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Post by vonuber on Feb 21, 2017 0:27:43 GMT
Mass effect trilogy was CSI ME:A is CSI Los Angeles.
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Post by Sartoz on Feb 21, 2017 0:40:32 GMT
I see a lot of bellyaching here and on reddit, and on a couple of facebook groups I'm in, and on twitter, and a lot of it is super-hostile. Funnily enough, in these same spaces I always see a lot of complaints about the original trilogy. But when it comes to Andromeda, the original trilogy is some perfect ideal held up with reverence, and where Andromeda strays from its formula is nothing but folly. (nevermind that in the case of both the Mass Effect and Dragon Age trilogies, Bioware's comparable big game series of the last decade, all three games are different beasts from one another, and the very same people who say they changed for the worse as the series went on also seem to agree that the first entries are clunky messes) Andromeda isn't ME4. Andromeda is like a soft reboot. It's a new game, potentially a new series, that leverages lore and design decisions made and learned from in the last one in order to revamp things for the future. Think of it not as a sequel that must build off the back of its predecessors but more as a newly designed IP, which has been built from the ground up to be better and more fun. It is inspired by Mass Effect in much the same way as it can also take gameplay or even lore inspiration from other successful franchises -- Destiny, Warframe, Witcher, etc. You think tech armor should be an identical power in this game, like they owe it to you somehow? The tactical pause wheel is vital to this game? Every biotic power, pull, lift, throw, should return, exactly the same? The running and jumping (or lack thereof) and cover should be the same? Incorrect. This is a new game, and they're not constrained by the same design decisions. They can redesign old ideas to be better. They have decided that a faster-paced game with only three active powers at a time is objectively more enjoyable and fits better with the kind of game they want this to be -- and there is nothing wrong with that. That's why powers are being revamped and certain things are being folded into one another. That's why Warp is now being remade into something better. Why barrier is now a passive boost. Why there are no strict classes. They're taking another crack at old ideas, free from old shackles that they were stuck with through the whole trilogy -- and that's incredibly exciting. If you're upset that it's not the same, well, yeah. It's not supposed to be the same. They owe us nothing, certainly not adherence to old, dated design decisions that are arguably poorer than the new alternatives we're seeing here. I think we should all keep that in mind. ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Some folks are mired in Lore inconsistencies between the two or placed the trilogy on a pedestal or something. Some ME:A is valid criticism and Bio has responded to some of it. Personally, I only came across some strong negative views that Andromeda tramples on the trilogy in some manner and that ME:A should not be called a Mass Effect game. Bio's views on what makes a Mass Effect game were clearly stated from the very start.
This is a new game outside the trilogy and I accept it for what it is.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Origin: Dukemon11
PSN: dukemon09
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Post by Dukemon on Feb 21, 2017 0:40:57 GMT
However, I dont like the new Mass Effect logo. It is because this are only white letters. ME had this cool black outline and this silver progress and a blur effect. The MEA logo is lame and boring.
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Post by Sartoz on Feb 21, 2017 0:44:57 GMT
What makes it Mass Effect? Great characters, story, exploration and lore (and good gameplay.) Mostly those are Bioware bullet points for all their games. Mass effect is obviously Sci-Fi as well. Of course the old lore and tech will come into play here, since it is the same universe. Element Zero isn't going away. We know Krogan, Asari, Turians and Salarians are in it as well. So not sure how much of a soft-reboot it is while keeping a lot of the hallmarks. Just no Shepard, no Reapers, totally different galaxy. Stakes may not be as high but will still be Mass Effect. ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Actually, I do hope Eezo and other limitations will disappear and replaced by something from the cluster. It will break the chain that keeps future ME games from really moving forward to new heights.
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Post by dropzofcrimzon on Feb 21, 2017 0:49:51 GMT
You are right...because somehow internal consistency means nothing and of course Bioware should be excused for not having the ability to have the writing/mechanics serve the established lore and not make the lore bend backwards to fit the shoehorned mechanics or lazy writing...
Yes, makes total goddamn fucking sense
How about we do point out what we see a silly and off putting so that the Bioware staff is aware of it and its members are driven to improve rather than pat themselves on the back reinforcing the narrative that Bioware is a collection of special amazing snowflakes that are never wrong in spite of it all?
-takes a deep breath-....I need a drink.
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Post by Sartoz on Feb 21, 2017 0:50:05 GMT
However, I dont like the new Mass Effect logo. It is because this are only white letters. ME had this cool black outline and this silver progress and a blur effect. The MEA logo is lame and boring. ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Paying £50+ for ME:A, I'm more interested in the game experience than with a logo.
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vanguarddoken
N2
I am the Adept! I casts the biotics that makes the peoples fly up!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
Posts: 116 Likes: 221
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Post by vanguarddoken on Feb 21, 2017 0:52:09 GMT
You are right...because somehow internal consistency means nothing and of course Bioware should be excused for not having the ability to have the writing/mechanics serve the established lore and not make the lore bend backwards to fit the shoehorned mechanics or lazy writing... Yes, makes total goddamn fucking sense I applaud your ability to know all of the plot holes and lore inconsistencies of a game that you haven't even played yet.
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Post by Sartoz on Feb 21, 2017 0:54:12 GMT
You are right...because somehow internal consistency means nothing and of course Bioware should be excused for not having the ability to have the writing/mechanics serve the established lore and not make the lore bend backwards to fit the shoehorned mechanics or lazy writing... Yes, makes total goddamn fucking sense How about we do point out what we see a silly and off putting so that the Bioware staff is aware of it and its members are driven to improve rather than pat themselves on the back reinforcing the narrative that Bioware is a collection of special amazing snowflakes that are never wrong in spite of it all? -takes a deep breath-....I need a drink. ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
? It's a bloody game for crying out loud. Great, now that you mentioned a drink, I'll go and get one too.
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Dukemon
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Origin: Dukemon11
PSN: dukemon09
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Post by Dukemon on Feb 21, 2017 0:56:36 GMT
However, I dont like the new Mass Effect logo. It is because this are only white letters. ME had this cool black outline and this silver progress and a blur effect. The MEA logo is lame and boring. ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Paying £50+ for ME:A, I'm more interested in the game experience than with a logo.
I still waiting with buying the game. During this time I can talk about every single detail about Mass Effect Andromeda in which way it has changed. The logo is important. Few years ago I had buy a game only because the logo had a similar font style like another game that I have liked. In the end I liked the new game, too. The one game was Die Völker/Alien Nation the other one Sacred.
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Post by projectpatdc on Feb 21, 2017 0:59:53 GMT
Oooooh. Usually time related stories can be a bit hit and miss, but I think you're one to something here. I think if that is true and it does play on themes of time dilation and maybe even time travel, it has the potential to be an outstanding story, maybe dare I say it superior to the entire original trilogy. Damn it would be amazing if it delivered on this front. It would also allow for creative freedom to return to the Milky Way in the future. If time is altered/bent via black hole or ancient technology, it could essentially rewrite the history of the first trilogy. Star Trek did this in the modern movies.
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Post by asherax on Feb 21, 2017 1:04:40 GMT
I don't care about the number. It's MASS EFFECT!
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Post by Lebanese Dude on Feb 21, 2017 1:07:12 GMT
I'm glad it isn't. I loved the trilogy but I'm here for a new game.
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Post by Deleted on Feb 21, 2017 1:12:14 GMT
I see a lot of bellyaching here and on reddit, and on a couple of facebook groups I'm in, and on twitter, and a lot of it is super-hostile. Funnily enough, in these same spaces I always see a lot of complaints about the original trilogy. But when it comes to Andromeda, the original trilogy is some perfect ideal held up with reverence, and where Andromeda strays from its formula is nothing but folly. (nevermind that in the case of both the Mass Effect and Dragon Age trilogies, Bioware's comparable big game series of the last decade, all three games are different beasts from one another, and the very same people who say they changed for the worse as the series went on also seem to agree that the first entries are clunky messes) Andromeda isn't ME4. Andromeda is like a soft reboot. It's a new game, potentially a new series, that leverages lore and design decisions made and learned from in the last one in order to revamp things for the future. Think of it not as a sequel that must build off the back of its predecessors but more as a newly designed IP, which has been built from the ground up to be better and more fun. It is inspired by Mass Effect in much the same way as it can also take gameplay or even lore inspiration from other successful franchises -- Destiny, Warframe, Witcher, etc. You think tech armor should be an identical power in this game, like they owe it to you somehow? The tactical pause wheel is vital to this game? Every biotic power, pull, lift, throw, should return, exactly the same? The running and jumping (or lack thereof) and cover should be the same? Incorrect. This is a new game, and they're not constrained by the same design decisions. They can redesign old ideas to be better. They have decided that a faster-paced game with only three active powers at a time is objectively more enjoyable and fits better with the kind of game they want this to be -- and there is nothing wrong with that. That's why powers are being revamped and certain things are being folded into one another. That's why Warp is now being remade into something better. Why barrier is now a passive boost. Why there are no strict classes. They're taking another crack at old ideas, free from old shackles that they were stuck with through the whole trilogy -- and that's incredibly exciting. If you're upset that it's not the same, well, yeah. It's not supposed to be the same. They owe us nothing, certainly not adherence to old, dated design decisions that are arguably poorer than the new alternatives we're seeing here. I think we should all keep that in mind. You want everyone to see it for a new game and not have any expectations for prior mass effect games? Then maybe they shouldn't have Mass Effect in the game title. Why not? It's their trade mark name. You don't own it, they do. It's like telling EA they can't still call Bioware Bioware if they want to. They clearly can 'cause they own, paid for it, and are entitled to get whatever mileage they want out of using it. It's up to you to sort out how the game fits or doesn't fit your expectations and then to decide for yourself whether or not you want to buy the game.
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Post by Sartoz on Feb 21, 2017 1:21:51 GMT
,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Andromeda is a game without the ME trilogy characters.
It also has Eezo (unfortunately), dark energy, biotics, FTL limitation (unfortunately), MW weapons, MW species, a modified Mako and a SR2 replacement called Tempest. Add story, romance, combat, loyalty quests, missions, side quests, NPCs, HUBs, aliens, mercenaries, exploration and resource gathering and one cannot call this game anything but a Mass Effect game.
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vanguarddoken
N2
I am the Adept! I casts the biotics that makes the peoples fly up!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
Posts: 116 Likes: 221
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I am the Adept! I casts the biotics that makes the peoples fly up!
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Post by vanguarddoken on Feb 21, 2017 1:28:54 GMT
Here's the way I see a lo...well, some vocal people's attitudes toward ME: Andromeda.
It's like believing that spaghetti bolognese is the ultimate pasta dish and nothing can compare to it, and when presented with a plate of chicken parmigiana immediately dismissing it without even trying because—despite the similarities—you're dead-set in believing that anything that isn't spaghetti bolognese cannot possibly be worthwhile.
Because if someone asked if I would rather have spaghetti bolognese or chicken parmigiana, my choice would be the one where my tombstone would read died of cheese, tomato sauce, meat, and carb overload.
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Post by dropzofcrimzon on Feb 21, 2017 1:36:50 GMT
You are right...because somehow internal consistency means nothing and of course Bioware should be excused for not having the ability to have the writing/mechanics serve the established lore and not make the lore bend backwards to fit the shoehorned mechanics or lazy writing... Yes, makes total goddamn fucking sense I applaud your ability to know all of the plot holes and lore inconsistencies of a game that you haven't even played yet. I applaud you for preemptively giving Bioware a pass on all of them because "new game"
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Post by Sartoz on Feb 21, 2017 1:37:28 GMT
Here's the way I see a lo...well, some vocal people's attitudes toward ME: Andromeda. It's like believing that spaghetti bolognese is the ultimate pasta dish and nothing can compare to it, and when presented with a plate of chicken parmigiana immediately dismissing it without even trying because—despite the similarities—you're dead-set in believing that anything that isn't spaghetti bolognese cannot possibly be worthwhile. Because if someone asked if I would rather have spaghetti bolognese or chicken parmigiana, my choice would be the one where my tombstone would read died of cheese, tomato sauce, meat, and carb overload. ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Love it! Except for the tomato sauce.
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Nightlife
N3
Missing the Milky Way
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 687 Likes: 602
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Post by Nightlife on Feb 21, 2017 1:49:12 GMT
I'm excited but worried the story will disappoint since I know the stakes are gonna be lower. I mean, u can't top the Reaper threat.
But, I'm reminded of how cool Rogue One was and how it surprised me. A small story but very well done.
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Post by dropzofcrimzon on Feb 21, 2017 1:52:00 GMT
You are right...because somehow internal consistency means nothing and of course Bioware should be excused for not having the ability to have the writing/mechanics serve the established lore and not make the lore bend backwards to fit the shoehorned mechanics or lazy writing... Yes, makes total goddamn fucking sense How about we do point out what we see a silly and off putting so that the Bioware staff is aware of it and its members are driven to improve rather than pat themselves on the back reinforcing the narrative that Bioware is a collection of special amazing snowflakes that are never wrong in spite of it all? -takes a deep breath-....I need a drink. ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
? It's a bloody game for crying out loud. Great, now that you mentioned a drink, I'll go and get one too. it's a game...thus it is immune from criticism or fallacies and/or because of where it comes from we should give the creators a pass?
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vanguarddoken
N2
I am the Adept! I casts the biotics that makes the peoples fly up!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
Posts: 116 Likes: 221
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Post by vanguarddoken on Feb 21, 2017 1:52:44 GMT
I applaud you for preemptively giving Bioware a pass on all of them because "new game" You're an impeccable judge of character. But in real-speak, my mindset isn't "I don't already understand this concept in a new game? Obviously it's a plot hole and nothing in said new game will justify the existence of that new concept!" It's quite enjoyable, not wanting to complain about something. I highly recommend it.
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Post by dropzofcrimzon on Feb 21, 2017 1:59:08 GMT
I applaud you for preemptively giving Bioware a pass on all of them because "new game" You're an impeccable judge of character. But in real-speak, my mindset isn't "I don't already understand this concept in a new game? Obviously it's a plot hole and nothing in said new game will justify the existence of that new concept!" It's quite enjoyable, not wanting to complain about something. I highly recommend it. charming but in reality Bioware has before, and will again, break their own lore and make dumb writing decisions....some of which we have already seen in previous games. Like many I hope this will not be the case but if it will be then just because this is a new game I am sooooo not giving them a pass on them.
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Post by projectpatdc on Feb 21, 2017 2:09:33 GMT
You're an impeccable judge of character. But in real-speak, my mindset isn't "I don't already understand this concept in a new game? Obviously it's a plot hole and nothing in said new game will justify the existence of that new concept!" It's quite enjoyable, not wanting to complain about something. I highly recommend it. charming but in reality Bioware has before, and will again, break their own lore and make dumb writing decisions....some of which we have already seen in previous games. Like many I hope this will not be the case but if it will be then just because this is a new game I am sooooo not giving them a pass on them. You should send your resume to Patrick Weekes at Bioware. I am sure you could write an all encompassing story with multiple deviations/variables with as much lore, characters, dialogue, and story as many praised fictional novel series with one set/fixed story and no limitations in hardware or mechanics. Let me know how it goes!
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SilJeff
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
XBL Gamertag: SilJeff
PSN: Sonic10158
Posts: 101 Likes: 166
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Post by SilJeff on Feb 21, 2017 2:51:25 GMT
Actually it's technically Mass Effect 6. The plot thickens yeah, and honestly, I think Mass Effect: Galaxy is better than Infiltrator despite the graphics in Infiltrator being superior. It is just a shame that they removed it from the App Store so soon. I had to jailbreak my phone to play it, and it was a HUGE hassle to get the online sync to work so that I could see the reward in Mass Effect 2 after beating it. It actually felt like a mobile Mass Effect game rather than a mobile game with a Mass Effect skin. You even see a scene from Galaxy in the Kasumi DLC in ME2 (it's that cartoon drawn Krogan on that screen in the room where you cut the power at the party (IIRC)
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lastpawn
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 221 Likes: 224
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Post by lastpawn on Feb 21, 2017 4:01:15 GMT
Ugh. I just saw this exact same post (verbatim) on the reddit forum.
ME: A isn't a soft reboot. This should be obvious for many reasons. If it were a soft reboot, we wouldn't need to go to another galaxy, and devs sure as hell wouldn't say things like "there's an in-game explanation for why you can switch classes."
The whole thing reads like like the author decided to make a grandiose claim and then invented facts to make it work. For example. "But when it comes to Andromeda, the original trilogy is some perfect ideal held up with reverence, and where Andromeda strays from its formula is nothing but folly." Really? In what world is that true? Because it's true neither here nor on the reddit forums. If it were, this post would have been downvoted to oblivion on reddit, when the opposite is true.
In essence, the OP can be distilled to this -- "Bioware owes us nothing, but we owe it to them to embrace their new direction." This could have been communicated with a single sentence.
Sorry, but all I see is sophistry: well-written but with little substance.
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Post by clips7 on Feb 21, 2017 5:26:44 GMT
After the fiasco of ME3 ending, this was an easy out for them. For the time being they don't have to dedicate themselves to a canon ending and by the time they get to Andromeda, Shepard, even if he survived is long gone by now. Ultimately this series still exists within the same universe and for the next game, they might have to in-directly give hints as to what happened in the Milky Way galaxy because at some point i'm sure the storyline will head back to that sector at some point. Either way you look at it, Bioware should just pick a canon ending and run with it and the Mass effect fans needs to be mature enough to accept whatever canon that may be. Bioware brought you along for the ride and maybe their overall design got away from them in terms of you actually deciding what happens, but the games were great, characters were unique and interesting and there was sense of urgency, hopelessness and dread in terms of the Reaper threat...the endings may have lacked a bit, but the journey was nothing short of amazing. Ultimately this game is like any other pre-scripted game...you play along until you get to the end...just like RE7....just like Dead Space/etc or any other game with preset endings. You choices in the suicide mission of ME2 actually had consequences....if anybody died during that run, they didn't appear in the 3rd game....somehow I could never get Jack to survive....
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