wants to make than what Bioware wants to make, for now.
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malgus
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by malgus on Jun 12, 2017 1:31:46 GMT
Oh yes it is. My response was to that other guy that said that ME was a bigger franchise than DA for whatever reason, that more was excepted from ME, and if you want prove this me, go ahead, tell me how the manpower needed for one game differs from one another, tell me how the projection is different, how could it be considering that dragon age can sell just as much as ME. You want to prove me that those are different in terms of projection and manpower needed, go ahead explain to me how it is different for dragon age or Mass effect, why it would be that way? Kinda obvious if one game takes five years and the other one 18 months. Should be obvious, I would think. I'm not familar with the budget that went into DAO or DAII, but with MEA it's 40 millions and 5 years. So there's your difference that renders sales number crunching obsolete. DAII at least had a much shorter development cycle as had ME2, as well as ME3. You can't compare them based on sheer numbers. But in that particular case, I was comparing the dragon age franchise to mass effect franchise, not just a specific episode to another. Because that guy was saying that EA was excepting more from the mass effect franchise rather than dragon age, that is why I put the sales of both DAO and ME 3 to tell that both franchise were just as profitable. Now sure MEA costed more than DA 2, but still if the 40 million budget is accurate, they already they made their money, I am not saying its a motherfucking huge profit but they did make it back with the actual sales.
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Post by 10k on Jun 12, 2017 1:36:41 GMT
This is what should have happened in the first place. A damn remaster, not Andromeda. HA HA HA HA HA, you're funny my friend Anthem is nothing but a Destiny wannabe. A MP game where you shoot monsters together. Watch the gameplay trailer - it’s even got the jet packs. Although I suppose if your main goal is to get laid in Mass Effect games then Anthem might not be your thing. You're speaking to someone who always argued against having romance scenes in ME period. As I have stated before: They're awkward, ridiculous, and do not have a purpose. As for the jet packs, they didn't interest me when Andromeda had them and they don't interest me here. Anthem was created to solely compete against destiny, IMO. It will be a MP shoot'em up with RPG elements, the same as Destiny.
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Post by Deleted on Jun 12, 2017 1:47:29 GMT
So now we're already prematurely ripping apart Bioware's new IP, eh? Heaven forbid that people just wait to see what develops and give Bioware a little bit of space to develop it. It might be an excellent game, but a Destiny like shooter doesnt intrest me, and thats what it looks like. Almost a carbon copy. Game like this from a company that makes RPGS... Wheres the rpg? It looks more like a game EA wants to make than what Bioware wants to make, for now. If the genre of game they're planning just doesn't interest you... then be honest about that.... simply state that the genre doesn't interest you. It doesn't interest me either. However, there is absolutely no fault on any developer for choosing to try to make a game of a different genre than they normally do... It's call expanding one's horizons... mixed in with a little bit of just trying to survive (particularly since people have been recently so adamant at telling them they're total failures at making RPGs now anyways). Don't go around trashing it as a particularly "shallow experience" years before it gets released. People are certainly not going to encourage them to make more or better RPGs with this trashing everything they make tactic.
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Post by OdanUrr on Jun 12, 2017 2:07:52 GMT
Didn't Square Enix nearly kill the Tomb Raider series after the 2013 reboot didn't meet expected sales? And that was a really good game.
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Post by unwanted on Jun 12, 2017 5:29:00 GMT
If they had simply called the game 'Andromeda' with only the human race discovering new aliens , I recon the game would have been a glowing success. But they had to go and include the words 'Mass Effect'. Shep is dead, yet they drag the whole story bar Shep into a new galaxy. It was doomed to failure.
And yet! If they had brought a clone of Shepard along to be employed as pathfinder, not only would you have shep back, but you would have the amazing story of how he/she dealt with the fact that she/he was now a clone.
Shep and Mass Effect are linked by umbilical cord, pull one and they both die.
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Post by biotichazard on Jun 12, 2017 7:26:19 GMT
If they had simply called the game 'Andromeda' with only the human race discovering new aliens , I recon the game would have been a glowing success. But they had to go and include the words 'Mass Effect'. Shep is dead, yet they drag the whole story bar Shep into a new galaxy. It was doomed to failure. And yet! If they had brought a clone of Shepard along to be employed as pathfinder, not only would you have shep back, but you would have the amazing story of how he/she dealt with the fact that she/he was now a clone. Shep and Mass Effect are linked by umbilical cord, pull one and they both die. I disagree about Shepard and ME are linked together. ME is a universe. They can tell more stories within that universe as long as the stories are compelling. I would agree that Andromeda should have had nothing to do with ME as there are no mass effect relays in Andromeda (maybe there are, I didn't play the SP). The problem with MEA doesn't end with the story. I've only played the MP, and I think the enemies are very weak and non-threatening. It made the game very unchallenging. Was it just the jetpacks? No, I don't believe that. Lazy AI coding. Enemies jumping off ledge and jumping back on. What the heck is that move? AI is just terrible. They threw in endless dogs and observers to beat you into submission but that doesn't make up for the terrible AI.
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Post by Obsidian Gryphon on Jun 12, 2017 7:40:00 GMT
If they had simply called the game 'Andromeda' with only the human race discovering new aliens , I recon the game would have been a glowing success. But they had to go and include the words 'Mass Effect'. Shep is dead, yet they drag the whole story bar Shep into a new galaxy. It was doomed to failure. And yet! If they had brought a clone of Shepard along to be employed as pathfinder, not only would you have shep back, but you would have the amazing story of how he/she dealt with the fact that she/he was now a clone. Shep and Mass Effect are linked by umbilical cord, pull one and they both die. I disagree about Shepard and ME are linked together. ME is a universe. They can tell more stories within that universe as long as the stories are compelling. I would agree that Andromeda should have had nothing to do with ME as there are no mass effect relays in Andromeda (maybe there are, I didn't play the SP). The problem with MEA doesn't end with the story. I've only played the MP, and I think the enemies are very weak and non-threatening. It made the game very unchallenging. Was it just the jetpacks? No, I don't believe that. Lazy AI coding. Enemies jumping off ledge and jumping back on. What the heck is that move? AI is just terrible. They threw in endless dogs and observers to beat you into submission but that doesn't make up for the terrible AI. That's what I think too. The ME universe revolved around the technology that was used and depended on by the advanced civilizations of ME. Their infrastructures and social dynamics were built around it. It dictated their policies. Shepard is just a small part of the whole. There're many possibilities that can be explored with the network. There is no mass relay network in Andromeda. The present civilizations that live in that galaxy, or the cluster (forgot name), use other technology. They evolve independently. To call it ME is a misnomer.
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Post by mordingrimes on Jun 12, 2017 7:40:32 GMT
Above average, how cute
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Post by bakgrind on Jun 12, 2017 7:59:05 GMT
EA gets a lot of hate, but I place this failure squarely on Bioware and their incompetent management. Of course, but have EA do anything about it ? I don't see any big names from BioWare dropped after MEA blamage. No one takes responsibility. Both Ray and Greg left Bioware 7 months after the release of ME 3 and roughly 9 months after the release of SWTOR. I suspect that there are a couple of managers here and there that have been feeling the heat of the fallout of Andromeda for a couple of months now. And in today's toxic climate it's will be hard to put a time frame on it. Heck, some could be sacked as soon as E3 is over.
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Conquer Your Dreams
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Post by Conquer Your Dreams on Jun 12, 2017 9:00:24 GMT
Of course, but have EA do anything about it ? I don't see any big names from BioWare dropped after MEA blamage. No one takes responsibility. some could be sacked as soon as E3 is over. Someone should be sacked.
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Post by General Mahad on Jun 12, 2017 9:10:44 GMT
Yes, it can. See Dead Space 3. Now, ME is not gone, it's just resting. I have a bad feeling it might be resting with the fishes like Dead Space is. Another thing that people forget is that both Mass Effect and Dragon Age are multi-media brands with the comics, novels, toys, anime movies, live action web series, and so on. Sometimes those are where the real money and the future are. So was Dead Space, it didn't matter. (Mournfully looks at Dead Space novels, animated films, and Isaac Clarke statue on bookshelf)
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Post by abaris on Jun 12, 2017 9:12:57 GMT
Those games fit the 1 month sales cycle to a tee. You can squeeze a sizable profit from those games and not have to worry too much support as they have a pretty cut and paste formula. Instant profit with minimal effort. If Anthem falls below what EA wants (and if any of the current feeling for the game is any indication) Bioware's day's are up. Hate to see if ME get's sac'd for a new ip that end's up being a failure itself, but it is a real big possibility. The problem is, this is Bioware. Anthem isn't their kind of game for their usual kind of audience. The feeling for the game may be a mirror of the core audience not really being interested in what they call online experience. Bioware was always known for creating a decent story and great characters to interact with. I'm not saying, they're developing a bad game, but they're developing a game that hasn't me even mildly interested. It's just not my cup of tea and quite a bunch of people seem to hold similar feelings. So I wonder what made them decide on choosing that road. It seems to me they will lose a sizeable group of longtime fans on the way to try and draw in an entirely new audience. The question is, if that exchange of audiences will be sufficient.
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Post by ioannisdenton on Jun 12, 2017 9:56:22 GMT
I just dont get it. FFXIII was a horrible game and it got 2 bad sequels and the series is still going. Same with Assassins Creed with some of its entries, even Bubsy is getting a new fucking game apparently. BUBSY! WTF? Theres a game series that deserves 3/10, not MEA as some peopel have branded it. MEA is above average game and apparently it sinks the entire series? Explain this to me please. Or is it just a bunch of chicken littles now yelling its not just above average. i am having a BLAST so far!
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Post by ioannisdenton on Jun 12, 2017 10:00:20 GMT
sayinh tthis again: Andromeda has MAY fixes since their lkast 2 games , deal with it: No more autodialogue No more disjointed main missions from the world a la Inquisition. better fetch quests than inquisition as all have at least some backgoruld so far. no more collectathon more Hubs than ever
We all asked for this. I like it. Acknowledge the improvemnets people
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