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Post by maximusarael020 on Jun 28, 2017 2:29:41 GMT
There's really not a difference between calling someone an idiot and saying they are being an idiot. Both insult intelligence. You can't say "I didn't say you were a murderer. I just said you were being a murderer." Logic doesn't work like that. And I didn't lie about your thread, because I never said you posted your OP to kill people's enjoyment of the game. I stated that your negative review would NOT kill MY enjoyment of the game, but I never stated that that was your intention. I never accused you of anything. I think you might need to go reread what I actually wrote, as your interpretation of it doesn't come from what I actually wrote. Yes, there is a big difference. If I say you are an idiot, it means you're an entire idiot. If I say you're being an idiot right now, it means you're making an idiotic thing. You can make stupid things and actually be an intelligent person Or you think Einstein never made anything stupid? And you didn't accuse me directly, but why say I'm not going to kill your enjoyment if that was never my intention? I created this thread to show a constructive criticism and you answered it by ranting. Hilariously, you detract me for "ranting", however start section 6 of the OP by calling it a "rant".
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Post by maximusarael020 on Jun 28, 2017 2:37:28 GMT
And now I tried to return to the Nexus FOUR times in a row and the game froze during the cutscene all four times. How can anyone give this worthless piece of shit a score higher than 5/10 is beyond me, this game has more performance issues and glitches than Assassin's Creed Unity on release, and I'm playing it PATCHED. Well not everyone has had your issues, and a lot of people enjoyed some of the things you have hated. Different strokes for different folks. Maybe your opinion doesn't extend to all of the gaming community?
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Post by colfoley on Jun 28, 2017 4:16:55 GMT
Wait is he playing on a no patch version of the game? Either that or he's trying to play the game on a twenty year old Hewlet Packard (that was a joke)
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Post by suikoden on Jun 28, 2017 4:23:52 GMT
Wait is he playing on a no patch version of the game? Either that or he's trying to play the game on a twenty year old Hewlet Packard (that was a joke) All 8 of his complaints are still relevant after the patch.
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Post by colfoley on Jun 28, 2017 4:26:45 GMT
Wait is he playing on a no patch version of the game? Either that or he's trying to play the game on a twenty year old Hewlet Packard (that was a joke) All 8 of his complaints are still relevant after the patch. if his game is constantly crashing then he did not download the patch which fixed it or is running the game on incompatible tech.
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Post by maximusarael020 on Jun 28, 2017 4:29:02 GMT
Wait is he playing on a no patch version of the game? Either that or he's trying to play the game on a twenty year old Hewlet Packard (that was a joke) All 8 of his complaints are still relevant after the patch. Well 6 are opinions, and the other two seem to be situation dependant, as many don't have the same "complaints" post patch.
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Post by suikoden on Jun 28, 2017 4:30:56 GMT
All 8 of his complaints are still relevant after the patch. if his game is constantly crashing then he did not download the patch which fixed it or is running the game on incompatible tech. He said it freezes and stutters during cut scenes. It's almost like you didn't even read his complaints.
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Post by colfoley on Jun 28, 2017 4:33:02 GMT
if his game is constantly crashing then he did not download the patch which fixed it or is running the game on incompatible tech. He said it freezes and stutters during cut scenes. It's almost like you didn't even read his complaints. and I'm not commenting on his original list but the new one about the nexus crashing.
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Post by Sondergaard on Jun 28, 2017 5:47:22 GMT
That was me! And I still think that an inability to finish a game because it is so uninteresting is a perfectly valid review. If I posted a 1/10 or 10/10 review before I finished a game I fully intended to complete it would be ridiculous. However, the very fact that a Mass Effect fanboy such as myself can't be bothered to finish the game is a situation worth mentioning and my opinion of the game carries just as much weight as anyone elses. the issue is when you start making claims about the game whether opinion or fact that Just don't end up being true. And scoring a game or trying to judge it based on the 'first mission' (as some have) or after ten hours (as some have) seems awfully premature. I'd agree on both of your points, neither of which I made. Why do so many here insist on arguing points that aren't in my posts? If these claims are so common why aren't you off answering them instead of mine? Is it easier to assume a subtext that isn't there rather than accept I played the game for 30+hrs, found it hugely underwhelming, dull and unengaging, uninstalled it and traded it in? Bizarre.
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Post by anarchy65 on Jun 28, 2017 9:24:02 GMT
He said it freezes and stutters during cut scenes. It's almost like you didn't even read his complaints. and I'm not commenting on his original list but the new one about the nexus crashing. It doesn't crash, the scene freezes and I have to close the game via task manager.
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Post by abaris on Jun 28, 2017 9:30:50 GMT
It doesn't crash, the scene freezes and I have to close the game via task manager. You can't blame all the technical issues on the game. It never crashed or freezed for me, so it's rather down to your own hardware or driver configurations.
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Post by anarchy65 on Jun 28, 2017 9:58:51 GMT
It doesn't crash, the scene freezes and I have to close the game via task manager. You can't blame all the technical issues on the game. It never crashed or freezed for me, so it's rather down to your own hardware or driver configurations. Yeah, sure, if you look up, this issue happens to A LOT of people, but sure, it must be all of their hardware or driver configurations and your PC is the only good one, no shitty setting, no, Bioware wouldn't do that! answers.ea.com/t5/Bug-Reports/Game-Freezes-when-first-entering-The-Nexus/td-p/5926894answers.ea.com/t5/Bug-Reports/Mass-effect-Andromeda-crashing-on-Nexus/td-p/5958786answers.ea.com/t5/Bug-Reports/Game-breaking-crash-entering-Nexus-Docking-Area/td-p/5950383www.gamefaqs.com/boards/168599-mass-effect-andromeda/75189196
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Post by abaris on Jun 28, 2017 10:02:48 GMT
Yeah, sure, if you look up, this issue happens to A LOT of people, but sure, it must be all of their hardware or driver configurations and your PC is the only good one, no shitty setting, no, Bioware wouldn't do that! Has to, since it didn't happen to a lot of people. If it was a general issue, every PC player would face it. I never did and I don't have the strongest rig in the world. Come to thinkl of it, I had the exact same issue, but a simple google solved it. I had vsync disabled and so the cutscenes, especially the one you are talking about, froze. After enabling vsync, it never happened again. Obviously only one of the many reasons.
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Post by ioannisdenton on Jun 28, 2017 10:10:27 GMT
just when i thought things got stale i went to aya and the whole scenery was different, humans were there a couple of quests and npcs, talking and my journal got appended with companion quests! GREAT! the ambient dialogue macthed my achievements!
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Post by Deleted on Jun 28, 2017 13:45:41 GMT
I haven't finished the game yet (edit: neither will I, because now the game crashes every time I go back to the Nexus). Actually, I think I'm quite on the beginning (I just found the angaran [?]), but I already found so many bad things on this game it makes me feel it is one of the worst games I've ever played. I'll put it in topics, I'll try to put everything I absolutely hate in this game, because I feel it is weak in EVERY aspect. 1. The story so far has been meh. "Let's colonize a new galaxy and have hope for a new beginning". But it already has a lot of plotholes, not to mention it ignores everything from the previous Mass Effect, including the Reapers. It seems the Reapers are ok with letting some ships leaving the galaxy in the middle of their war, LOL. Plus, many of the technologies seem to have just disappeared. Medi-gel, where are you?!. Of course I haven't played not even near the whole story, but so far it's as cliche as hell. Oh, and sure, you find a new race and they have a translator that makes them speak english, even if you just met them. And somehow they understand you as well. And you can't understand the kett, but when you meet the main villain, he also speaks english. Stupid. It seems Mass Effect lore is there just for cameos (Liara's audio logs, Zaeed's son, Avina...) 2. Most of the characters are weak. I really get the feeling that Bioware most of the time just copies characters from other games into a new game. Leliana from Dragon Age, for example, is almost a copy from Liara. Anders (at least in Awakening) was a copy of Alistair. This works sometimes, Leliana is actually a nice character (Liara not so much, but I always romance her). What I most liked in Mass Effect 2 were that the characters were really unique and well developed. In Mass Effect Andromeda so far... they aren't. Vetra is a female version of Garrus (interesting enough, but just a pale imitation of the real thing), Peebee is like Sera from Inquisition, but MUCH better (one of the only interesting characters so far), Drack is a copy from Wrex, but older (even the voice looks the same. Is it the same voice actor?), SAM just seems like a terrible replacement for EDI, who was just more interesting and the other characters so far are just waste of time (especially Cora and Liam. It seems Bioware really can't create good human companions at the beginning of the game on the Mass Effect series, except for Miranda). 3. The gameplay. Combat got A LOT WORSE from the previous Mass Effects. First, they removed tactical freeze. Plus, you can't give orders to your companions, so tactic is pretty much gone. And like that wasn't enough, you can only use up to THREE POWERS. REALLY? THREE! You give us a huge amount of skills so we can only use 3?! That's absurdely pathetic. Combat is a little more action-oriented but tactic is gone, and the new autocover system sucks. I think the jetpack + dodge was the only good thing they added. Depending on randomly placed boxes to restore your health and ammo sucks too. The map also got a lot worse. Instead of putting your enemies as red dots on the minimap as the previous Mass Effects, which worked great, now they put the red dots on that "North-west-east-south" thing on the top, so it gets confusing as hell. And most of the time the map doesn't show important things. On one mission I had to disable an alarm, and although it was an optional mission objective, the map wouldn't show me where the damn alarm was. And it turns out it was near the console that I had to activate for the main objective. Ugh, just awful. And a minor rant: Why the hell do I have to wait a few seconds now every time and then to interact with anything? Ugh. 4. Exploration. They brought back a substitute for the Mako (which I already hated in Mass Effect 1). But this one is TEN TIMES WORSE THAN THE MAKO. While the mako could climb any mountain, this one can barely go up a hill, and it doesn't have a gun. It seems technology only goes backwards on Mass Effect. Scanning is now even more boring than before, if that's even possible (they needed a patch just so you could skip those stupid animations going from world to world). And climbing with this stupid truck is just painful. Why can't we just use a fucking shuttle? 5. The menus seem to be designed just to piss you off, especially the inventory and the quests. There are so many quests and subquests categories that it takes a lot of time for me to find a specific quest. And the inventory, well, I just can't really find anything, and I don't know what most my items are for. 6. Performance is absolutely unacceptable. The game demands a lot of your PC to deliver graphics that are OK at best. The Witcher 3 has much better graphics and demands much less. Plus, The Witcher 3 has facial expressions. Most people complain about the (lack of) facial expressions of Mass Effect Andromeda, but seriously, this game sucks so much this is one of the things that didn't bother me at all. The game stutters and freezes all the time, especially during cutscenes. 7. Glitches, glitches glitches. I rarely find any glitches even on games that have many of them, but in a few hours of ME:A I already have ran in a LOT of glitches. The mission I have felt more angry was when you invade a kett base and have to kill a guy killed Invictus or something like that. Right on the beginning of the mission, Vetra dies and I can't find her body to revive her, it just disappeared. Even leaving the battlefield didn't bring her back. I continued, and like I ranted before, I couldn't find the alarms on the menus, I kept jumping around, but objects and stuff starting appearing out of nowhere (render delay), and finally the floor where I was just disappeared and I fell of a cliff, got back to the base and got killed. 8. Small rant for features removed. Quick save? Gone. Manual save? Sometimes yes, other times not. Painful. Auto medi-gel? Gone, now you have to go to your companion to revive him/her. Side quests seem boring so far. Enemies so far have been much the same, kett and remnants (and their creatures). I hope it gets more varied soon. Plus, the game throws so many names at your face that you really can't get them all. I remember Vetra telling me she got on the Tempest because of Kesh and I was wondering who the hell is Kesh. Got to codex (which also has a thousand subdivisions): Oh, right, it's the krogan female. Can't remember me forgetting names on any of the previous Mass Effects, not sure why. But ok, I'll try to be a little nice and try to talk about good things on the game 1. The environment is nice. A nice variety of flora and fauna. 2. Like I said, the dodge and the jetpack was a nice addition, and it really helps when you're getting overwhelmed. 3. The scanner is a cool addition, and obviously necessary to identify new flora, fauna, species, technology, minerals, etc. Craf 4. It has some nice bosses. The Invictus (?) was a nice boss fight, and the fiends are insane, a good substitute for the brutes of Mass Effect 3. 5. Crafting your own weapons an armor is good. But it would be better if the game where to find the elements you need to craft. The menu is pretty confusing. Edit: Now I even can't finish the game because every time I go back to the Nexus, the game freezes during the cutscene. This game has more glitches and performance issues than AC: Unity on release, and I'm playing it PATCHED. 3/10 is a score too high for this worthless unplayable piece of shit. PS: Last but not least, english is not my first language, so forgive me for any grammar errors. Since I'm being criticized for not properly addressing the OP... I'll go through the OP step by step. 1 and 2 are sort of contradictory... The OP claims they forget everything that was Mass Effect but claims that the characters are direct copies of old Mass Effect characters. That aside... the story is not just about "colonizing for a new beginning" it's about trying to find sanctuary when faced with being rejected; it's about environmentalism what could happen to Earth itself if we don't respect it... the scourge is us. It's about discovering that the enemy is us. It's about bringing to light all the historic reasons our ancestors here on earth left their homes to explore here on earth in the little storied sidequests of the game. I'm not finding the story of ME:A either cliche or meh... but then again, I didn't enter the game looking for Reapers either. The Trilogy story was complete for me... I was looking for a different story and got it. As for the characters, the irony here is that one of the biggest complaints I've read on other threads is that Ryder is not Shepard... that the game can't be played with a Renegade Badass... and while that doesn't disappoint me, I would say that is absolutely true. Since the characters around Shepard were designed to complement the renegade badass that Shepard was and these are designed to complement a more easy-going, inquisitive Ryder, they are clearly different characters. Based on repeating sections of the game, their reactions to Ryder has I've adjusted his personality mix have changed. The stories they share are more personal than ME1... no info dumps about the government of their species or how militaristic turians are. Jaal's dialogues in the nomad are very much about family and about making honest attempts to befriend the new species he's encountered. I'm really enjoying mixing up the team in the nomad and just driving around listening to their interactions. I'm seeing in depth NPC character development outside of direct interaction with the PC... and finding that refreshing. My major story-based criticism is that the game is "open-world" which, IMO, prevents the existence of a particularly strong plot line and time line because the plot has to be designed to enable players to play it in any order. The combat has been both fun and challenging. I'm not missing the pause wheel at all. The addition of the hover and quick dodge mechanics are great. The weapons are varied and can be varied further. Ammo is in much shorter supply and I'm enjoying that as well (no plans to add a Vintage Heat Sink so far). I like that the combat portion of each of the ME games is different from the last and I'm glad they found a way to make ME:A not a repeat of ME3 or ME2 combat. If I want to play ME2 style... I can replay ME2. If I want to play ME3 style, I can replay ME3. If I want something different yet again now, I can play ME:A... I like that. I'm enjoying driving the Nomad... it handles better than the Mako, it climbs every bit as well as the Mako, it jumps every bit as well as the Mako, it's faster than the Mako. It doesn't have a gun... but then again, I killed everything on foot in ME1 for the extra XP. Unlike many who softened their enemies first with the Mako, I didn't do that either... but rather found it more interesting to find ways to either snipe from a distance or get safely in close and battle on foot. The use of a canon on the Hammerhead was totally boring - pew, pew from a distance. Since putting a canon on the Nomad would have likely felt exactly like having a canon on the Hammerhead... I'm actually glad they left it off. I also like being able to use the vehicle as portable cover and that many of the approaches to battle areas in the game are designed such that a player can really take advantage of strategically parking the Nomad. Performance on my Xbox One has been great... and I've not encountered many glitches at all. Occasional frame rate drops, but no freezes. Some intersection errors (watching through solid objects, like trees... similar to what I found in TW3 in that some trees just sort of vanish when the PC moves through the environment. I would like a quick save option, but I am finding that I can manually save most of the time... even during some Priority Ops. I cannot save in combat or in "elevator-type" situations. Overall, it feels very similar to how ME1 handled saving... but with the addition of a frequent autosave. It's not nearly the problem I was anticipating it being. OP - I disagree with your assessment of the game on almost every front. I find your impressions contradictory (that is you contradict yourself)... i.e. you hate the combat, but like the dodge. You set up the post to reflect your bias. Rather than discussing the pros and cons of the combat in one paragraph, you intentionally relegated what you liked about it into a short, begrudging section at the bottom. You clearly WANT to hate this game... so my sincere recommendation is that you stop playing it... move on to something else. (Which was my recommendation in my initial post on this thread). Your score is way, way below that of the professional reviewers and the poll on the thread here based on completed games. My score is 8.5/10 (based on about 100 hours of play, but only about 50% of a completed playthrough).
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