helios969
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Post by helios969 on Apr 13, 2018 13:30:50 GMT
We have different opinions accept that. Going backwards or ignoring Andromeda would be the biggest mistake they could ever make and they would certainly loose more fans than you think. Lol...Where all these fans? The same few dozen hanging out here?
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Post by Deleted on Apr 13, 2018 13:47:19 GMT
He also said if Mass Effect were to return, it would have to return in a "really relevant way" set in "a fresh, exciting place" ok... Milky Way? No. Reapers / endings Andromeda Galaxy? No. 'My face hurts' er, Large Magellanic Cloud? Triangulum Galaxy ok, I'm joking, but whatever happens, there will some people who go ape shit at the choice, irrespective of which one. Whatever Patrick Söderlund gets up to if he has the creative direction of the company at heart, good luck to him. In my mnd, an Andromeda story leading back to a post-Reaper War Milky Way where time and something like the scourge has destroy most, if not all, evidence of whatever decision Shepard made would effectively be "a new place" and, if done well, would be an exciting and RELEVANT story addition to the franchise - relevant to both the Milky Way and Andromeda and to both previous story lines.
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Post by l337cat on Apr 13, 2018 13:50:19 GMT
I hope he chooses to continue Andromeda. I still consider MEA to be the best Mass Effect game since the original. Yes I'm aware that I'm most likely in the minority here. But you're not alone I feel the same, as they went too far with 2 and 3 simplifying for simpletons. Thanks for the reassurance . I agree that they went to far ME2 and ME3, but I don't necessarily want to call people simpletons liking them. After all ME2 did give me Mordin Solus, my favorite Mass Effect character ever.
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Post by griffith82 on Apr 13, 2018 13:58:37 GMT
We have different opinions accept that. Going backwards or ignoring Andromeda would be the biggest mistake they could ever make and they would certainly loose more fans than you think. Lol...Where all these fans? The same few dozen hanging out here? You realize the player base is bigger than just here yes?
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Post by natetrace on Apr 13, 2018 14:06:33 GMT
I think what I would do is create a twenty hour expansion called Mass Effect: Advent. There is that colony on Eos called Advent we don't see in Andromeda plus it would mark the arrival of a new enemy species threatening the Kett and speeding up their exaltation efforts.
Anyway it could introduce another friendly species, and a new companion, as well as the new enemy species threatening the Kett. Plus maybe we see or close the book on the Jardaan.
Anyway, the main thing is it would feature a very concise and linear story (I like open world but I'm trying to wrap things up here) with an expanded multiplayer. Death matches, defend a downed ship, things like that. Multiplayer is big and sure as hell isn't going away anytime soon.
I think an expansion would make those who want closure in Andromeda happy, and those who want to move on happy since it means a quicker return to the Milky Way.
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Post by sil on Apr 13, 2018 14:20:48 GMT
I think what I would do is create a twenty hour expansion called Mass Effect: Advent. There is that colony on Eos called Advent we don't see in Andromeda plus it would mark the arrival of a new enemy species threatening the Kett and speeding up their exaltation efforts. Anyway it could introduce another friendly species, and a new companion, as well as the new enemy species threatening the Kett. Plus maybe we see or close the book on the Jardaan. Anyway, the main thing is it would feature a very concise and linear story (I like open world but I'm trying to wrap things up here) with an expanded multiplayer. Death matches, defend a downed ship, things like that. Multiplayer is big and sure as hell isn't going away anytime soon. I think an expansion would make those who want closure in Andromeda happy, and those who want to move on happy since it means a quicker return to the Milky Way. In truth you don't need a new race to fight, just some new enemy types for the kett would do. Plus if its set on the quarian ark, you'll fight alongside races that the previous games have never allowed such as volus and batarians, which would open up a lot more lore for everyone.
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Post by samhain444 on Apr 13, 2018 14:47:12 GMT
He also said if Mass Effect were to return, it would have to return in a "really relevant way" set in "a fresh, exciting place". The latter part of that almost certainly means no Andromeda sequel, and the first part of that (and this is a stretch) may have to do with gameplay. I wouldn’t count on that. That’d be a big mistake not to continue Andromeda. Yep, they need to finish what they started...and they could successfully pull if they gave the same attention to ME:A 2 as they did to DA:I.
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Post by alanc9 on Apr 13, 2018 14:48:12 GMT
In my mind, an Andromeda story leading back to a post-Reaper War Milky Way where time and something like the scourge has destroy most, if not all, evidence of whatever decision Shepard made would effectively be "a new place" and, if done well, would be an exciting and RELEVANT story addition to the franchise - relevant to both the Milky Way and Andromeda and to both previous story lines. I'm still not sold on the idea that rendering a previous character's choices moot is a useful way of respecting them.
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Post by Unicephalon 40-D on Apr 13, 2018 14:51:20 GMT
But you're not alone I feel the same, as they went too far with 2 and 3 simplifying for simpletons. Thanks for the reassurance . I agree that they went to far ME2 and ME3, but I don't necessarily want to call people simpletons liking them. After all ME2 did give me Mordin Solus, my favorite Mass Effect character ever. Well, we who like/love MEA have been said to be idiots but yeah thats why I had emoji there.. I'm not saying there wasnt good in ME2 or ME3, they just lost a lot of the RPG and atmosphere in those.
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Post by Deleted on Apr 13, 2018 14:52:06 GMT
In my mind, an Andromeda story leading back to a post-Reaper War Milky Way where time and something like the scourge has destroy most, if not all, evidence of whatever decision Shepard made would effectively be "a new place" and, if done well, would be an exciting and RELEVANT story addition to the franchise - relevant to both the Milky Way and Andromeda and to both previous story lines. I'm still not sold on the idea that rendering a previous character's choices moot is a useful way of respecting them. It doesn't necessarily render the choices moot... It makes it not visually obvious what choices the player made. The underlying relevance of the choices could still be brought to light within the context of a new story in other ways... ways that aren't so vastly disruptive to the flow of wherever that new story might be going with its plot. For example, regardless of whether the player's Shepard lived or died, Shepard would be dead more than 600 years later (potentially 1200 years later if the journey going back takes as long as the journey getting to Andromeda). Still, a dialogue could be entered somewhere that tells us whether or not Shepard's body was ever found or that he/she died years later somewhere else without disrupting a new story plot. Dialogue could be entered that acknowledges the Reapers either being destroyed outright or them helping to rebuild... but the Scourge (something unanticipated by anyone at the time) ultimately destroys everything that was rebuilt. The populace could be changed by the Scourge itself or the Jaardan - making them visually different than before (regardless of whether or not they acquired the green glowing eyes of the synthesis ending). The Milky Way Galaxy could be effectively "a new place." If the mere action of firing the Crucible triggers a chain reaction that brings about the Scourge itself, that becomes evident in Andromeda 600 years later but that is also ravaging the Milky Way during that same time frame, we have a relevant connection between the the two galaxies and stories. Regardless, it's Bioware writing it - not me, not you, not anyone here (unless there are Bioware writers lurking). I'm just saying that when Soderland mentions "a new place", he could even be referring to the Milky Way.
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Post by cypherj on Apr 13, 2018 15:06:13 GMT
I think what I would do is create a twenty hour expansion called Mass Effect: Advent. There is that colony on Eos called Advent we don't see in Andromeda plus it would mark the arrival of a new enemy species threatening the Kett and speeding up their exaltation efforts. Anyway it could introduce another friendly species, and a new companion, as well as the new enemy species threatening the Kett. Plus maybe we see or close the book on the Jardaan. Anyway, the main thing is it would feature a very concise and linear story (I like open world but I'm trying to wrap things up here) with an expanded multiplayer. Death matches, defend a downed ship, things like that. Multiplayer is big and sure as hell isn't going away anytime soon. I think an expansion would make those who want closure in Andromeda happy, and those who want to move on happy since it means a quicker return to the Milky Way. In truth you don't need a new race to fight, just some new enemy types for the kett would do. Plus if its set on the quarian ark, you'll fight alongside races that the previous games have never allowed such as volus and batarians, which would open up a lot more lore for everyone. You're in Andromeda though. They have a whole canvas to paint on, and a new galaxy to fill, why keep so much focus on Milky Way races and content? You have the Angarans who basically have amnesia and can't remember their past, and the Kett. They shouldn't just move the Milky to Andromeda, Andromeda and it's surrounding galaxies should have their own races, with their own history and lore. If they announced another ME game and I got the sense that two games into to an entirely new galaxy it was still going to be one new ally race and one new enemy race, I wouldn't buy it.
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Post by l337cat on Apr 13, 2018 15:09:51 GMT
Thanks for the reassurance . I agree that they went to far ME2 and ME3, but I don't necessarily want to call people simpletons liking them. After all ME2 did give me Mordin Solus, my favorite Mass Effect character ever. Well, we who like/love MEA have been said to be idiots but yeah thats why I had emoji there.. I'm not saying there wasnt good in ME2 or ME3, they just lost a lot of the RPG and atmosphere in those. I got you and I agree.
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Post by correctamundo on Apr 13, 2018 15:25:59 GMT
(DLC) People are assuming that it is because of sales or lack of faith in the game My understanding from what BioWare hinted was that it was largely down to the insufficient install-base. Why spend $X when you will only recoup $X-Y, that's not how businesses works. When did they hint that?
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Post by themikefest on Apr 13, 2018 15:32:27 GMT
How is going back to the Milky Way going backwards? If there's a sequel to ME3, ME4, doesn't mean losing people. That would happen if the story, gameplay and other things are not up to par, but that could be said about continuing in Andromeda, right?
Whatever they choose to do won't be known for a few years. What they say they might do today could change a year or two from now. Until anything is confirmed, everything is speculation.
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Post by themikefest on Apr 13, 2018 15:38:42 GMT
After all ME2 did give me Mordin Solus, my favorite Mass Effect character ever. It gave me Harbinger, ASSUMING DIRECT CONTROL. My Shepard missed him talking smack in ME3. It also has the Honorable Mr. Rupert Gardner, the greatest chef in the universe.
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Post by sil on Apr 13, 2018 15:57:48 GMT
In truth you don't need a new race to fight, just some new enemy types for the kett would do. Plus if its set on the quarian ark, you'll fight alongside races that the previous games have never allowed such as volus and batarians, which would open up a lot more lore for everyone. You're in Andromeda though. They have a whole canvas to paint on, and a new galaxy to fill, why keep so much focus on Milky Way races and content? You have the Angarans who basically have amnesia and can't remember their past, and the Kett. They shouldn't just move the Milky to Andromeda, Andromeda and it's surrounding galaxies should have their own races, with their own history and lore. If they announced another ME game and I got the sense that two games into to an entirely new galaxy it was still going to be one new ally race and one new enemy race, I wouldn't buy it. The difference is that people are suggesting an expansion, not a game. That means a far smaller budget, and if the story is focused on the quarian ark then they'll need new models, animations, etc for those races on board the ark, a number of which can't just reuse animation skeletons that already exist ingame. Throwing a brand new race on top of those would mean that the race would need to reuse an existing animation set, which brings us back to one of the issues for ME:A that all the races are just funny looking humans. Plus it involves a lot more content as they would need to be fleshed out. Would I want another race? Sure! But I'd rather see the quarian ark races get fleshed out than see them left by the wayside in yet another ME game. It's time for them to get to shine.
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Post by SofaJockey on Apr 13, 2018 16:22:36 GMT
My understanding from what BioWare hinted was that it was largely down to the insufficient install-base. Why spend $X when you will only recoup $X-Y, that's not how businesses works. When did they hint that? I can't quote the specific because I didn't note it or who said it (should have done), but one of the devs tweeted about how games go about budgeting DLC, assess the install base and calculate return on investment. Because the tweet was during all the Quarian Ark anticipation I didn't pay that much attention to it, but after the announcement I remembered it and can see how it foreshadowed the decision.
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Post by correctamundo on Apr 13, 2018 17:07:48 GMT
I can't quote the specific because I didn't note it or who said it (should have done), but one of the devs tweeted about how games go about budgeting DLC, assess the install base and calculate return on investment. Because the tweet was during all the Quarian Ark anticipation I didn't pay that much attention to it, but after the announcement I remembered it and can see how it foreshadowed the decision. Or not. Since the studio that was supposed to have done it was moved long before that.
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Post by SofaJockey on Apr 13, 2018 17:12:43 GMT
Or not. Since the studio that was supposed to have done it was moved long before that. I don't follow?
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Post by Hanako Ikezawa on Apr 13, 2018 17:27:11 GMT
Or not. Since the studio that was supposed to have done it was moved long before that. I don't follow? I believe they are referring to Bioware Montreal merging with Motive Studios, thus there was nobody available to make the DLCs since Edmonton and Austin are busy with other projects.
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Post by SofaJockey on Apr 13, 2018 17:34:16 GMT
I believe they are referring to Bioware Montreal merging with Motive Studios, this there was nobody available to make the DLCs since Edmonton and Sustin are busy with other projects. Sure, but if there had been an economic justification for DLC the shuttering of Montreal may either have been delayed or even not happened. Hard to say...
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Post by cypherj on Apr 13, 2018 17:38:43 GMT
I believe they are referring to Bioware Montreal merging with Motive Studios, this there was nobody available to make the DLCs since Edmonton and Sustin are busy with other projects. Sure, but if there had been an economic justification for DLC the shuttering of Montreal may either have been delayed or even not happened. Hard to say... Not to mention, any company like EA would have 3rd party, partner, subsidiary companies, other divisions they could get resources from. A company like EA is not gong to fail to take advantage of a market because they couldn't find the bodies.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by correctamundo on Apr 13, 2018 18:13:47 GMT
I believe they are referring to Bioware Montreal merging with Motive Studios, this there was nobody available to make the DLCs since Edmonton and Sustin are busy with other projects. Sure, but if there had been an economic justification for DLC the shuttering of Montreal may either have been delayed or even not happened. Hard to say... How? According to Kotaku (and whatever Schreier says is considered gospel you know ;-) ) the studio was empty even before the game was released as I recall. Anyway you're taking a (I assume) general statement done in a private tweet and applying it in a specific business situation of which we know very little of the specifics. You may be right but then again Bioware may be truthful when they say that the decision was made early in development.
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Post by simit on Apr 13, 2018 19:34:21 GMT
We have different opinions accept that. Going backwards or ignoring Andromeda would be the biggest mistake they could ever make and they would certainly loose more fans than you think. But with Andromeda thats exactly what they did, go backwards, if they wanted to deal with humans, asari, turians, krogan etc etc an all there political stories again an again they simply should've stayed in the milkyway an figured something out there, Andromeda initially should have been a time of meeting an making alliances/enemies with new species an expanding on everything while creating something new based in the ME universe not just going "oh hey guys here a new galaxy with the same races,screaming about the same shit, doing the same shit with the exception of one new boring race an a watered down reaper threat" /YAWN Believe me when i say i completely 100% agree with the guy when he says they really really need to look at how they bring back ME, cause Andromeda clearly showed more of the same isnt enough regardless what you or me think an for the record i didn't think ME:A was bad, even on launch day, it just wasnt that good from nigh all writing points but i enjoyed the gameplay. I agree its to late to ignore Andromeda an there aint no reason not to go back just like there aint no reason to ignore the Milkyway an not go back, whatever the decision i'd rather a choice be made, a certain section obviously butt hurt over it, and a good game set in the ME Universe regardless the route it goes. If im brutally honest though if im going to Andromeda i really dont want to deal with the Milkyway races at all apart from humans but if they insist on making me have to deal with the Milkyway races then simply set the game in the Milkyway
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Post by Deleted on Apr 13, 2018 19:41:44 GMT
(DLC) People are assuming that it is because of sales or lack of faith in the game My understanding from what BioWare hinted was that it was largely down to the insufficient install-base. Why spend $X when you will only recoup $X-Y, that's not how businesses works. Sure, but sometimes businesses will accept a direct loss for an add-on for the sake of PR, rewarding customer loyalty, and in support of the overall value of a franchise as a whole. Speaking of which - were the promised novels, comics, any of that other merchandise ever released? There's also a fair bit of other related merchandise on offer. I'm not what I would call angry about it, but I remain pretty disappointed overall that ongoing support of MEA (specifically: any DLCs we might have had) was so abruptly cancelled. A couple of story DLCs along with a few stuff packs (pretty cheap to deploy) opens an additional opportunity in that later on, you can offer all of it as a package deal. So - I'm not 100% convinced that lopping off MEA support as they did was the best financial decision they could have made. It came across as some sort of admission that they had little to no faith in their product, and didn't really care about the customers who liked it.
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