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Post by Deleted on Apr 8, 2017 1:58:04 GMT
I have two words in response to any suggestions to canonize anything about Shepard. Remember Revan. anything is better than this idea of sleeping for 600 hundred years. This all story is a disaster and idiotic I disagree. I like the Andromeda's premise, story and protagonist. More so than chain memory losses, serial corruptions and redemptions and space resurrections. And, Revan spent 200 or 300 years in captive stasis. AND overwritten game's endings and player's character. BioWARE's worst handling of a protagonist was canonizing Revan.
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Post by The Twilight God on Apr 8, 2017 4:22:29 GMT
Why even leave the Milky Way to begin with? Why not make destroy cannon and play as a series of Path Finders whos job it is to reclaim and repair Mass Relays a few thousand years after the original trilogy. Mapping new habitable worlds and previously unexplored systems within the 99% of the milky way that remains unexplored Recovering lost technology and stored memories (If via Protheans) through beacons. Sam acts as a bridge between yourself and an otherwise indecipherable precursor language much in the same way only with no need for Sudoku. Along the way you discover evidence of already established precursor species and find out one of them might not actually be as dead as we thought they were. And now they want their galaxy back. You as the inexperienced Pathfinder now have a new mission. Ok its not the greatest idea. But if we're going on an epic journey to Andromeda why are we swapping PC in roles that should be reclaimed by them in the next installment? Why wouldn't you just stick with what was there and be honest about creating a new breed of replaceable errand boys under the authority of an established group. Why make the Pathfinder out to be a title of substance in the first place? The obvious next step for the Milky Way is MEHEM and then Leviathan threat down the line. Then they could have actually tackled the idea of a form of synthesis (not the Reaperization type of ME3) as a necessity to combat (not facilitate) Leviathan control. Ideas like galactic peace under the Leviathans and rather or not free will is worth the hardships. All kinds of ideas.
Nah. That would require good writers.
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Post by Doctor Fumbles on Apr 8, 2017 4:28:15 GMT
We do have various Pathfinders now of different species, maybe we can pick which race our next one is?
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Post by themikefest on Apr 8, 2017 4:30:46 GMT
Anyone here who's p*ssed their favorite character or LI didn't get a seat on the Normandy in ME3, raise your hand. I raise my hand. I wanted the greatest chef in the universe, Mr. Rupert Gardner, back on the SR2 in ME3 to make his fabulous dish, calamari gumbo, for my Shepard
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Post by Cyonan on Apr 8, 2017 4:35:49 GMT
We do have various Pathfinders now of different species, maybe we can pick which race our next one is? The sad part is that given the way it worked in ME:A, it would have been the perfect time to let us pick between the different species and pull a DA:O style origins thing.
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Post by Doctor Fumbles on Apr 8, 2017 4:38:17 GMT
We do have various Pathfinders now of different species, maybe we can pick which race our next one is? The sad part is that given the way it worked in ME:A, it would have been the perfect time to let us pick between the different species and pull a DA:O style origins thing. It would have been nice to be able to do that for MEA, but who knows, maybe MEA2 takes place a couple years down the line making it possible. The future can hold endless possibilities.
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Post by alanc9 on Apr 8, 2017 4:42:23 GMT
Anything is better than this idea of sleeping for 600 hundred years. This all story is a disaster and idiotic What's the problem? Stasis pods are a thing in the MEU.
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Post by zipzap2000 on Apr 8, 2017 5:17:53 GMT
Anyone here who's p*ssed their favorite character or LI didn't get a seat on the Normandy in ME3, raise your hand. I raise my hand. I wanted the greatest chef in the universe, Mr. Rupert Gardner, back on the SR2 in ME3 to make his fabulous dish, calamari gumbo, for my Shepard He might well scrub toilets for Cerberus in the milky way. But in Andromeda he has no equal.
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Post by zipzap2000 on Apr 8, 2017 5:23:29 GMT
Why not make destroy cannon Picked destroy, thought it was the right choice...the only choice really and could never see myself choosing differently again. But nope, just so much nope. The whole reason we're leaving the Milky Way is to get away from precisely this situation. You have to either create three (four actually) separate timelines based on the endings which means you start game 1 with already 4 very different worlds, move the series so far into the future and find a way to nullify players' choice and remove the importance of the endings, or confirm there is a canon ending. Confirming one of the endings to be canon would cause far greater a shit-storm than any other Bioware controversy or misstep...and rightfully so. Besides if they were to even consider for a moment to make one of the endings official and move from there, it'd undoubtedly be Synthesis. Do you want to make me play a game where synthesis is canon Zipzap? Y u do dis 2 me?? Thats half the point though. If they sacked up and moved on we'd have no choice but to do the same. Right now theyre waiting for people to be ready to return to the milky way. At some point they'll have to pick a canon because so far we've heard in interviews. Will you tell us another story about Shepard? "Maybe." "By the time that happens people will be ready to return to the milky way." Its obvious at some point theyre going to have to rewrite the ending. Might as well have bit the bullet and just done it.
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Post by zipzap2000 on Apr 8, 2017 5:42:53 GMT
From what I gathered from reading about the ME trilogy, they didn't have a solid story arc for the overall series. Hence the Dark Energy theme from one game gets dumped and replaced by something else. But it's possible BioWare does have a multi-game story arc for Andromeda, but not a trilogy) that they're working on, including DLC. Don't forget we've got the book series as well, with The Lost Ark title coming out in a few months. We don't know what their plans are - so speculate how you want. But if you're going to speculate, use what we do know to put it into a better perspective. Edmonton has been working for 5 years on a totally new IP to be released next year. Which is why Montreal got the bulk of Andromeda. And if Montreal is hiring (as noted in another post), Montreal is working on something; which could be the next installment of Andromeda or something new. Theres no guarantee a new andromeda will keep the protagonist and his or her crew.
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Post by Revan Reborn on Apr 8, 2017 5:45:50 GMT
anything is better than this idea of sleeping for 600 hundred years. This all story is a disaster and idiotic I disagree. I like the Andromeda's premise, story and protagonist. More so than chain memory losses, serial corruptions and redemptions and space resurrections. And, Revan spent 200 or 300 years in captive stasis. AND overwritten game's endings and player's character. BioWARE's worst handling of a protagonist was canonizing Revan. The last thing BioWare should ever do is take choice away from the player. Revan was a mishandling of epic proportions. Not only did BioWare destroy Revan's character, but they also simultaneously destroyed the Exile! SWTOR has a lot of problems, but one of the biggest flaws was destroying those two characters and taking away what they meant to us, the players. I don't want to ever see something like that happen ever again.
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Post by ymirr on Apr 8, 2017 5:55:46 GMT
I was fine with the "new protagonist each game" in DA, until Inquisition. If the story continues with Solas, I feel the emotional impact would be bigger as the "inquisitor", it felt like the inquisitor didn't get to finish their story.
As for Ryder, it felt like a prologue, though perhaps more for the story rather than the character. He sort of finished off what he had to do, but with how many questions the game left me with, I didn't see us continuing that with anyone other than Ryder.
As for Revan, I thought they wrecked Exile too..
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Post by formerfiend on Apr 8, 2017 6:24:59 GMT
Firstly I'd like to say that I do not think it's going to be a new protagonist every game despite the new info that each new game is going to be more of a contained story, and I'll tell you why: SAM. SAM's the justification for their new class system where the character is capable of learning all the tricks and switching between profiles on the fly. Now it's entirely possibly they just throw that out the window and continue with no justification for it at all, or they contrive a reason for SAM moving from Ryder to someone else, but I think they'll stick with Ryder for this reason.
Secondly, the reason they left the Milky Way was precisely so they wouldn't have to pick a canon ending for the trilogy. We all know that. We've always known that.
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Post by Revan Reborn on Apr 8, 2017 6:33:04 GMT
Firstly I'd like to say that I do not think it's going to be a new protagonist every game despite the new info that each new game is going to be more of a contained story, and I'll tell you why: SAM. SAM's the justification for their new class system where the character is capable of learning all the tricks and switching between profiles on the fly. Now it's entirely possibly they just throw that out the window and continue with no justification for it at all, or they contrive a reason for SAM moving from Ryder to someone else, but I think they'll stick with Ryder for this reason. Secondly, the reason they left the Milky Way was precisely so they wouldn't have to pick a canon ending for the trilogy. We all know that. We've always known that. I really think folks are misconstruing what Walters means by "standalone." People immediately jumped to conclusions and assumed that meant "DAI approach." I don't think that's what Walters meant at all. On the contrary, what I think he meant to say is they won't be doing transitional games where you need to play the prior game in order to understand the current game. That was a serious issue for the original trilogy as you couldn't really appreciate ME2 and ME3 unless you started with ME1. There were just too many questions left unanswered in MEA and it wouldn't make sense for BioWare to move onto a new protagonist. I think Ryder is here to stay and what we should likely expect are more self-contained chapters for the character. You can start playing MEA2 without having the need of playing MEA, for example. However, I think the protagonist will always be Ryder.
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Post by zipzap2000 on Apr 8, 2017 6:36:52 GMT
Firstly I'd like to say that I do not think it's going to be a new protagonist every game despite the new info that each new game is going to be more of a contained story, and I'll tell you why: SAM. SAM's the justification for their new class system where the character is capable of learning all the tricks and switching between profiles on the fly. Now it's entirely possibly they just throw that out the window and continue with no justification for it at all, or they contrive a reason for SAM moving from Ryder to someone else, but I think they'll stick with Ryder for this reason. Secondly, the reason they left the Milky Way was precisely so they wouldn't have to pick a canon ending for the trilogy. We all know that. We've always known that. Thats as easy as waiting 20 years in game and handing over the torch. Which makes the most sense because you'd want the population to have grown and colonies with them. Im not seeing them return to the same empty planets again. BUT. They never build cities or large hubs so theres that against it. But it fits with Inquisitions style.
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Post by Obsidian Gryphon on Apr 8, 2017 6:37:08 GMT
Firstly I'd like to say that I do not think it's going to be a new protagonist every game despite the new info that each new game is going to be more of a contained story, and I'll tell you why: SAM. SAM is not exclusive to Ryder; they're just more integrated. There are other Pathfinders.
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Post by dark8sage on Apr 8, 2017 6:38:50 GMT
That only delays the inevitable. Even only adding one companion per game, there eventually gets to be too many of them. That depends on how many games Ryder would be the main protagonist for. If it's a trilogy, just like Shepard, one or two companions added per game is manageable. The problem with the original trilogy is that ME2 added ten new companions (Kasumi, Grunt, Thane, Jack, Miranda, Legion, Zaeed, Samara/Morinth, Mordin, and Jacob). It was far too many and BioWare was setting itself up for failure trying to give every companion a role in ME3. TBH I'd trade any of the ME1 companions except Liara for Kasumi, Samara, Thane, Mordin, or Miranda. ME2 was the best game in the trilogy, period. It had a sense of cohesion all the others lacked. I was infinitely pissed to be stuck with the bland bozos in ME3 while my Kasumi got a short cameo and Samara another short one. All so they could then put James Vega into our team, to add insult to injury.
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Post by formerfiend on Apr 8, 2017 6:45:31 GMT
Yes there are other pathfinders but those characters are locked. Avitus Rix, one of two Asari, one of two Salarians. One thing I firmly believe is that Bioware is never going to make a ME game where we don't play as a human, and those options prevent gender choice at character creation.
I also don't see them advancing the timeline by decades, either. Maybe by a few years. But I think one thing they want to do is keep the "frontier" feel for the Andromeda setting.
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Post by zipzap2000 on Apr 8, 2017 7:02:46 GMT
Yes there are other pathfinders but those characters are locked. Avitus Rix, one of two Asari, one of two Salarians. One thing I firmly believe is that Bioware is never going to make a ME game where we don't play as a human, and those options prevent gender choice at character creation. I also don't see them advancing the timeline by decades, either. Maybe by a few years. But I think one thing they want to do is keep the "frontier" feel for the Andromeda setting. The pathfinder team has implants. It was supposed to go to Cora the same way it went to Rix. Im not even know for sure how many people on the tempest alone have SAM implants, actually. SAM is scary.
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Post by Revan Reborn on Apr 8, 2017 7:39:50 GMT
That depends on how many games Ryder would be the main protagonist for. If it's a trilogy, just like Shepard, one or two companions added per game is manageable. The problem with the original trilogy is that ME2 added ten new companions (Kasumi, Grunt, Thane, Jack, Miranda, Legion, Zaeed, Samara/Morinth, Mordin, and Jacob). It was far too many and BioWare was setting itself up for failure trying to give every companion a role in ME3. TBH I'd trade any of the ME1 companions except Liara for Kasumi, Samara, Thane, Mordin, or Miranda. ME2 was the best game in the trilogy, period. It had a sense of cohesion all the others lacked. I was infinitely pissed to be stuck with the bland bozos in ME3 while my Kasumi got a short cameo and Samara another short one. All so they could then put James Vega into our team, to add insult to injury. I actually happen to agree with you, as I thought all of the ME1 companions were rather lackluster (Garrus and Tali aren't better until ME2). Regardless, an overload of companions in ME1 and ME2, as well as new additions in ME3, made it impossible to give all of the companions the attention they deserved. There was no way Kasumi or Zaeed were ever going to get a lot of attention in ME3 as they were optional DLC companions in ME2.
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Post by lavigne on Apr 8, 2017 8:39:03 GMT
If it's a new cast of characters for every new game then that's fine. I say fine, it'll save me £50.
Going down that route relegates ME to 'just another game' rather than an essential pick up.
I hear what people are saying about how carrying characters through the trilogy had inherent issues, but, BW screwed up certain aspects of the trilogy. They should use that as a learning experience and try again with the Andromeda series of games, rather than just give up because it's too hard.
Without the characters carrying through the games then I have zero investment between one game to the next. DAI left me cold, if that's what they're going for with ME then God help us all.
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Post by jpcab on Apr 8, 2017 9:01:39 GMT
Anything is better than this idea of sleeping for 600 hundred years. This all story is a disaster and idiotic What's the problem? Stasis pods are a thing in the MEU. Who the heck would accept to sleep for 600 years? And with races who live for 1000 years? Not me.
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Post by jpcab on Apr 8, 2017 9:02:59 GMT
If it's a new cast of characters for every new game then that's fine. I say fine, it'll save me £50. Going down that route relegates ME to 'just another game' rather than an essential pick up. I hear what people are saying about how carrying characters through the trilogy had inherent issues, but, BW screwed up certain aspects of the trilogy. They should use that as a learning experience and try again with the Andromeda series of games, rather than just give up because it's too hard. Without the characters carrying through the games then I have zero investment between one game to the next. DAI left me cold, if that's what they're going for with ME then God help us all. Just another game? Andromeda already put ME on that level.
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Post by lavigne on Apr 8, 2017 9:14:43 GMT
Just another game? Andromeda already put ME on that level. No more so than ME3 already had.
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Post by stysiaq on Apr 8, 2017 9:32:27 GMT
Why even leave the Milky Way to begin with? Why not make destroy cannon and play as a series of Path Finders whos job it is to reclaim and repair Mass Relays a few thousand years after the original trilogy. Because Mac got butthurt that nobody wanted his shitty Synthesis canon.
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