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Post by Iakus on Jun 26, 2017 21:28:39 GMT
Nope, you have SLOW access to 12 powers. Swapping profiles puts everything on cooldown and dismisses any "pets" you have. So why bother? My infiltrator in ME3 had access to six active powers, plus could order my squadmates to use their powers. i will admit iv would have handled the profile system differently but i still prefer the new system to the old. By a great deal infact. There was very little wrong with the old combat system. This feels like they built the MP combat, then built a SP game around it.
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Post by Gileadan on Jun 26, 2017 21:32:48 GMT
we know there are hyper lanes of a sort in me. Every time you go to the galaxy map and plot a course a line pops up connecting you to your destination. Sometimes passing through systems way out of your way and not the.most direct path. Also when you leave a system you always seem to go the same way, so if there is a story reason for it the Archon could fairly accurately predict the tempests course and just wait. While that could be possible, I'm not buying that those space lanes would be so small that an approaching ship's location could be so accurately predicted, especially since from the Archon's perspective, humans are aliens and might well use a very different algorithm to determine those "lanes". Imagine that this kind of prediction would be possible - you'd basically have choke points where you could defend an entire system by pointing a lot of big guns at the location where enemy ships must arrive. The "lanes" displayed when charting a course may well just be the optimal route for easiest drive core discharges.
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Post by anarchy65 on Jun 26, 2017 21:35:50 GMT
And about 3/10 being a low score, I agree, but what score would you give for a game that fails in absolutely every aspect?
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Post by colfoley on Jun 26, 2017 21:39:13 GMT
i will admit iv would have handled the profile system differently but i still prefer the new system to the old. By a great deal infact. There was very little wrong with the old combat system. This feels like they built the MP combat, then built a SP game around it. its the combinations that are important. Instead of Shepard having a very limited variety on powers Ryder has acess to a combination of every power in the game. For a specific instance this has made charge fun and viable. I didn't like vanguard in the trilogy but with tactical cloak and turbocharge with an X5 my.Ryder can hit and run to her hearts content.
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Iakus
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Post by Iakus on Jun 26, 2017 21:48:34 GMT
There was very little wrong with the old combat system. This feels like they built the MP combat, then built a SP game around it. its the combinations that are important. Instead of Shepard having a very limited variety on powers Ryder has acess to a combination of every power in the game. For a specific instance this has made charge fun and viable. I didn't like vanguard in the trilogy but with tactical cloak and turbocharge with an X5 my.Ryder can hit and run to her hearts content. Classless systems can work, I don't deny that. But this system didn't. The restrictions made the power varieties pointless.
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Post by samhain444 on Jun 26, 2017 21:49:59 GMT
I try to finish a game before I score it but that's just me.
I also don't skip through conversations, read the codex, etc
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Post by anarchy65 on Jun 26, 2017 21:51:31 GMT
I try to finish a game before I score it but that's just me. I also don't skip through conversations, read the codex, etc That's why I put a "so far" there. And I also don't skip through conversation, and I read all of the codex.
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Post by Deleted on Jun 26, 2017 21:52:44 GMT
You should at least try to finish the game before making conclusions. Or don't if it's not interesting to you, but if you don't grading it on a partial play through, particularly one that doesn't seem to have advanced the story much, doesn't carry much weight. The story might surprise me, but I can already take conclusions on combat, graphics, performances, etc, based on what I've seen so far. Other thing, like I said, might surprise me (like story or characters), but I really doubt they will. When the rest is done so poor, I have no reason to believe the story or the characters are actually great, but I didn't see it yet. Then quit now... game doesn't interest you, so shelve it and play something else. I shelved TW3 because I was hating it... started this one and I'm loving it. Best move I ever made.
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Post by samhain444 on Jun 26, 2017 21:53:27 GMT
I try to finish a game before I score it but that's just me. I also don't skip through conversations, read the codex, etc That's why I put a "so far" there. And I also don't skip through conversation, and I read all of the codex. Of course...
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Post by colfoley on Jun 26, 2017 21:54:05 GMT
its the combinations that are important. Instead of Shepard having a very limited variety on powers Ryder has acess to a combination of every power in the game. For a specific instance this has made charge fun and viable. I didn't like vanguard in the trilogy but with tactical cloak and turbocharge with an X5 my.Ryder can hit and run to her hearts content. Classless systems can work, I don't deny that. But this system didn't. The restrictions made the power varieties pointless. not really. I have four favorites depending on the situation and tactics. Its fairly.limited in the middle of a firefight sure but then bioware had to make the game Somewhat of a challenge.
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Post by cypherj on Jun 26, 2017 21:57:12 GMT
And about 3/10 being a low score, I agree, but what score would you give for a game that fails in absolutely every aspect? If you're still playing it, I don't see how it could be that low. I'd quit if I thought a game was that terrible to start. I don't think the game wholly failed at anything. I thought the combat was above average, but the story and setup as I said in my previous post didn't make much sense so I couldn't get into it really. Everything else to me was average or below average, hence my score of 6.5/10 grading it on a school scale. But 3/10 to me is like Arkham City on PC at release, barely playable, and that game got recalled and refunds were given.
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Post by vonuber on Jun 26, 2017 21:57:38 GMT
I like the combat, think it is the best of the series.
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Post by Sondergaard on Jun 26, 2017 21:59:09 GMT
I try to finish a game before I score it but that's just me. I also don't skip through conversations, read the codex, etc What if the game is so unengaging you can't finish it? Surely that deserves a score? I found myself in this position after 30+ hours and scored ME:A 6/10. I think that's pretty good considering I had absolutely no interest in finding out what happened. I was just that bored with the poor writing and paper thin dialogue and characters. Looked pretty though.
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Post by anarchy65 on Jun 26, 2017 22:01:09 GMT
And about 3/10 being a low score, I agree, but what score would you give for a game that fails in absolutely every aspect? If you're still playing it, I don't see how it could be that low. I'd quit if I thought a game was that terrible to start. I don't think the game wholly failed at anything. I thought the combat was above average, but the story and setup as I said in my previous post didn't make much sense so I couldn't get into it really. Everything else to me was average or below average, hence my score of 6.5/10 grading it on a school scale. But 3/10 to me is like Arkham City on PC at release, barely playable, and that game got recalled and refunds were given. If it wasn't Mass Effect, I would have stop playing already. I get you give a 6.5 because you liked combat, but what if you think combat sucks, which is a huge aspect of the game? Wouldn't that make it at least a 5, maybe 4/10? And I assume you mean Arkham Knight. That game shouldn't even receive a score, because on release it wasn't "barely playable", it was UNplayable. 0/10 if you had to give it a score.
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Post by anarchy65 on Jun 26, 2017 22:05:18 GMT
I like the combat, think it is the best of the series. I don't really "hate" the combat, but I think it was a huge stepdown. To make it more difficult they removed features (it reminds me of Apple, removing features and calling it "innovation"). I think what most annoyed me though was removing the mini-map where you could see the red dots. It was so simple and worked so well, WHY they had to remove that? Looking at enemy locations by the red dots on the "north-west-east-south" thing is just too confusing to me, it makes combat frustrating sometimes.
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Post by samhain444 on Jun 26, 2017 22:09:46 GMT
I try to finish a game before I score it but that's just me. I also don't skip through conversations, read the codex, etc What if the game is so unengaging you can't finish it? Surely that deserves a score? I found myself in this position after 30+ hours and scored ME:A 6/10. I think that's pretty good considering I had absolutely no interest in finding out what happened. I was just that bored with the poor writing and paper thin dialogue and characters. Looked pretty though. If it was unplayable that's ones thing but if its technically fine but I don't like it and I don't finish it, I don't score it. It just wasn't for me. And, with ME:A, I disagree, I liked the writing, the characters, the new setting, etc. I've finished it more than once. He lost me here: "But it already has a lot of plotholes, not to mention it ignores everything from the previous Mass Effect, including the Reapers. It seems the Reapers are ok with letting some ships leaving the galaxy in the middle of their war, LOL" The Initiative left before events of Mass Effect 3...stated pretty early on. Just like when I read people complaining about how would the Initiative know about what was going in Andromeda when its 2.5 million light years away when it's explained in conversation.
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Post by anarchy65 on Jun 26, 2017 22:17:14 GMT
What if the game is so unengaging you can't finish it? Surely that deserves a score? I found myself in this position after 30+ hours and scored ME:A 6/10. I think that's pretty good considering I had absolutely no interest in finding out what happened. I was just that bored with the poor writing and paper thin dialogue and characters. Looked pretty though. If it was unplayable that's ones thing but if its technically fine but I don't like it and I don't finish it, I don't score it. It just wasn't for me. And, with ME:A, I disagree, I liked the writing, the characters, the new setting, etc. I've finished it more than once. He lost me here: "But it already has a lot of plotholes, not to mention it ignores everything from the previous Mass Effect, including the Reapers. It seems the Reapers are ok with letting some ships leaving the galaxy in the middle of their war, LOL" The Initiative left before events of Mass Effect 3...stated pretty early on. Just like when I read people complaining about how would the Initiative know about what was going in Andromeda when its 2.5 million light years away when it's explained in conversation. I already answered that to another user, but I'll write again: I know they left before the Reaper war, what I meant is: How the Reapers allowed them to escape when they arrived, since their arrival on Andromeda would take hundreds of years (and the Reapers arrived on the same year they left) and why any other species didn't do the same? It was already answered, thank you. And of course, you're allowed to disagree with what I said about the writing, characters, setting etc. If it was unplayable, I would have given it a 0/10. I gave it a 3/10 because I think it is weak in every aspect (performance, combat, story, characters, menus), especially when compared to previous Mass Effects. And yes, I get this Initiative thing was explained on the conversations (and codex). But still the characters didn't seem to think it was quite a risk even then, they seem to think that everything would really be as they had planned, LOL. Oh, and another thing I'd like to add is that Shepard mourned Mordin, Thane and Legion in ME3 more than Ryder mourned his own father in ME:A, lol.
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Post by samhain444 on Jun 26, 2017 22:21:03 GMT
Whelp, sorry you're not enjoying the game...better luck next time
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Post by anarchy65 on Jun 26, 2017 22:26:07 GMT
Whelp, sorry you're not enjoying the game...better luck next time Who knows, maybe Anthem. It looks like everything Andromeda should have been, lol
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Post by samhain444 on Jun 26, 2017 22:32:53 GMT
Whelp, sorry you're not enjoying the game...better luck next time Who knows, maybe Anthem. It looks like everything Andromeda should have been, lol I don't know. Mass Effect: Andromeda is a single player RPG...Anthem, more than likely, is not going to be that. I mean, it's supposed to have RPG elements and a single player campaign, but it appears heavy in Co-op which, if you like that, it might be right up your alley. DA:I and ME:A have both gotten a lot of criticism but I've enjoyed both and have played both multiple times so, despite scores averaging from 7.5 for ME:A to 8.5 for DA:I, they appear polarizing within the community.
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Post by Deleted on Jun 26, 2017 22:34:02 GMT
I try to finish a game before I score it but that's just me. I also don't skip through conversations, read the codex, etc What if the game is so unengaging you can't finish it? Surely that deserves a score? I found myself in this position after 30+ hours and scored ME:A 6/10. I think that's pretty good considering I had absolutely no interest in finding out what happened. I was just that bored with the poor writing and paper thin dialogue and characters. Looked pretty though. Then score and quit it. Just don't spend a whole bunch of time trying to convince me that I also should hate just because you do... and we're good.
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Post by colfoley on Jun 26, 2017 22:35:30 GMT
You know there is only one game I've ever not finished and yet still scored. Skyrim. Because I dumped over 200 hours into it so I had a pretty good idea, at the end, that it was just not for me. Tier 4. I just feel really uncomfortable about reviewing something that I have not finished.
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Post by AnDromedary on Jun 26, 2017 22:48:14 GMT
You know there is only one game I've ever not finished and yet still scored. Skyrim. Because I dumped over 200 hours into it so I had a pretty good idea, at the end, that it was just not for me. Tier 4. I just feel really uncomfortable about reviewing something that I have not finished. Can I just ask: why would you ever play something for 200 hours if you get the feeling that it's not for you? Especially something like Skyrim, that does get fairly repetitve after a while.
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warrior
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Post by warrior on Jun 26, 2017 22:52:09 GMT
Agree with everything you wrote OP. It's a 4/10 for me after the patch though. Yeah, like you played the game after the patch...
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Post by themikefest on Jun 26, 2017 22:55:06 GMT
I like the combat in MEA. Its too bad there's no power wheel to have the squadmates use whatevwer powers on whatever enemy.
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